Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Burnzy5000
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,720 Elo+
Party 3
Ullr
Ullr
JadeCastrator
Ullr
Level 96
God Stats
2W - 4L
1,379 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 1
Poseidon
Poseidon
MlGIE
Poseidon
Level 107
God Stats
2W - 1L
1,634 SR
Queue Stats
38W - 32L
1,549 Elo+
Party 3
Geb
Geb
Wild_Wombat6303
Geb
Level 108
God Stats
3W - 1L
1,738 SR
Queue Stats
28W - 16L
1,622 Elo+
Party 1
Team Averages
Level 96
1,550 SR
1,581 Elo+

VS

Team Averages
Level 37
1,500 SR
1,337 Elo+
Bakasura
Bakasura
Damevito
Bakasura
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 102L
1,447 Elo+
Party 2
Osiris
Osiris
Ienvy2x
Osiris
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,157 Elo+
Party 2
Kukulkan
Kukulkan
MeatHead2x
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,291 Elo+
Party 2
Fenrir
Fenrir
axevzz
Fenrir
Level 2
God Stats
2W - 9L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Anubis
Anubis
lIVybzIl
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
15 / 2 / 16
12,419
540
15,257
14,183
9,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Burnzy5000
King Arthur
16
1 / 6 / 8
10,284
447
5,744
20,497
10,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
18 / 0 / 26
12,343
537
26,841
9,395
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MlGIE
Poseidon
20
24 / 0 / 8
14,267
620
30,033
12,018
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 31
10,791
469
6,207
19,206
28,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Damevito
Bakasura
15
4 / 8 / 1
9,939
432
10,655
24,512
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Ienvy2x
Osiris
15
5 / 4 / 5
10,798
469
14,679
26,514
23,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
MeatHead2x
Kukulkan
10
0 / 14 / 3
7,644
332
4,791
13,448
6,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
axevzz
Fenrir
9
1 / 20 / 1
7,531
327
2,248
21,162
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
lIVybzIl
Anubis
11
0 / 15 / 1
7,604
331
3,937
17,110
4,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
21
61
Kills
10
11
Deaths
61
89
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
2
16
11.5
W
King Arthur
Burnzy5000
King Arthur
1
6
8
0.83
L
Bakasura
Damevito
Bakasura
4
8
1
0.56
L
Osiris
Ienvy2x
Osiris
5
4
5
1.88
W
18
0
26
31
L
Kukulkan
MeatHead2x
Kukulkan
0
14
3
0.11
W
Poseidon
MlGIE
Poseidon
24
0
8
28
W
3
3
31
6.17
L
Fenrir
axevzz
Fenrir
1
20
1
0.08
L
Anubis
lIVybzIl
Anubis
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,082
Damage
36,310
75,299
Taken
102,746
58,295
Mitigated
47,308
16,651
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,257
5,341
0
5,009
14,183
9,955
1,714
2,646
10,734
0
81,580
W
King Arthur
Burnzy5000
King Arthur
5,744
811
493
2,589
20,497
10,829
1,149
852
18,982
5,295
51,519
L
Bakasura
Damevito
Bakasura
10,655
6,618
0
1,653
24,512
7,815
590
8,742
15,770
0
47,913
L
Osiris
Ienvy2x
Osiris
14,679
6,124
0
6,669
26,514
23,194
300
5,311
21,203
0
59,727
W
26,841
11,251
0
756
9,395
4,038
2,587
1,522
7,572
0
94,216
L
Kukulkan
MeatHead2x
Kukulkan
4,791
957
0
82
13,448
6,451
0
6,631
6,817
17,980
0
W
Poseidon
MlGIE
Poseidon
30,033
3,938
0
5,769
12,018
5,216
1,332
1,533
10,345
135,622
0
W
6,207
1,086
0
2,035
19,206
28,257
439
2,175
16,692
18,275
0
L
Fenrir
axevzz
Fenrir
2,248
556
0
1,100
21,162
4,881
0
7,843
13,319
0
11,259
L
Anubis
lIVybzIl
Anubis
3,937
263
0
1,147
17,110
4,967
0
8,256
8,854
30,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
43,516
539
Minions Killed
317
0
Camps Cleared
0
2,316,293
Distance Traveled
1,876,411
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,419
540
112
5
0
520,833
3
W
King Arthur
10,284
447
110
5
0
400,152
1
L
Bakasura
9,939
432
107
5
0
476,410
3
L
Osiris
10,798
469
116
5
0
422,070
7
W
Ullr
12,343
537
131
6
0
453,598
0
L
Kukulkan
7,644
332
36
2
0
309,307
0
W
Poseidon
14,267
620
174
8
0
484,290
3
W
Geb
10,791
469
12
1
0
457,420
1
L
Fenrir
7,531
327
17
1
0
351,317
0
L
Anubis
7,604
331
41
2
0
317,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role