Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
naughtydog11
Loki
Level 45
God Stats
4W - 12L
1,673 SR
Queue Stats
461W - 522L
1,404 Elo+
Solo
Medusa
Medusa
stefanofail
Medusa
Level 63
God Stats
3W - 3L
1,481 SR
Queue Stats
15W - 24L
1,278 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,394 Elo+

VS

Team Averages
Level 66
1,320 SR
1,388 Elo+
Athena
Athena
GrimLynx5844829
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,458 Elo+
Solo
Serqet
Serqet
spero_lumine
Serqet
Level 68
God Stats
2W - 3L
1,177 SR
Queue Stats
357W - 395L
1,386 Elo+
Solo
Zeus
Zeus
tek_dwr
Zeus
Level 67
God Stats
1W - 4L
1,284 SR
Queue Stats
202W - 314L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 0 / 11
10,923
683
8,732
9,583
11,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 2 / 6
11,958
747
11,073
10,868
4,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
4 / 2 / 8
10,725
670
9,067
8,508
2,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,714
607
8,106
14,410
17,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
14
3 / 5 / 1
9,476
592
8,699
12,247
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
tek_dwr
Zeus
12
0 / 7 / 4
8,887
555
5,504
9,186
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
11
7.5
L
1
2
3
1.25
W
8
2
6
5.5
L
Serqet
3
5
1
0.7
W
Medusa
4
2
8
4
L
Zeus
tek_dwr
Zeus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
22,309
28,959
Taken
35,843
18,900
Mitigated
24,577
4,197
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,732
3,930
0
2,042
9,583
11,809
542
5,309
4,046
35,071
0
L
8,106
1,601
232
724
14,410
17,091
0
4,481
9,929
28,180
0
W
11,073
972
0
1,108
10,868
4,221
338
4,695
5,819
0
34,517
L
Serqet
8,699
1,437
0
556
12,247
4,821
0
3,120
9,127
0
24,994
W
Medusa
9,067
3,509
0
1,047
8,508
2,870
782
4,094
3,939
0
41,038
L
Zeus
tek_dwr
Zeus
5,504
735
365
113
9,186
2,665
0
1,558
7,628
31,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
28,077
169
Minions Killed
135
8
Camps Cleared
4
882,050
Distance Traveled
791,074
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,923
683
54
3
1
328,296
5
L
Athena
9,714
607
34
2
0
308,681
2
W
Loki
11,958
747
42
3
2
292,305
5
L
Serqet
9,476
592
33
2
3
286,610
3
W
Medusa
10,725
670
73
5
5
261,449
4
L
Zeus
8,887
555
68
4
1
195,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role