Player Matchup

Janus
Janus
CptCyanide
Janus
Level 104
God Stats
7W - 8L
1,660 SR
Queue Stats
161W - 141L
1,437 Elo+
Party 3
Arachne
Arachne
DAVID19133
Arachne
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
189W - 239L
1,345 Elo+
Party 1
Ao Kuang
Ao Kuang
TensionalStar81
Ao Kuang
Level 119
God Stats
38W - 36L
1,492 SR
Queue Stats
195W - 286L
1,291 Elo+
Party 1
Bacchus
Bacchus
Whitewolf190766
Bacchus
Level 65
God Stats
25W - 20L
1,511 SR
Queue Stats
281W - 388L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
lipdog27
Danzaburou
Level 108
God Stats
3W - 2L
1,573 SR
Queue Stats
85W - 87L
1,370 Elo+
Party 3
Team Averages
Level 101
1,547 SR
1,347 Elo+

VS

Team Averages
Level 51
1,343 SR
1,102 Elo+
Baba Yaga
Baba Yaga
DoctorYavo
Baba Yaga
Level 29
God Stats
1W - 1L
1,442 SR
Queue Stats
3W - 7L
986 Elo+
Party 2
Heimdallr
Heimdallr
RenjiHowl
Heimdallr
Level 103
God Stats
0W - 1L
1,463 SR
Queue Stats
9W - 6L
1,529 Elo+
Solo
Pele
Pele
TheHoleGoblin
Pele
Level 44
God Stats
0W - 2L
1,457 SR
Queue Stats
13W - 21L
1,165 Elo+
Party 2
Hercules
Hercules
UDImite
Hercules
Level 16
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 3L
882 Elo+
Party 2
Tyr
Tyr
daringdan100
Tyr
Level 62
God Stats
0W - 4L
1,148 SR
Queue Stats
34W - 46L
947 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 1 / 5
10,454
550
6,383
9,480
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DAVID19133
Arachne
15
5 / 2 / 2
9,469
498
7,677
16,089
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
16
13 / 2 / 8
10,551
555
13,766
15,030
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 9
9,139
481
9,193
13,436
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lipdog27
Danzaburou
14
2 / 0 / 5
8,901
468
10,234
9,622
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DoctorYavo
Baba Yaga
14
1 / 4 / 2
9,226
486
10,956
11,385
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RenjiHowl
Heimdallr
12
0 / 2 / 1
7,577
399
6,773
10,857
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
8,545
450
7,357
15,947
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
UDImite
Hercules
11
0 / 5 / 2
6,796
358
1,326
15,243
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 8 / 0
8,416
443
9,563
13,760
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
4
5
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
5
4.5
W
Arachne
DAVID19133
Arachne
5
2
2
3
L
Baba Yaga
DoctorYavo
Baba Yaga
1
4
2
0.5
L
Heimdallr
RenjiHowl
Heimdallr
0
2
1
0.25
W
Ao Kuang
13
2
8
8.5
L
1
6
3
0.42
L
Hercules
UDImite
Hercules
0
5
2
0.2
W
3
0
9
7.5
L
2
8
0
0.25
W
Danzaburou
lipdog27
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
35,975
63,657
Taken
67,192
41,931
Mitigated
33,059
23,716
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,383
462
0
3,242
9,480
3,529
218
2,352
6,914
92,516
0
W
Arachne
DAVID19133
Arachne
7,677
5,353
0
4,965
16,089
9,278
112
1,679
13,847
0
44,478
L
Baba Yaga
DoctorYavo
Baba Yaga
10,956
407
64
3,038
11,385
4,483
416
6,417
4,968
58,147
0
L
Heimdallr
RenjiHowl
Heimdallr
6,773
2,539
227
4,238
10,857
3,851
801
3,233
7,624
0
45,027
W
Ao Kuang
13,766
3,064
0
5,965
15,030
7,445
2,014
2,978
11,706
45,946
8,007
L
7,357
1,348
0
6,761
15,947
5,468
0
7,252
8,695
0
50,107
L
Hercules
UDImite
Hercules
1,326
666
0
1,526
15,243
7,841
0
7,389
7,854
0
12,427
W
9,193
800
59
4,016
13,436
18,304
185
2,693
10,306
20,903
0
L
9,563
1,348
0
2,099
13,760
11,416
595
4,587
9,173
0
35,470
W
Danzaburou
lipdog27
Danzaburou
10,234
3,724
0
5,469
9,622
3,375
672
581
8,917
0
64,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
40,560
422
Minions Killed
374
0
Camps Cleared
0
1,953,448
Distance Traveled
1,871,764
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,454
550
170
9
0
369,912
5
W
Arachne
9,469
498
77
4
0
338,684
3
L
Baba Yaga
9,226
486
121
6
0
391,803
4
L
Heimdallr
7,577
399
92
5
0
353,039
2
W
Ao Kuang
10,551
555
76
4
0
433,196
4
L
Pele
8,545
450
82
4
0
386,333
2
L
Hercules
6,796
358
24
1
0
376,527
0
W
Bacchus
9,139
481
8
0
0
445,785
1
L
Tyr
8,416
443
55
3
0
364,062
6
W
Danzaburou
8,901
468
91
5
0
365,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role