Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hex-Goregasm
Rama
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
430W - 515L
1,371 Elo+
Solo
Bellona
Bellona
XperiencedNooB
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,081 Elo+
Solo
Fenrir
Fenrir
daema82
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
486W - 519L
1,426 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,376 Elo+

VS

Team Averages
Level 139
1,521 SR
1,574 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DaMasterLucifer
Neith
Level 157
God Stats
5W - 3L
1,515 SR
Queue Stats
447W - 384L
1,608 Elo+
Party 1
Chronos
Chronos
GrupeFrait
Chronos
Level 123
God Stats
3W - 0L
1,737 SR
Queue Stats
65W - 38L
1,623 Elo+
Party 1
Ymir
Ymir
jay119may2
Ymir
Level 109
God Stats
1W - 0L
1,354 SR
Queue Stats
12W - 8L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
3 / 2 / 7
10,444
696
17,525
24,530
13,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
 
Anubis
17
3 / 7 / 5
9,986
666
6,621
12,666
5,311
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 4
8,512
567
2,933
4,304
1,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 7
8,394
560
7,357
15,072
12,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
daema82
Fenrir
15
3 / 11 / 4
9,850
657
6,323
20,133
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
4 / 2 / 24
12,313
821
25,166
12,855
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
18
9 / 2 / 15
11,208
747
11,632
11,037
9,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 17
12,254
817
14,279
7,496
3,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
GrupeFrait
Chronos
17
4 / 2 / 13
10,709
714
7,651
9,838
4,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 16
11,090
739
12,267
16,218
13,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
10
Kills
30
30
Deaths
11
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
7
3.25
L
Anubis
 
Anubis
3
7
5
0.79
W
Chiron
 
Chiron
4
2
24
8
W
Thor
 
Thor
9
2
15
8.25
W
8
1
17
16.5
W
Chronos
GrupeFrait
Chronos
4
2
13
5.25
L
1
2
4
1.5
L
0
8
7
0.44
L
Fenrir
daema82
Fenrir
3
11
4
0.45
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
70,995
76,705
Taken
57,444
44,285
Mitigated
38,025
20,617
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
17,525
682
580
9,714
24,530
13,974
0
8,057
16,332
231
38,949
L
Anubis
 
Anubis
6,621
583
716
2,366
12,666
5,311
0
1,334
11,332
30,420
0
W
Chiron
 
Chiron
25,166
9,533
3,689
4,488
12,855
6,152
1,961
759
11,891
0
55,871
W
Thor
 
Thor
11,632
2,078
469
3,877
11,037
9,969
0
1,654
9,196
0
15,420
W
14,279
3,204
450
3,879
7,496
3,915
1,591
499
6,997
0
37,213
W
Chronos
GrupeFrait
Chronos
7,651
3,056
2,457
3,198
9,838
4,195
1,368
1,200
8,609
25,813
0
L
2,933
2,424
182
892
4,304
1,584
0
721
3,583
0
11,655
L
7,357
1,175
265
2,163
15,072
12,776
0
4,743
10,329
0
12,079
L
Fenrir
daema82
Fenrir
6,323
895
877
2,862
20,133
10,640
0
5,063
15,070
0
7,664
W
12,267
2,002
402
2,843
16,218
13,794
344
2,584
13,505
19,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
57,574
122
Minions Killed
171
0
Camps Cleared
0
1,057,467
Distance Traveled
1,384,786
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,444
696
47
3
0
336,989
6
L
Anubis
9,986
666
38
3
0
203,527
0
W
Chiron
12,313
821
51
3
0
267,491
0
W
Thor
11,208
747
5
0
0
275,941
0
W
Neith
12,254
817
47
3
0
243,739
0
W
Chronos
10,709
714
40
3
0
312,986
1
L
Rama
8,512
567
22
1
0
82,989
2
L
Bellona
8,394
560
12
1
0
241,245
0
L
Fenrir
9,850
657
3
0
0
192,717
1
W
Ymir
11,090
739
28
2
0
284,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role