Player Matchup

Medusa
Medusa
Platinum II
Avensz
Medusa
Platinum II
Level 160
God Stats
12W - 4L
1,731 SR
Queue Stats
218W - 155L
2,160 MMR
Party 1
Eset
Eset
Platinum I
Fox5in
Eset
Platinum I
Level 68
God Stats
6W - 5L
1,589 SR
Queue Stats
112W - 132L
1,911 MMR
Party 1
Terra
Terra
Diamond IV
tonebonetony
Terra
Diamond IV
Level 157
God Stats
7W - 4L
1,714 SR
Queue Stats
111W - 116L
2,117 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,678 SR
2,063 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,428 SR
1,861 MMR
Chiron
Chiron
Platinum I
Bambino2
Chiron
Platinum I
Level 138
God Stats
0W - 2L
1,114 SR
Queue Stats
110W - 112L
1,948 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
Sir ClapsAll
Kukulkan
Platinum I
Level 158
God Stats
0W - 1L
1,365 SR
Queue Stats
178W - 191L
1,661 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
StealthNinj4kaT
Guan Yu
Platinum II
Level 117
God Stats
0W - 1L
1,806 SR
Queue Stats
42W - 36L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avensz
Medusa
19
8 / 2 / 1
13,552
713
32,744
19,123
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Fox5in
Eset
17
0 / 2 / 7
11,907
627
14,189
11,999
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 1 / 7
12,265
646
5,233
20,626
31,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothBastetShivaAh Muzen CabPersephone

VS

Bans
AtlasZeusBaron SamediPoseidonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bambino2
Chiron
15
1 / 5 / 2
10,953
576
13,784
20,311
5,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Sir ClapsAll
Kukulkan
17
2 / 3 / 2
12,173
641
15,905
12,271
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 3
12,772
672
7,595
23,672
34,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avensz
Medusa
8
2
1
4.25
L
Chiron
Bambino2
Chiron
1
5
2
0.4
W
Eset
Fox5in
Eset
0
2
7
1.75
L
Kukulkan
Sir ClapsAll
Kukulkan
2
3
2
1
L
1
1
3
2.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
37,284
51,748
Taken
56,254
46,839
Mitigated
43,282
22,151
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avensz
Medusa
32,744
13,221
0
3,094
19,123
10,436
1,992
5,733
13,390
0
101,083
L
Chiron
Bambino2
Chiron
13,784
3,511
1,365
2,883
20,311
5,065
0
5,043
15,268
0
46,563
W
Eset
Fox5in
Eset
14,189
493
1,238
2,595
11,999
5,401
323
2,209
9,790
56,826
0
L
Kukulkan
Sir ClapsAll
Kukulkan
15,905
662
0
129
12,271
3,702
0
3,022
9,249
73,259
0
L
7,595
374
1,797
8,359
23,672
34,515
0
11,503
12,169
0
21,629
W
5,233
251
6,371
8,853
20,626
31,002
60
8,192
12,434
18,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
35,898
242
Minions Killed
200
14
Camps Cleared
2
1,079,749
Distance Traveled
1,069,773
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,552
713
127
7
8
358,220
2
L
Chiron
10,953
576
69
4
0
331,741
4
W
Eset
11,907
627
92
5
6
362,031
3
L
Kukulkan
12,173
641
118
6
2
342,199
2
L
Guan Yu
12,772
672
13
1
0
395,833
3
W
Terra
12,265
646
23
1
0
359,498
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role