Player Matchup

Xing Tian
Xing Tian
ChapeauFusee76
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1
Chronos
Chronos
MadAxes_
Chronos
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 105L
1,408 Elo+
Party 3
Fenrir
Fenrir
Miika x fcgb
Fenrir
Level 160
God Stats
0W - 2L
1,421 SR
Queue Stats
8W - 11L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
ReallyShikan
Hun Batz
Level 54
God Stats
5W - 6L
1,560 SR
Queue Stats
120W - 114L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
WildflowerRonin
Sun Wukong
Level 54
God Stats
4W - 4L
1,630 SR
Queue Stats
108W - 118L
1,368 Elo+
Party 3
Team Averages
Level 94
1,522 SR
1,418 Elo+

VS

Team Averages
Level 111
1,571 SR
1,540 Elo+
Kukulkan
Kukulkan
PowerParty7
Kukulkan
Level 140
God Stats
3W - 4L
1,443 SR
Queue Stats
113W - 124L
1,538 Elo+
Party 2
Athena
Athena
TheCrazyPlayerXD
Athena
Level 136
God Stats
21W - 13L
1,649 SR
Queue Stats
25W - 18L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Wissako
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,563 Elo+
Party 2
Ullr
Ullr
XxLEVERSxX
Ullr
Level 69
God Stats
12W - 13L
1,501 SR
Queue Stats
449W - 488L
1,413 Elo+
Solo
Horus
Horus
ЯВасПобедю
Horus
Level 88
God Stats
3W - 1L
1,764 SR
Queue Stats
54W - 66L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChapeauFusee76
Xing Tian
10
2 / 0 / 2
6,114
556
4,101
8,676
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MadAxes_
Chronos
10
3 / 2 / 3
5,957
542
6,292
5,846
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 2 / 2
6,226
566
3,450
7,092
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
ReallyShikan
Hun Batz
12
1 / 4 / 0
6,475
589
2,227
6,790
2,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
WildflowerRonin
Sun Wukong
9
0 / 2 / 0
5,191
472
1,500
7,958
3,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PowerParty7
Kukulkan
13
4 / 2 / 1
7,725
702
4,934
4,354
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
6,229
566
3,185
8,507
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Wissako
Danzaburou
9
0 / 4 / 1
5,556
505
2,782
7,236
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 0
7,082
644
3,460
4,340
1,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 3
6,572
597
3,674
6,741
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
10
10
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChapeauFusee76
Xing Tian
2
0
2
3
L
Chronos
MadAxes_
Chronos
3
2
3
2.25
L
Fenrir
2
2
2
1.5
W
Kukulkan
PowerParty7
Kukulkan
4
2
1
2.25
L
Hun Batz
ReallyShikan
Hun Batz
1
4
0
0.25
W
1
2
3
1.25
L
Sun Wukong
WildflowerRonin
Sun Wukong
0
2
0
0
W
Danzaburou
Wissako
Danzaburou
0
4
1
0.13
W
2
0
0
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
18,035
36,362
Taken
31,178
15,376
Mitigated
10,677
8,613
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChapeauFusee76
Xing Tian
4,101
427
149
1,722
8,676
6,005
0
1,915
6,761
20,893
0
L
Chronos
MadAxes_
Chronos
6,292
2,846
0
1,449
5,846
1,468
320
1,719
4,127
30,777
0
L
Fenrir
3,450
832
0
2,402
7,092
2,560
205
1,686
5,406
0
28,159
W
Kukulkan
PowerParty7
Kukulkan
4,934
809
0
533
4,354
1,469
0
75
4,279
49,596
0
L
Hun Batz
ReallyShikan
Hun Batz
2,227
402
0
340
6,790
2,163
0
2,715
4,075
0
36,502
W
3,185
629
0
1,849
8,507
3,869
0
5,048
3,219
13,043
0
L
Sun Wukong
WildflowerRonin
Sun Wukong
1,500
242
0
2,551
7,958
3,180
0
84
7,874
0
24,558
W
Danzaburou
Wissako
Danzaburou
2,782
787
0
2,412
7,236
1,879
0
3,453
3,577
0
28,112
W
3,460
1,253
0
765
4,340
1,369
1,734
350
3,990
0
40,017
W
3,674
1,913
0
634
6,741
2,091
0
1,331
5,370
0
35,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
33,164
281
Minions Killed
339
0
Camps Cleared
0
1,104,439
Distance Traveled
1,111,762
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,114
556
37
3
0
221,866
1
L
Chronos
5,957
542
61
6
0
194,822
0
L
Fenrir
6,226
566
60
5
0
243,327
1
W
Kukulkan
7,725
702
99
9
0
223,867
2
L
Hun Batz
6,475
589
82
7
0
223,477
1
W
Athena
6,229
566
31
3
0
237,447
0
L
Sun Wukong
5,191
472
41
4
0
220,947
0
W
Danzaburou
5,556
505
42
4
0
189,447
1
W
Ullr
7,082
644
101
9
0
199,887
4
W
Horus
6,572
597
66
6
0
261,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role