Player Matchup

Cerberus
Cerberus
DIST0RTED JAKAL
Cerberus
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 53L
1,442 Elo+
Party 3
Sol
Sol
LemonSaturn7797
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 3
Merlin
Merlin
ZHMPhantom
Merlin
Level 109
God Stats
3W - 3L
1,681 SR
Queue Stats
144W - 148L
1,378 Elo+
Party 2
Skadi
Skadi
bristol0nt0p
Skadi
Level 42
God Stats
2W - 4L
1,484 SR
Queue Stats
452W - 463L
1,401 Elo+
Party 2
Pele
Pele
swimmerguyDJ
Pele
Level 59
God Stats
4W - 6L
1,526 SR
Queue Stats
227W - 233L
1,430 Elo+
Party 2
Team Averages
Level 53
1,538 SR
1,440 Elo+

VS

Team Averages
Level 83
1,407 SR
1,420 Elo+
Danzaburou
Danzaburou
Gav-GavMcScooby
Danzaburou
Level 28
God Stats
33W - 24L
1,462 SR
Queue Stats
149W - 155L
1,417 Elo+
Party 1
Pele
Pele
JiJis-Da-Menace
Pele
Level 148
God Stats
11W - 7L
1,500 SR
Queue Stats
425W - 455L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
PeachyPixels
Aphrodite
Level 148
God Stats
43W - 44L
1,470 SR
Queue Stats
384W - 410L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
XoTic_-LiNezZ
Cabrakan
Level 60
God Stats
2W - 1L
1,105 SR
Queue Stats
368W - 351L
1,476 Elo+
Solo
Eset
Eset
miz_hennessy
Eset
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 140L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 8 / 4
8,281
436
7,438
20,597
21,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 1
9,696
510
8,858
13,052
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
ZHMPhantom
Merlin
14
1 / 5 / 1
8,820
464
9,202
10,353
3,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 7 / 0
9,716
511
12,099
15,245
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 2
9,725
512
7,201
15,907
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gav-GavMcScooby
Danzaburou
17
7 / 6 / 8
11,201
590
11,901
15,514
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 11
10,826
570
16,045
21,450
8,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
PeachyPixels
Aphrodite
17
5 / 2 / 11
10,519
554
7,317
15,208
10,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
XoTic_-LiNezZ
Cabrakan
15
6 / 1 / 10
10,547
555
6,678
19,680
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 8
10,292
542
9,243
11,686
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
10
Kills
29
29
Deaths
11
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
4
0.38
W
Danzaburou
Gav-GavMcScooby
Danzaburou
7
6
8
1.83
W
9
1
11
14.5
L
1
7
1
0.21
W
Aphrodite
PeachyPixels
Aphrodite
5
2
11
5.25
W
Cabrakan
XoTic_-LiNezZ
Cabrakan
6
1
10
11
L
Merlin
ZHMPhantom
Merlin
1
5
1
0.3
L
6
7
0
0.86
W
2
1
8
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
51,184
75,154
Taken
83,538
39,649
Mitigated
47,999
19,149
Healing
41,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,438
1,186
0
4,791
20,597
21,643
317
7,442
13,155
25,074
0
W
Danzaburou
Gav-GavMcScooby
Danzaburou
11,901
5,857
0
5,941
15,514
4,981
107
2,876
12,638
0
58,665
W
16,045
4,719
584
9,477
21,450
8,008
788
10,049
11,401
0
75,039
L
8,858
3,167
0
4,086
13,052
4,678
3,418
3,820
9,232
52,658
7,336
W
Aphrodite
PeachyPixels
Aphrodite
7,317
650
4,115
9,286
15,208
10,444
300
6,697
8,511
47,682
0
W
Cabrakan
XoTic_-LiNezZ
Cabrakan
6,678
1,515
678
5,640
19,680
20,246
66
6,165
13,515
39,528
0
L
Merlin
ZHMPhantom
Merlin
9,202
261
0
1,812
10,353
3,612
186
2,884
7,469
52,483
0
L
12,099
6,111
0
2,561
15,245
4,543
1,247
1,929
13,316
0
54,340
W
9,243
780
913
4,820
11,686
4,320
678
3,594
8,092
81,893
0
L
7,201
1,466
0
5,899
15,907
5,173
260
7,163
8,744
0
75,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
53,385
452
Minions Killed
470
0
Camps Cleared
0
1,760,829
Distance Traveled
1,840,102
12
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,281
436
53
3
0
330,577
0
W
Danzaburou
11,201
590
95
5
0
306,185
13
W
Pele
10,826
570
105
6
0
440,146
11
L
Sol
9,696
510
114
6
0
326,721
3
W
Aphrodite
10,519
554
95
5
0
347,670
2
W
Cabrakan
10,547
555
50
3
0
359,587
9
L
Merlin
8,820
464
87
5
0
339,494
7
L
Skadi
9,716
511
78
4
0
319,856
0
W
Eset
10,292
542
125
7
0
386,514
3
L
Pele
9,725
512
120
6
0
444,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role