Player Matchup

Ares
Ares
Papadopoulos250
Ares
Level 38
God Stats
4W - 2L
1,482 SR
Queue Stats
41W - 52L
1,439 Elo+
Party 2
Zeus
Zeus
Xanthaniel
Zeus
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Persephone
Persephone
islucky3
Persephone
Level 25
God Stats
2W - 2L
1,471 SR
Queue Stats
25W - 41L
1,401 Elo+
Party 2
Team Averages
Level 31
1,484 SR
1,447 Elo+

VS

Team Averages
Level 61
1,382 SR
1,281 Elo+
He Bo
He Bo
Clockworkpixie
He Bo
Level 8
God Stats
0W - 3L
1,283 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 1
Anhur
Anhur
Slopingfool
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,256 Elo+
Party 1
King Arthur
King Arthur
xICrimsonIx
King Arthur
Level 86
God Stats
5W - 9L
1,363 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
12,220
815
8,622
13,952
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 9
11,357
757
13,945
9,902
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
islucky3
Persephone
18
8 / 3 / 10
13,028
869
16,607
9,737
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
10,802
720
9,460
13,239
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 6 / 4
11,610
774
13,215
12,598
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
xICrimsonIx
King Arthur
14
0 / 6 / 8
9,441
629
6,299
21,197
10,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
12
12
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
5
3
11
3.5
L
7
6
4
1.5
W
5
6
9
1.58
W
Persephone
islucky3
Persephone
8
3
10
4.33
L
King Arthur
xICrimsonIx
King Arthur
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
28,974
33,591
Taken
47,034
23,748
Mitigated
18,063
8,262
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,460
353
187
1,829
13,239
4,138
518
10,567
2,672
33,729
0
W
8,622
424
0
2,161
13,952
16,772
696
4,891
9,061
20,050
0
L
13,215
4,448
0
1,202
12,598
3,777
867
11,258
1,340
0
28,427
W
13,945
1,102
430
761
9,902
3,898
1,251
3,554
6,348
36,592
0
W
Persephone
islucky3
Persephone
16,607
1,275
250
4,660
9,737
3,078
983
1,295
8,439
54,361
0
L
King Arthur
xICrimsonIx
King Arthur
6,299
619
0
1,624
21,197
10,148
0
17,785
3,412
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
31,853
153
Minions Killed
144
5
Camps Cleared
7
777,559
Distance Traveled
746,354
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,802
720
55
4
4
237,999
0
W
Ares
12,220
815
26
2
1
274,636
3
L
Anhur
11,610
774
44
3
1
259,240
4
W
Zeus
11,357
757
46
3
3
244,651
2
W
Persephone
13,028
869
81
5
1
258,272
1
L
King Arthur
9,441
629
45
3
2
249,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role