Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Azoro96
Kali
Gold I
Level 102
God Stats
4W - 1L
1,669 SR
Queue Stats
156W - 143L
1,611 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Dazai-Sensai
Cernunnos
Platinum V
Level 137
God Stats
35W - 45L
1,492 SR
Queue Stats
766W - 757L
1,613 MMR
Solo
Artio
Artio
Silver II
GuaanYu_
Artio
Silver II
Level 106
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 4L
1,526 MMR
Party 1
Horus
Horus
Silver III
hzeem511
Horus
Silver III
Level 92
God Stats
2W - 0L
1,469 SR
Queue Stats
7W - 7L
1,533 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,562 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,495 SR
1,555 MMR
Cupid
Cupid
Gold II
Aimboot_10
Cupid
Gold II
Level 123
God Stats
0W - 2L
1,568 SR
Queue Stats
158W - 159L
1,562 MMR
Solo
Ra
Ra
Gold I
InfiniteRegress-
Ra
Gold I
Level 140
God Stats
6W - 8L
1,553 SR
Queue Stats
251W - 250L
1,645 MMR
Solo
Sobek
Sobek
Gold III
Ragga_lonecup
Sobek
Gold III
Level 156
God Stats
0W - 2L
1,351 SR
Queue Stats
477W - 467L
1,564 MMR
Solo
Nemesis
Nemesis
Gold V
Rtxwz
Nemesis
Gold V
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 110L
1,508 MMR
Solo
King Arthur
King Arthur
Bronze V
swaggerboy540
King Arthur
Bronze V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
16 / 1 / 7
15,070
603
32,113
19,292
13,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Azoro96
Kali
20
13 / 5 / 11
14,923
597
19,336
25,854
14,150
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Dazai-Sensai
Cernunnos
20
12 / 2 / 9
14,919
597
32,520
32,102
15,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
GuaanYu_
Artio
19
1 / 5 / 9
12,407
496
11,267
28,615
38,812
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
hzeem511
Horus
16
2 / 2 / 21
12,421
497
10,368
25,287
26,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaMedusaShivaBastet

VS

Bans
GebPersephoneIzanamiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
4 / 10 / 1
11,934
477
16,371
24,969
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 10 / 2
11,245
450
12,388
20,118
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 3
9,084
363
8,235
32,810
28,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Rtxwz
Nemesis
18
2 / 11 / 2
10,935
437
14,711
25,781
11,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
swaggerboy540
King Arthur
20
7 / 1 / 2
12,893
516
19,481
25,023
31,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
44
Kills
15
15
Deaths
44
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
16
1
7
19.5
L
Cupid
4
10
1
0.45
W
Kali
Azoro96
Kali
13
5
11
3.7
W
Cernunnos
Dazai-Sensai
Cernunnos
12
2
9
8.25
W
Artio
GuaanYu_
Artio
1
5
9
1.1
L
2
10
2
0.3
L
0
12
3
0.13
L
Nemesis
Rtxwz
Nemesis
2
11
2
0.27
W
Horus
hzeem511
Horus
2
2
21
6.25
L
King Arthur
swaggerboy540
King Arthur
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,604
Damage
71,186
131,150
Taken
128,701
108,619
Mitigated
85,202
69,581
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
32,113
2,361
593
7,816
19,292
13,293
1,295
6,515
12,777
119,371
0
L
Cupid
16,371
10,230
228
7,270
24,969
7,770
24
4,792
20,177
0
80,357
W
Kali
Azoro96
Kali
19,336
9,624
0
9,724
25,854
14,150
186
5,316
19,954
0
110,700
W
Cernunnos
Dazai-Sensai
Cernunnos
32,520
18,616
0
25,488
32,102
15,697
7,355
5,280
26,822
0
147,346
W
Artio
GuaanYu_
Artio
11,267
1,152
1,904
14,169
28,615
38,812
657
3,139
25,476
75,078
0
L
12,388
483
651
3,588
20,118
6,515
0
9,465
10,653
70,757
0
L
8,235
223
302
5,622
32,810
28,288
0
12,672
20,138
28,207
0
L
Nemesis
Rtxwz
Nemesis
14,711
6,590
0
2,230
25,781
11,022
0
6,019
19,762
0
87,323
W
Horus
hzeem511
Horus
10,368
5,322
2,322
7,565
25,287
26,667
680
5,699
18,818
0
24,031
L
King Arthur
swaggerboy540
King Arthur
19,481
2,529
0
3,869
25,023
31,607
0
10,432
14,591
0
88,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,740
Gold Earned
56,091
635
Minions Killed
565
0
Camps Cleared
0
2,350,824
Distance Traveled
2,116,756
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,070
603
167
7
0
488,753
13
L
Cupid
11,934
477
129
5
0
389,574
4
W
Kali
14,923
597
131
5
0
496,773
2
W
Cernunnos
14,919
597
172
7
0
401,212
3
W
Artio
12,407
496
137
5
0
485,135
1
L
Ra
11,245
450
123
5
0
402,839
5
L
Sobek
9,084
363
22
1
0
440,609
9
L
Nemesis
10,935
437
115
5
0
456,821
3
W
Horus
12,421
497
28
1
0
478,951
4
L
King Arthur
12,893
516
176
7
0
426,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role