Player Matchup

Fenrir
Fenrir
FluxSpirit
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,499 Elo+
Solo
Kali
Kali
Mr_sakis
Kali
Level 132
God Stats
9W - 11L
1,263 SR
Queue Stats
1,104W - 1,147L
1,429 Elo+
Solo
Bellona
Bellona
TheSecretMelioda
Bellona
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 78L
1,500 Elo+
Solo
Hera
Hera
evolutsionshaze
Hera
Level 128
God Stats
20W - 16L
1,572 SR
Queue Stats
809W - 810L
1,436 Elo+
Solo
Jing Wei
Jing Wei
zerox777
Jing Wei
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 113L
1,468 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,467 Elo+

VS

Team Averages
Level 118
1,612 SR
1,464 Elo+
Susano
Susano
NikiPai
Susano
Level 147
God Stats
2W - 3L
1,269 SR
Queue Stats
216W - 203L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Quietscheball
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,397 Elo+
Solo
Hera
Hera
Rh4psody
Hera
Level 159
God Stats
12W - 6L
1,938 SR
Queue Stats
303W - 305L
1,468 Elo+
Party 1
Sobek
Sobek
SiamSlime
Sobek
Level 34
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 17L
1,490 Elo+
Solo
Anubis
Anubis
МировойПельмень
Anubis
Level 152
God Stats
6W - 2L
1,638 SR
Queue Stats
187W - 195L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FluxSpirit
Fenrir
12
1 / 7 / 3
6,664
666
5,444
10,845
6,230
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
14
5 / 4 / 4
8,154
815
4,827
9,161
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 5 / 6
7,961
796
8,445
12,631
12,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 6
6,981
698
12,386
6,392
2,243
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
zerox777
Jing Wei
13
2 / 5 / 8
7,257
726
7,478
8,910
3,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NikiPai
Susano
14
4 / 3 / 13
8,217
822
8,681
10,780
7,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
17
6 / 1 / 16
10,046
1,005
8,806
19,209
21,947
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hera
16
8 / 1 / 12
9,217
922
9,837
8,578
4,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
SiamSlime
Sobek
13
2 / 3 / 15
8,055
806
4,485
11,119
10,983
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 3 / 12
9,266
927
10,206
7,235
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
11
Kills
26
26
Deaths
11
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FluxSpirit
Fenrir
1
7
3
0.36
L
Kali
5
4
4
1.75
W
Susano
NikiPai
Susano
4
3
13
3.5
W
Cthulhu
6
1
16
14
W
Hera
8
1
12
14
W
Sobek
SiamSlime
Sobek
2
3
15
3.17
L
2
5
6
1
L
1
5
6
0.8
L
Jing Wei
zerox777
Jing Wei
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
42,015
47,939
Taken
56,921
27,325
Mitigated
48,373
10,767
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FluxSpirit
Fenrir
5,444
1,322
926
1,502
10,845
6,230
0
7,237
3,473
0
10,124
L
Kali
4,827
1,793
359
2,350
9,161
3,502
0
7,353
1,706
0
11,174
W
Susano
NikiPai
Susano
8,681
1,497
1,088
1,625
10,780
7,539
1,108
1,985
8,795
0
14,357
W
Cthulhu
8,806
641
1,738
8,960
19,209
21,947
139
4,637
14,572
22,826
0
W
Hera
9,837
2,235
157
1,362
8,578
4,213
684
1,618
6,960
15,484
0
W
Sobek
SiamSlime
Sobek
4,485
357
1,280
1,672
11,119
10,983
426
2,348
8,771
7,735
0
L
8,445
712
1,265
2,121
12,631
12,276
30
6,851
5,462
102
17,882
L
12,386
3,859
660
568
6,392
2,243
134
4,978
1,350
27,310
0
L
Jing Wei
zerox777
Jing Wei
7,478
4,246
360
656
8,910
3,074
134
6,915
1,963
0
12,528
W
10,206
574
191
1,398
7,235
3,691
1,011
1,900
5,335
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
44,801
76
Minions Killed
106
0
Camps Cleared
0
905,286
Distance Traveled
982,919
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,664
666
6
1
0
163,926
0
L
Kali
8,154
815
7
1
0
188,836
0
W
Susano
8,217
822
9
1
0
179,129
2
W
Cthulhu
10,046
1,005
33
3
0
223,190
0
W
Hera
9,217
922
11
1
0
210,536
1
W
Sobek
8,055
806
14
1
0
208,833
0
L
Bellona
7,961
796
18
2
0
187,877
1
L
Hera
6,981
698
30
3
0
175,098
0
L
Jing Wei
7,257
726
15
2
0
189,549
3
W
Anubis
9,266
927
39
4
0
161,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role