Player Matchup

Fenrir
Fenrir
BEARCENA
Fenrir
Level 128
God Stats
1W - 1L
1,287 SR
Queue Stats
135W - 120L
1,531 Elo+
Solo
Anubis
Anubis
KaptenFeStiS
Anubis
Level 127
God Stats
50W - 26L
1,400 SR
Queue Stats
321W - 287L
1,562 Elo+
Solo
Cerberus
Cerberus
SehZuTyp
Cerberus
Level 60
God Stats
15W - 17L
1,401 SR
Queue Stats
264W - 264L
1,605 Elo+
Solo
Tyr
Tyr
jay119may2
Tyr
Level 109
God Stats
33W - 39L
1,452 SR
Queue Stats
164W - 139L
1,627 Elo+
Solo
Apollo
Apollo
sooka
Apollo
Level 151
God Stats
5W - 1L
1,653 SR
Queue Stats
136W - 68L
1,754 Elo+
Solo
Team Averages
Level 115
1,438 SR
1,616 Elo+

VS

Team Averages
Level 127
1,573 SR
1,581 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Kitbill
Awilix
Level 154
God Stats
26W - 19L
1,865 SR
Queue Stats
58W - 56L
1,591 Elo+
Solo
Odin
Odin
PentaKruel
Odin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 206L
1,569 Elo+
Solo
Shiva
Shiva
antphy
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEARCENA
Fenrir
8
3 / 0 / 0
4,312
719
2,659
3,517
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
7
2 / 1 / 0
4,229
705
1,302
2,203
835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SehZuTyp
Cerberus
6
0 / 0 / 3
4,007
668
2,492
5,196
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 2
4,015
669
1,189
3,716
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
sooka
Apollo
7
3 / 0 / 0
4,329
722
3,886
3,280
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 1 / 0
3,592
599
4,266
3,908
726
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vulcan
 
Vulcan
4
0 / 1 / 0
3,164
527
584
1,202
190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Kitbill
Awilix
8
1 / 2 / 0
4,340
723
1,298
3,566
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,494
582
1,310
5,561
1,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
antphy
Shiva
6
0 / 2 / 0
3,857
643
1,743
4,530
1,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
0
1
L
Vulcan
 
Vulcan
0
1
0
0
W
Fenrir
BEARCENA
Fenrir
3
0
0
3
W
Anubis
2
1
0
2
L
Awilix
Kitbill
Awilix
1
2
0
0.5
L
0
2
0
0
W
Cerberus
SehZuTyp
Cerberus
0
0
3
1.5
L
Shiva
antphy
Shiva
0
2
0
0
W
0
1
2
1
W
Apollo
sooka
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,528
Damage
9,201
17,912
Taken
18,767
6,066
Mitigated
4,957
8,352
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,266
2,514
154
1,223
3,908
726
0
1,365
2,543
18,971
0
L
Vulcan
 
Vulcan
584
172
0
230
1,202
190
0
346
856
7,738
0
W
Fenrir
BEARCENA
Fenrir
2,659
822
0
1,161
3,517
921
0
0
3,517
0
14,986
W
Anubis
1,302
89
0
1,053
2,203
835
42
490
1,619
20,458
0
L
Awilix
Kitbill
Awilix
1,298
519
0
1,132
3,566
1,016
0
956
2,610
0
20,848
L
1,310
233
436
1,546
5,561
1,159
0
1,127
4,434
0
4,891
W
Cerberus
SehZuTyp
Cerberus
2,492
340
0
2,205
5,196
2,272
0
2,137
3,059
7,077
0
L
Shiva
antphy
Shiva
1,743
594
0
1,075
4,530
1,866
0
0
4,530
0
15,892
W
1,189
246
0
1,963
3,716
1,174
0
486
3,230
0
16,195
W
Apollo
sooka
Apollo
3,886
2,817
0
1,970
3,280
864
0
1,643
1,637
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,892
Gold Earned
18,447
161
Minions Killed
149
0
Camps Cleared
0
591,921
Distance Traveled
537,489
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,592
599
31
5
0
113,839
1
L
Vulcan
3,164
527
17
3
0
63,071
1
W
Fenrir
4,312
719
32
5
0
121,054
2
W
Anubis
4,229
705
35
6
0
112,644
1
L
Awilix
4,340
723
53
9
0
141,999
2
L
Odin
3,494
582
10
2
0
120,360
3
W
Cerberus
4,007
668
14
2
0
118,227
1
L
Shiva
3,857
643
38
6
0
98,220
1
W
Tyr
4,015
669
41
7
0
128,701
1
W
Apollo
4,329
722
39
7
0
111,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role