Player Matchup

Ratatoskr
Ratatoskr
CraftyRaccoon58
Ratatoskr
Level 128
God Stats
3W - 0L
1,910 SR
Queue Stats
82W - 66L
1,531 Elo+
Party 3
Medusa
Medusa
FluffyCartel
Medusa
Level 137
God Stats
1W - 0L
1,659 SR
Queue Stats
81W - 62L
1,593 Elo+
Party 3
Chaac
Chaac
JESUS12
Chaac
Level 154
God Stats
1W - 0L
1,942 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 3
Neith
Neith
SinWithAGrin96
Neith
Level 108
God Stats
2W - 0L
1,185 SR
Queue Stats
15W - 9L
1,552 Elo+
Party 3
Loki
Loki
Whitefire06
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 131
1,639 SR
1,543 Elo+

VS

Team Averages
Level 114
1,419 SR
1,550 Elo+
Kukulkan
Kukulkan
Ascenderee
Kukulkan
Level 149
God Stats
0W - 1L
1,771 SR
Queue Stats
24W - 17L
1,657 Elo+
Party 1
Fafnir
Fafnir
Cabroken0420
Fafnir
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
181W - 154L
1,517 Elo+
Party 2
Fenrir
Fenrir
K1R Demonic
Fenrir
Level 107
God Stats
6W - 17L
1,073 SR
Queue Stats
853W - 572L
1,476 Elo+
Party 2
Raijin
Raijin
ROMMYTOGERS
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Thoth
Thoth
casper1277
Thoth
Level 52
God Stats
0W - 2L
1,252 SR
Queue Stats
138W - 93L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CraftyRaccoon58
Ratatoskr
17
8 / 3 / 12
10,672
889
11,638
12,639
7,579
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
18
4 / 3 / 15
10,436
870
18,564
14,770
7,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
JESUS12
Chaac
17
3 / 3 / 18
9,816
818
8,348
18,695
22,365
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 2 / 11
10,201
850
14,608
10,595
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 14
9,822
819
3,947
11,422
12,986
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ascenderee
Kukulkan
17
2 / 4 / 6
9,181
765
14,819
9,798
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
16
2 / 5 / 8
9,117
760
9,117
16,598
25,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
13
3 / 5 / 5
8,288
691
7,750
14,335
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
13
1 / 8 / 8
8,046
671
10,293
11,268
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
6 / 6 / 3
9,910
826
8,913
10,569
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
28
Kills
14
14
Deaths
28
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ascenderee
Kukulkan
2
4
6
1.25
L
Fafnir
2
5
8
1.2
W
Ratatoskr
CraftyRaccoon58
Ratatoskr
8
3
12
4.67
W
Medusa
4
3
15
3.83
W
Chaac
JESUS12
Chaac
3
3
18
4
L
Fenrir
3
5
5
1.1
L
Raijin
1
8
8
0.63
W
9
2
11
7.25
W
4
3
14
3.67
L
Thoth
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,105
Damage
50,892
68,121
Taken
62,568
54,951
Mitigated
51,798
35,867
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ascenderee
Kukulkan
14,819
1,073
1,574
1,947
9,798
4,198
55
85
9,713
32,259
0
L
Fafnir
9,117
2,376
312
3,598
16,598
25,741
206
38
16,560
15,277
0
W
Ratatoskr
CraftyRaccoon58
Ratatoskr
11,638
2,854
3,154
4,842
12,639
7,579
1,056
7,747
4,633
0
26,863
W
Medusa
18,564
6,932
497
6,190
14,770
7,156
3,158
11,669
2,812
0
40,899
W
Chaac
JESUS12
Chaac
8,348
1,190
2,102
10,337
18,695
22,365
475
9,703
8,530
514
16,985
L
Fenrir
7,750
973
311
1,901
14,335
14,199
260
218
14,117
0
9,163
L
Raijin
10,293
934
575
435
11,268
3,897
33
173
11,095
17,049
0
W
14,608
5,639
705
5,205
10,595
4,865
602
6,352
4,042
0
22,928
W
3,947
959
1,143
1,692
11,422
12,986
610
6,819
4,309
0
9,907
L
Thoth
8,913
509
310
982
10,569
3,763
616
0
10,569
24,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
44,542
118
Minions Killed
117
0
Camps Cleared
0
1,145,314
Distance Traveled
1,082,421
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,181
765
46
4
0
242,586
0
L
Fafnir
9,117
760
10
1
0
185,945
0
W
Ratatoskr
10,672
889
31
3
0
232,684
1
W
Medusa
10,436
870
50
4
0
219,670
0
W
Chaac
9,816
818
14
1
0
250,880
1
L
Fenrir
8,288
691
8
1
0
244,010
0
L
Raijin
8,046
671
11
1
0
202,217
0
W
Neith
10,201
850
16
1
0
201,928
0
W
Loki
9,822
819
7
1
0
240,152
0
L
Thoth
9,910
826
42
4
0
207,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role