Player Matchup

Shiva
Shiva
Diamond I
FloppySatchel
Shiva
Diamond I
Level 107
God Stats
1W - 2L
1,715 SR
Queue Stats
43W - 21L
2,527 MMR
Solo
Nu Wa
Nu Wa
Masters
GrayIy
Nu Wa
Masters
Level 160
God Stats
9W - 6L
1,748 SR
Queue Stats
944W - 885L
2,380 MMR
Solo
Apollo
Apollo
Platinum IV
TTVRustbombs
Apollo
Platinum IV
Level 160
God Stats
5W - 2L
1,628 SR
Queue Stats
46W - 39L
1,971 MMR
Solo
Geb
Geb
Diamond IV
Tazmanía
Geb
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 337L
2,085 MMR
Solo
Mulan
Mulan
Diamond III
matthewboss11
Mulan
Diamond III
Level 149
God Stats
14W - 7L
1,845 SR
Queue Stats
319W - 304L
2,270 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,687 SR
2,247 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,568 SR
2,246 MMR
Baron Samedi
Baron Samedi
Masters
InimiGod
Baron Samedi
Masters
Level 153
God Stats
6W - 7L
1,841 SR
Queue Stats
335W - 306L
2,520 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
SiIentLegacy
Gilgamesh
Platinum I
Level 159
God Stats
13W - 13L
1,545 SR
Queue Stats
624W - 624L
1,947 MMR
Solo
Hera
Hera
Diamond III
T1Griffitth
Hera
Diamond III
Level 88
God Stats
1W - 2L
1,247 SR
Queue Stats
32W - 42L
2,188 MMR
Solo
Medusa
Medusa
Diamond IV
Taliジ
Medusa
Diamond IV
Level 148
God Stats
3W - 2L
1,670 SR
Queue Stats
83W - 71L
2,202 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
TimerZzZ
Ao Kuang
Diamond II
Level 159
God Stats
3W - 7L
1,538 SR
Queue Stats
132W - 109L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
8,867
443
11,458
20,004
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
GrayIy
Nu Wa
16
3 / 6 / 1
10,127
506
12,661
13,296
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
16
1 / 8 / 0
10,063
503
4,056
16,049
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
7,322
366
5,015
16,082
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 6 / 0
9,982
499
5,942
20,452
17,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Jing WeiBakasuraUllrAtlas

VS

Bans
CliodhnaDa JiArachneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InimiGod
Baron Samedi
19
7 / 0 / 12
13,381
669
17,362
12,925
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SiIentLegacy
Gilgamesh
16
2 / 0 / 16
11,792
590
7,210
21,084
24,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 7
12,991
650
10,815
9,057
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Taliジ
Medusa
20
8 / 1 / 4
13,708
685
12,602
8,718
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
TimerZzZ
Ao Kuang
20
12 / 1 / 11
13,825
691
19,705
24,224
9,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
84
5
Kills
34
34
Deaths
5
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Nu Wa
GrayIy
Nu Wa
3
6
1
0.58
W
Baron Samedi
InimiGod
Baron Samedi
7
0
12
13
W
Gilgamesh
SiIentLegacy
Gilgamesh
2
0
16
10
W
5
3
7
2.83
L
Apollo
1
8
0
0.13
W
Medusa
Taliジ
Medusa
8
1
4
10
L
0
6
1
0.08
W
Ao Kuang
TimerZzZ
Ao Kuang
12
1
11
17.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
67,694
85,883
Taken
76,008
47,748
Mitigated
49,325
12,543
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,458
2,403
412
4,781
20,004
8,043
18
8,331
11,673
0
64,344
L
Nu Wa
GrayIy
Nu Wa
12,661
1,049
0
380
13,296
5,186
56
9,375
3,921
81,305
0
W
Baron Samedi
InimiGod
Baron Samedi
17,362
1,415
2,064
7,453
12,925
9,832
1,498
2,443
10,482
77,837
0
W
Gilgamesh
SiIentLegacy
Gilgamesh
7,210
1,633
0
4,197
21,084
24,031
561
5,276
15,400
0
40,138
W
10,815
2,687
0
1,939
9,057
2,944
1,795
2,591
6,466
112,080
0
L
Apollo
4,056
2,667
0
2,679
16,049
5,734
0
7,291
8,758
0
68,614
W
Medusa
Taliジ
Medusa
12,602
5,180
0
3,805
8,718
2,751
8,769
2,290
6,428
0
109,572
L
5,015
317
0
2,043
16,082
11,049
0
8,322
7,760
18,888
0
W
Ao Kuang
TimerZzZ
Ao Kuang
19,705
4,471
0
10,506
24,224
9,767
306
5,440
18,784
107,929
0
L
5,942
524
0
2,248
20,452
17,736
0
14,563
5,889
0
59,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
65,697
559
Minions Killed
680
0
Camps Cleared
0
1,822,987
Distance Traveled
2,024,315
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,867
443
103
5
0
401,262
2
L
Nu Wa
10,127
506
149
7
0
350,814
0
W
Baron Samedi
13,381
669
156
8
0
400,752
9
W
Gilgamesh
11,792
590
54
3
0
398,738
7
W
Hera
12,991
650
173
9
0
392,662
9
L
Apollo
10,063
503
155
8
0
334,686
4
W
Medusa
13,708
685
163
8
0
397,534
2
L
Geb
7,322
366
18
1
0
359,278
5
W
Ao Kuang
13,825
691
134
7
0
434,629
6
L
Mulan
9,982
499
134
7
0
376,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role