Player Matchup

Chronos
Chronos
Milums
Chronos
Level 155
God Stats
0W - 2L
1,137 SR
Queue Stats
88W - 128L
1,340 Elo+
Solo
Neith
Neith
Valtrua
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artio
Artio
metatonick
Artio
Level 40
God Stats
0W - 1L
1,644 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 68
1,427 SR
1,447 Elo+

VS

Team Averages
Level 66
1,319 SR
1,248 Elo+
Merlin
Merlin
Dimka19908
Merlin
Level 40
God Stats
2W - 3L
1,292 SR
Queue Stats
7W - 15L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
Nootroo
Cthulhu
Level 3
God Stats
3W - 4L
1,292 SR
Queue Stats
5W - 12L
1,190 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StyxSailor
Tsukuyomi
Level 156
God Stats
7W - 6L
1,371 SR
Queue Stats
233W - 330L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Milums
Chronos
13
0 / 7 / 2
8,787
549
8,765
15,925
5,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Valtrua
Neith
13
1 / 5 / 1
9,542
596
16,914
13,495
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
14
1 / 5 / 1
9,845
615
8,280
33,615
34,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dimka19908
Merlin
17
7 / 0 / 8
11,847
740
26,276
7,991
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Nootroo
Cthulhu
15
1 / 0 / 11
10,945
684
8,585
19,052
29,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
StyxSailor
Tsukuyomi
17
9 / 2 / 7
12,034
752
21,528
16,286
8,825
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dimka19908
Merlin
7
0
8
11
L
Chronos
Milums
Chronos
0
7
2
0.14
W
Cthulhu
Nootroo
Cthulhu
1
0
11
6.5
W
Tsukuyomi
StyxSailor
Tsukuyomi
9
2
7
6.25
L
Neith
Valtrua
Neith
1
5
1
0.3
L
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,959
Damage
56,389
63,035
Taken
43,329
44,949
Mitigated
42,514
21,982
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dimka19908
Merlin
26,276
2,683
1,799
2,725
7,991
4,176
804
3,339
4,652
58,541
0
L
Chronos
Milums
Chronos
8,765
2,366
0
3,128
15,925
5,904
0
10,379
5,546
37,754
0
W
Cthulhu
Nootroo
Cthulhu
8,585
594
145
1,602
19,052
29,513
52
7,341
11,711
22,445
0
W
Tsukuyomi
StyxSailor
Tsukuyomi
21,528
6,334
0
641
16,286
8,825
1,041
6,772
9,514
0
57,963
L
Neith
Valtrua
Neith
16,914
6,984
0
3,476
13,495
4,775
0
5,510
7,985
0
44,064
L
Artio
8,280
1,156
2,981
12,397
33,615
34,270
0
19,563
14,052
13,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,174
Gold Earned
34,826
137
Minions Killed
180
4
Camps Cleared
7
745,249
Distance Traveled
869,767
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,847
740
79
5
0
269,949
4
L
Chronos
8,787
549
62
4
3
237,716
3
W
Cthulhu
10,945
684
29
2
0
314,360
1
W
Tsukuyomi
12,034
752
72
5
7
285,458
1
L
Neith
9,542
596
68
4
1
242,608
0
L
Artio
9,845
615
7
0
0
264,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role