Player Matchup

Merlin
Merlin
Crypto 649
Merlin
Level 109
God Stats
1W - 0L
1,539 SR
Queue Stats
11W - 5L
1,579 Elo+
Solo
Fenrir
Fenrir
T-Waun
Fenrir
Level 158
God Stats
2W - 3L
1,713 SR
Queue Stats
154W - 182L
1,426 Elo+
Solo
Discordia
Discordia
TheNateG
Discordia
Level 27
God Stats
2W - 0L
1,572 SR
Queue Stats
17W - 13L
1,494 Elo+
Party 1
Achilles
Achilles
Z4CKG
Achilles
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,438 Elo+
Party 1
Medusa
Medusa
zhinx_-
Medusa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 56L
1,570 Elo+
Solo
Team Averages
Level 74
1,565 SR
1,501 Elo+

VS

Team Averages
Level 101
1,512 SR
1,409 Elo+
Loki
Loki
DarkSidesLight
Loki
Level 155
God Stats
9W - 14L
1,400 SR
Queue Stats
682W - 705L
1,392 Elo+
Party 2
King Arthur
King Arthur
KineticsGaming
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,443 Elo+
Solo
Sobek
Sobek
SolidBrake5370
Sobek
Level 83
God Stats
0W - 2L
1,658 SR
Queue Stats
25W - 30L
1,445 Elo+
Party 3
Thoth
Thoth
kidneykillarn34
Thoth
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 174L
1,388 Elo+
Party 2
Hercules
Hercules
xTsorig
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crypto 649
Merlin
20
5 / 4 / 17
12,640
665
21,546
11,179
4,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
T-Waun
Fenrir
18
4 / 5 / 13
11,579
609
8,904
12,796
10,197
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
TheNateG
Discordia
20
4 / 2 / 15
12,313
648
29,331
9,101
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Z4CKG
Achilles
20
6 / 1 / 13
12,429
654
9,959
13,961
19,342
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
zhinx_-
Medusa
20
3 / 4 / 10
11,759
619
13,869
16,098
6,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 6
12,131
638
13,764
19,930
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
KineticsGaming
King Arthur
15
0 / 6 / 7
10,000
526
5,628
17,434
18,348
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 2 / 9
12,522
659
14,226
24,721
39,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 4 / 6
11,757
619
11,883
15,916
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xTsorig
Hercules
19
4 / 4 / 6
11,412
601
7,872
22,626
22,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
22
Kills
15
16
Deaths
22
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crypto 649
Merlin
5
4
17
3.38
L
4
6
6
1.17
L
King Arthur
KineticsGaming
King Arthur
0
6
7
0.58
L
3
2
9
3.75
W
Fenrir
T-Waun
Fenrir
4
5
13
2.1
W
Discordia
TheNateG
Discordia
4
2
15
5.75
W
Achilles
Z4CKG
Achilles
6
1
13
12.5
L
4
4
6
1.75
L
Hercules
xTsorig
Hercules
4
4
6
1.75
W
Medusa
zhinx_-
Medusa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,609
Damage
53,373
63,135
Taken
100,627
44,374
Mitigated
99,080
21,631
Healing
32,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crypto 649
Merlin
21,546
1,223
1,709
1,570
11,179
4,507
86
4,404
6,133
54,813
0
L
13,764
1,303
3,096
6,103
19,930
11,338
22
11,031
8,899
0
51,773
L
King Arthur
KineticsGaming
King Arthur
5,628
572
867
2,156
17,434
18,348
175
8,439
8,995
710
9,567
L
14,226
1,052
1,705
9,490
24,721
39,088
240
8,694
16,027
25,723
0
W
Fenrir
T-Waun
Fenrir
8,904
1,402
769
2,536
12,796
10,197
684
4,466
7,649
0
12,679
W
Discordia
TheNateG
Discordia
29,331
623
1,351
2,062
9,101
3,343
1,086
4,188
4,408
44,120
0
W
Achilles
Z4CKG
Achilles
9,959
1,495
1,043
1,863
13,961
19,342
297
5,301
8,116
0
12,876
L
11,883
376
1,283
2,726
15,916
7,484
140
10,762
5,154
36,794
0
L
Hercules
xTsorig
Hercules
7,872
1,159
565
4,608
22,626
22,822
306
11,951
10,675
0
10,323
W
Medusa
zhinx_-
Medusa
13,869
5,062
2,668
6,060
16,098
6,985
2,187
7,876
7,816
0
46,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
57,822
188
Minions Killed
172
0
Camps Cleared
0
1,884,229
Distance Traveled
1,759,765
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,640
665
64
3
0
357,391
0
L
Loki
12,131
638
72
4
0
357,699
1
L
King Arthur
10,000
526
12
1
0
325,170
0
L
Sobek
12,522
659
27
1
0
349,116
0
W
Fenrir
11,579
609
6
0
0
338,535
1
W
Discordia
12,313
648
38
2
0
381,734
0
W
Achilles
12,429
654
10
1
0
435,770
6
L
Thoth
11,757
619
53
3
0
361,850
0
L
Hercules
11,412
601
8
0
0
365,930
0
W
Medusa
11,759
619
70
4
0
370,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role