Player Matchup

Neith
Neith
Bermune
Neith
Level 158
God Stats
29W - 29L
1,618 SR
Queue Stats
147W - 179L
1,515 Elo+
Solo
Geb
Geb
Ferny_the_chief
Geb
Level 128
God Stats
2W - 3L
1,647 SR
Queue Stats
169W - 161L
1,542 Elo+
Party 1
Charybdis
Charybdis
Honneyy_Badger
Charybdis
Level 123
God Stats
6W - 5L
1,618 SR
Queue Stats
271W - 235L
1,540 Elo+
Party 1
Osiris
Osiris
Subuna
Osiris
Level 103
God Stats
7W - 9L
1,516 SR
Queue Stats
265W - 245L
1,466 Elo+
Solo
Arachne
Arachne
xExotiic_Killer1
Arachne
Level 88
God Stats
5W - 2L
1,787 SR
Queue Stats
165W - 150L
1,536 Elo+
Party 1
Team Averages
Level 120
1,637 SR
1,520 Elo+

VS

Team Averages
Level 131
1,634 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ABadCactus
Fenrir
Level 109
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 6L
1,719 Elo+
Solo
Horus
Horus
JuniperDjinn
Horus
Level 160
God Stats
48W - 19L
1,751 SR
Queue Stats
400W - 394L
1,524 Elo+
Party 2
Neith
Neith
KingSushi253
Neith
Level 128
God Stats
13W - 10L
1,646 SR
Queue Stats
229W - 231L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
KingZerks
Sylvanus
Level 128
God Stats
7W - 4L
1,537 SR
Queue Stats
135W - 126L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bermune
Neith
10
1 / 2 / 2
5,838
487
3,816
7,020
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
6,023
502
4,264
12,108
4,446
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Honneyy_Badger
Charybdis
11
0 / 1 / 0
6,282
524
3,372
9,023
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Subuna
Osiris
11
1 / 4 / 3
6,352
529
4,103
11,087
5,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 6 / 1
6,370
531
3,531
9,843
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 5
7,024
585
8,059
5,000
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ABadCactus
Fenrir
12
6 / 2 / 1
7,271
606
4,089
8,486
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 0 / 3
6,778
565
9,561
8,186
3,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,656
555
5,739
4,971
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
KingZerks
Sylvanus
13
3 / 3 / 2
7,733
644
7,735
6,656
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
15
15
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
Fenrir
ABadCactus
Fenrir
6
2
1
3.25
L
Neith
Bermune
Neith
1
2
2
1
L
1
2
2
1
L
Charybdis
Honneyy_Badger
Charybdis
0
1
0
0
W
4
0
3
5.5
W
1
1
2
2
W
Sylvanus
KingZerks
Sylvanus
3
3
2
1.33
L
Osiris
Subuna
Osiris
1
4
3
0.63
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
35,183
49,081
Taken
33,299
16,218
Mitigated
14,008
14,192
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,059
1,574
0
963
5,000
1,693
0
1,091
3,909
47,464
0
W
Fenrir
ABadCactus
Fenrir
4,089
590
0
3,918
8,486
3,062
0
797
7,689
0
36,434
L
Neith
Bermune
Neith
3,816
1,250
0
1,422
7,020
1,905
0
2,285
4,535
0
32,540
L
4,264
1,024
1,347
2,258
12,108
4,446
0
2,221
9,711
15,001
0
L
Charybdis
Honneyy_Badger
Charybdis
3,372
1,606
0
4,247
9,023
1,785
0
730
8,201
0
45,428
W
9,561
3,732
744
2,126
8,186
3,610
105
1,708
6,478
0
31,273
W
5,739
1,461
0
1,262
4,971
1,892
318
668
4,303
0
38,625
W
Sylvanus
KingZerks
Sylvanus
7,735
2,130
0
1,562
6,656
3,751
0
0
6,656
33,578
8,472
L
Osiris
Subuna
Osiris
4,103
1,489
0
3,280
11,087
5,410
0
6,375
4,620
0
30,761
L
3,531
2,404
0
1,638
9,843
2,672
0
2,530
7,153
0
30,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
35,462
314
Minions Killed
387
0
Camps Cleared
0
1,105,807
Distance Traveled
1,182,713
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,024
585
85
7
0
234,622
3
W
Fenrir
7,271
606
73
6
0
276,745
2
L
Neith
5,838
487
69
6
0
182,246
3
L
Geb
6,023
502
23
2
0
243,541
4
L
Charybdis
6,282
524
95
8
0
218,222
4
W
Horus
6,778
565
44
4
0
255,746
3
W
Neith
6,656
555
85
7
0
218,822
2
W
Sylvanus
7,733
644
100
8
0
196,778
6
L
Osiris
6,352
529
70
6
0
229,086
5
L
Arachne
6,370
531
57
5
0
232,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role