Player Matchup

Izanami
Izanami
Devillain69
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,357 Elo+
Party 1
Cerberus
Cerberus
Matthus-_-
Cerberus
Level 65
God Stats
0W - 2L
1,707 SR
Queue Stats
95W - 107L
1,422 Elo+
Party 1
Tiamat
Tiamat
TATY39
Tiamat
Level 95
God Stats
1W - 2L
1,730 SR
Queue Stats
137W - 127L
1,460 Elo+
Solo
Team Averages
Level 69
1,646 SR
1,413 Elo+

VS

Team Averages
Level 134
1,539 SR
1,459 Elo+
Cernunnos
Cernunnos
AirSchwartz1
Cernunnos
Level 101
God Stats
68W - 67L
1,522 SR
Queue Stats
239W - 273L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
ArtoriasKnight7
Kuzenbo
Level 154
God Stats
62W - 54L
1,344 SR
Queue Stats
607W - 535L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaylink
Morgan Le Fay
Level 148
God Stats
13W - 7L
1,751 SR
Queue Stats
780W - 733L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devillain69
Izanami
12
0 / 8 / 0
8,007
534
6,127
13,214
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Matthus-_-
Cerberus
13
0 / 5 / 0
8,205
547
9,267
21,759
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
TATY39
Tiamat
12
0 / 6 / 0
8,214
548
5,474
12,853
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AirSchwartz1
Cernunnos
14
2 / 0 / 15
10,160
677
12,337
10,133
3,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 15
11,867
791
8,051
20,483
31,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Shaylink
Morgan Le Fay
18
13 / 0 / 6
12,181
812
18,861
7,812
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
19
19
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AirSchwartz1
Cernunnos
2
0
15
9.5
W
4
0
15
11.5
L
Izanami
Devillain69
Izanami
0
8
0
0
L
Cerberus
Matthus-_-
Cerberus
0
5
0
0
W
Morgan Le Fay
Shaylink
Morgan Le Fay
13
0
6
16
L
Tiamat
TATY39
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
39,249
47,826
Taken
38,428
27,585
Mitigated
38,737
7,453
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AirSchwartz1
Cernunnos
12,337
5,328
0
3,930
10,133
3,824
1,549
4,408
5,402
0
46,976
W
8,051
3,200
599
8,229
20,483
31,471
638
7,462
12,207
20,802
0
L
Izanami
Devillain69
Izanami
6,127
2,515
0
1,023
13,214
5,049
0
8,863
3,910
0
23,457
L
Cerberus
Matthus-_-
Cerberus
9,267
671
0
5,112
21,759
16,997
0
10,727
10,592
33,721
0
W
Morgan Le Fay
Shaylink
Morgan Le Fay
18,861
1,371
295
2,740
7,812
3,442
965
3,021
4,590
53,327
0
L
Tiamat
TATY39
Tiamat
5,474
190
0
1,318
12,853
5,539
0
6,625
5,957
33,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
34,208
164
Minions Killed
153
4
Camps Cleared
8
732,541
Distance Traveled
776,447
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,160
677
55
4
3
247,349
2
W
Kuzenbo
11,867
791
12
1
1
249,103
1
L
Izanami
8,007
534
39
3
1
215,888
3
L
Cerberus
8,205
547
63
4
0
270,675
0
W
Morgan Le Fay
12,181
812
86
6
4
279,995
0
L
Tiamat
8,214
548
62
4
3
245,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role