Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
B1GB0YJAKE
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 176L
1,520 Elo+
Solo
Fafnir
Fafnir
Lenket
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,446 Elo+
Solo
Poseidon
Poseidon
VincLord
Poseidon
Level 108
God Stats
2W - 1L
1,268 SR
Queue Stats
248W - 259L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
ZloyKarabas
Zhong Kui
Level 140
God Stats
2W - 2L
1,415 SR
Queue Stats
281W - 291L
1,541 Elo+
Solo
Team Averages
Level 124
1,437 SR
1,500 Elo+

VS

Team Averages
Level 122
1,427 SR
1,579 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Averya
Jormungandr
Level 154
God Stats
2W - 5L
1,137 SR
Queue Stats
263W - 281L
1,546 Elo+
Solo
Shiva
Shiva
DarkFlame592
Shiva
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 200L
1,594 Elo+
Solo
Ravana
Ravana
ElAles
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,713 Elo+
Solo
Sol
Sol
lIBlackbirdIl
Sol
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 155L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 13
9,201
836
11,336
13,835
13,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
B1GB0YJAKE
Mercury
16
8 / 5 / 15
9,865
897
10,042
12,509
5,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Lenket
Fafnir
16
0 / 1 / 23
9,856
896
7,954
15,044
17,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
VincLord
Poseidon
17
5 / 0 / 16
9,526
866
12,539
11,504
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
ZloyKarabas
Zhong Kui
17
9 / 1 / 12
10,099
918
13,369
13,008
9,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 5 / 3
9,713
883
12,846
9,353
4,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Averya
Jormungandr
13
1 / 5 / 5
7,774
707
7,891
12,349
14,201
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 6
7,647
695
9,252
14,337
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
ElAles
Ravana
14
1 / 5 / 6
7,595
690
5,274
13,772
11,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 7 / 5
7,702
700
13,589
9,325
3,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
27
Kills
9
9
Deaths
27
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
13
5.75
L
Izanami
 
Izanami
5
5
3
1.3
L
Jormungandr
Averya
Jormungandr
1
5
5
0.7
W
Mercury
B1GB0YJAKE
Mercury
8
5
15
3.1
L
1
5
6
0.8
L
Ravana
ElAles
Ravana
1
5
6
0.8
W
Fafnir
Lenket
Fafnir
0
1
23
11.5
W
Poseidon
VincLord
Poseidon
5
0
16
13
W
Zhong Kui
ZloyKarabas
Zhong Kui
9
1
12
15
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
48,852
65,900
Taken
59,136
51,061
Mitigated
45,106
34,353
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,336
1,029
9,641
6,998
13,835
13,917
351
4,899
8,415
25,397
0
L
Izanami
 
Izanami
12,846
5,859
38
1,354
9,353
4,214
0
6,941
2,196
0
25,835
L
Jormungandr
Averya
Jormungandr
7,891
1,020
1,206
1,890
12,349
14,201
0
9,401
2,638
16,498
0
W
Mercury
B1GB0YJAKE
Mercury
10,042
4,270
359
2,931
12,509
5,490
318
3,240
9,036
0
15,583
L
9,252
1,280
822
2,434
14,337
11,415
0
10,196
3,999
0
17,977
L
Ravana
ElAles
Ravana
5,274
1,391
606
3,084
13,772
11,362
0
9,594
3,999
0
10,367
W
Fafnir
Lenket
Fafnir
7,954
2,138
1,200
3,913
15,044
17,161
342
3,988
10,581
11,691
0
W
Poseidon
VincLord
Poseidon
12,539
2,050
2,384
2,578
11,504
4,778
1,369
3,624
7,663
24,917
0
W
Zhong Kui
ZloyKarabas
Zhong Kui
13,369
1,347
1,107
3,242
13,008
9,715
1,132
4,575
7,965
26,449
0
L
13,589
1,404
297
1,053
9,325
3,914
0
8,089
1,106
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
40,431
117
Minions Killed
93
0
Camps Cleared
0
1,114,739
Distance Traveled
904,507
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,201
836
24
2
0
219,497
2
L
Izanami
9,713
883
37
3
0
152,689
2
L
Jormungandr
7,774
707
10
1
0
197,444
1
W
Mercury
9,865
897
11
1
0
234,841
0
L
Shiva
7,647
695
13
1
0
180,800
0
L
Ravana
7,595
690
11
1
0
201,476
1
W
Fafnir
9,856
896
10
1
0
214,615
0
W
Poseidon
9,526
866
30
3
0
223,728
3
W
Zhong Kui
10,099
918
42
4
0
222,058
0
L
Sol
7,702
700
22
2
0
172,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role