Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
SL33PYG00MBA
Arachne
Level 109
God Stats
8W - 4L
1,490 SR
Queue Stats
128W - 117L
1,478 Elo+
Solo
Geb
Geb
hato3129
Geb
Level 77
God Stats
13W - 12L
1,446 SR
Queue Stats
684W - 670L
1,474 Elo+
Party 1
Medusa
Medusa
うんぱにぴいいい
Medusa
Level 6
God Stats
3W - 8L
1,737 SR
Queue Stats
178W - 133L
1,554 Elo+
Party 4
Anubis
Anubis
ハリウッド〆ミン
Anubis
Level 43
God Stats
88W - 55L
1,617 SR
Queue Stats
735W - 703L
1,536 Elo+
Party 1
Team Averages
Level 71
1,558 SR
1,508 Elo+

VS

Team Averages
Level 54
1,388 SR
1,378 Elo+
Cthulhu
Cthulhu
Amerisnothere
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
GamerCheeks0
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,386 Elo+
Party 2
Bakasura
Bakasura
MythicalMeats
Bakasura
Level 46
God Stats
4W - 3L
1,454 SR
Queue Stats
100W - 103L
1,540 Elo+
Solo
Chang'e
Chang'e
Uhh Yursi
Chang'e
Level 64
God Stats
0W - 2L
1,239 SR
Queue Stats
16W - 17L
1,337 Elo+
Party 3
Bellona
Bellona
aweirdlife669
Bellona
Level 107
God Stats
0W - 5L
1,248 SR
Queue Stats
73W - 98L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 1 / 2
11,579
609
8,078
11,093
11,273
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
SL33PYG00MBA
Arachne
18
7 / 5 / 2
11,579
609
7,653
17,949
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 10
10,999
579
6,211
15,687
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 3
10,668
561
6,896
12,492
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 3 / 6
12,152
640
22,903
12,353
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 2 / 2
9,285
489
6,051
14,630
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GamerCheeks0
Danzaburou
15
2 / 5 / 1
9,409
495
4,459
10,657
2,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
MythicalMeats
Bakasura
18
6 / 6 / 4
10,544
555
17,112
20,619
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Uhh Yursi
Chang'e
12
1 / 8 / 2
7,482
394
6,946
13,302
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
2 / 1 / 2
8,477
446
5,364
8,851
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
14
14
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
2
3
L
Cthulhu
3
2
2
2
L
Danzaburou
GamerCheeks0
Danzaburou
2
5
1
0.5
L
Bakasura
MythicalMeats
Bakasura
6
6
4
1.33
W
Arachne
SL33PYG00MBA
Arachne
7
5
2
1.6
L
Chang'e
Uhh Yursi
Chang'e
1
8
2
0.25
L
Bellona
2
1
2
3
W
2
1
10
7
W
2
4
3
0.88
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
39,932
69,574
Taken
68,059
51,821
Mitigated
27,248
27,662
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,078
261
10
6,520
11,093
11,273
761
2,330
8,653
68,188
0
L
Cthulhu
6,051
310
398
2,740
14,630
9,170
279
8,589
6,041
25,721
0
L
Danzaburou
GamerCheeks0
Danzaburou
4,459
1,550
0
1,393
10,657
2,908
1,127
5,302
5,355
0
57,382
L
Bakasura
MythicalMeats
Bakasura
17,112
11,712
0
4,908
20,619
6,931
0
8,817
11,802
0
74,741
W
Arachne
SL33PYG00MBA
Arachne
7,653
4,753
0
8,524
17,949
9,027
0
2,049
14,483
0
92,253
L
Chang'e
Uhh Yursi
Chang'e
6,946
176
385
2,436
13,302
3,199
0
8,071
5,231
34,840
0
L
Bellona
5,364
345
0
1,343
8,851
5,040
0
6,413
2,438
0
33,204
W
6,211
726
0
2,107
15,687
19,551
717
2,740
12,387
30,451
0
W
6,896
3,619
0
3,916
12,492
4,715
3,883
2,831
8,674
0
80,667
W
22,903
1,308
0
6,585
12,353
7,255
1,783
3,047
8,650
101,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
45,197
600
Minions Killed
427
0
Camps Cleared
0
1,751,423
Distance Traveled
1,842,415
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,579
609
134
7
0
344,390
3
L
Cthulhu
9,285
489
41
2
0
357,473
1
L
Danzaburou
9,409
495
101
5
0
353,122
2
L
Bakasura
10,544
555
151
8
0
408,770
6
W
Arachne
11,579
609
127
7
0
370,976
0
L
Chang'e
7,482
394
57
3
0
349,893
0
L
Bellona
8,477
446
77
4
0
373,157
1
W
Geb
10,999
579
40
2
0
387,333
8
W
Medusa
10,668
561
137
7
0
308,832
2
W
Anubis
12,152
640
162
9
0
339,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role