Player Matchup

Tiamat
Tiamat
BoyAintNoWay-
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,425 Elo+
Party 2
Bastet
Bastet
JAG7368
Bastet
Level 147
God Stats
61W - 47L
1,567 SR
Queue Stats
1,728W - 1,820L
1,362 Elo+
Solo
Set
Set
Jeffski1983
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WorldOfBagCraft
Gilgamesh
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 293L
1,451 Elo+
Solo
Hercules
Hercules
outtabullets11
Hercules
Level 85
God Stats
1W - 1L
1,392 SR
Queue Stats
4W - 11L
1,357 Elo+
Party 2
Team Averages
Level 76
1,492 SR
1,419 Elo+

VS

Team Averages
Level 79
1,547 SR
1,417 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MomoMochi__
Fenrir
Level 109
God Stats
3W - 1L
1,715 SR
Queue Stats
112W - 80L
1,515 Elo+
Party 1
Merlin
Merlin
Opz_21
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 1
Ganesha
Ganesha
TacticalWolf31_
Ganesha
Level 103
God Stats
1W - 0L
1,320 SR
Queue Stats
22W - 27L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Umdsniceguy9918
Gilgamesh
Level 55
God Stats
7W - 4L
1,701 SR
Queue Stats
386W - 415L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
7,591
633
7,019
9,993
5,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
JAG7368
Bastet
15
3 / 5 / 4
8,271
689
15,317
11,615
4,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
5,956
496
0
0
0
Gilgamesh
WorldOfBagCraft
Gilgamesh
17
4 / 6 / 6
10,095
841
11,521
16,487
9,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
3 / 5 / 6
8,379
698
8,365
12,940
11,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 3 / 12
9,871
823
10,033
8,973
3,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
10 / 1 / 13
11,995
1,000
9,671
15,964
17,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Opz_21
Merlin
17
2 / 2 / 16
9,549
796
7,918
9,297
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 14
8,897
741
8,753
11,530
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Umdsniceguy9918
Gilgamesh
16
7 / 3 / 9
9,882
824
7,196
14,294
11,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
11
Kills
23
23
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
12
3.33
L
1
7
7
0.64
L
Bastet
JAG7368
Bastet
3
5
4
1
L
0
0
0
0
W
Fenrir
10
1
13
16.5
W
Merlin
Opz_21
Merlin
2
2
16
5
W
0
3
14
2.33
W
Gilgamesh
Umdsniceguy9918
Gilgamesh
7
3
9
3.83
L
Gilgamesh
WorldOfBagCraft
Gilgamesh
4
6
6
1.17
L
Hercules
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,222
Damage
43,571
51,035
Taken
60,058
30,232
Mitigated
49,561
10,740
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,033
3,789
1,255
1,532
8,973
3,668
1,166
495
8,478
0
28,615
L
7,019
892
0
684
9,993
5,475
0
3,374
6,619
10,854
0
L
Bastet
JAG7368
Bastet
15,317
2,832
654
2,139
11,615
4,083
0
3,702
7,913
0
24,400
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
9,671
2,633
3,943
4,537
15,964
17,256
990
2,115
13,849
0
17,194
W
Merlin
Opz_21
Merlin
7,918
1,733
896
812
9,297
4,251
1,189
653
8,644
20,142
0
W
8,753
228
988
1,844
11,530
12,653
46
2,094
9,436
12,552
0
W
Gilgamesh
Umdsniceguy9918
Gilgamesh
7,196
2,059
2,322
2,052
14,294
11,733
1,213
1,662
12,632
0
19,628
L
Gilgamesh
WorldOfBagCraft
Gilgamesh
11,521
1,987
1,471
1,937
16,487
9,529
0
4,768
11,719
0
27,043
L
Hercules
8,365
513
0
3,855
12,940
11,145
0
4,827
8,113
0
15,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
50,194
71
Minions Killed
124
0
Camps Cleared
0
849,270
Distance Traveled
1,137,996
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,871
823
44
4
0
204,418
0
L
Tiamat
7,591
633
7
1
0
185,819
0
L
Bastet
8,271
689
20
2
0
247,687
1
L
Set
5,956
496
0
0
0
0
0
W
Fenrir
11,995
1,000
24
2
0
257,702
2
W
Merlin
9,549
796
40
3
0
203,105
2
W
Ganesha
8,897
741
0
0
0
232,208
2
W
Gilgamesh
9,882
824
16
1
0
240,563
1
L
Gilgamesh
10,095
841
37
3
0
219,183
0
L
Hercules
8,379
698
7
1
0
196,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role