Player Matchup

Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ashe_emberheart
Chronos
Level 92
God Stats
1W - 2L
1,632 SR
Queue Stats
24W - 53L
1,301 Elo+
Party 2
Janus
Janus
redcrow1243
Janus
Level 24
God Stats
0W - 4L
1,085 SR
Queue Stats
5W - 20L
1,202 Elo+
Party 2
Team Averages
Level 52
1,406 SR
1,334 Elo+

VS

Team Averages
Level 57
1,484 SR
1,377 Elo+
Artemis
Artemis
Darthblackninja
Artemis
Level 58
God Stats
1W - 1L
1,791 SR
Queue Stats
9W - 16L
1,223 Elo+
Solo
Chaac
Chaac
FTB_DirtyRacoon
Chaac
Level 26
God Stats
2W - 4L
1,508 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 1
Hel
Hel
derpychickens53
Hel
Level 88
God Stats
2W - 3L
1,155 SR
Queue Stats
9W - 10L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 7 / 0
5,969
597
4,485
8,530
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 0
5,998
600
2,993
10,010
4,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 9 / 0
6,018
602
4,928
9,822
2,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 10
8,918
892
8,278
5,165
1,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 15
8,321
832
4,797
11,521
7,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
10 / 0 / 11
8,997
900
11,905
4,131
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
22
22
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
0
0
W
8
0
10
13
W
4
0
15
11.5
L
0
6
0
0
W
10
0
11
15.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
24,980
28,362
Taken
20,817
8,580
Mitigated
10,522
2,807
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,485
1,080
0
444
8,530
2,227
0
3,742
4,552
0
16,215
W
8,278
4,303
0
1,370
5,165
1,851
1,706
1,603
3,562
0
23,603
W
4,797
512
0
3,723
11,521
7,274
312
5,995
5,526
0
22,688
L
2,993
1,224
103
1,636
10,010
4,157
0
2,861
6,927
14,450
0
W
11,905
465
2,782
2,473
4,131
1,397
555
1,560
2,571
30,742
0
L
4,928
345
87
537
9,822
2,196
0
4,778
4,796
15,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,985
Gold Earned
26,236
84
Minions Killed
97
3
Camps Cleared
3
422,021
Distance Traveled
565,076
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,969
597
36
4
0
143,746
3
W
Artemis
8,918
892
23
2
0
164,917
0
W
Chaac
8,321
832
32
3
1
203,130
0
L
Chronos
5,998
600
25
3
2
140,365
1
W
Hel
8,997
900
42
4
2
197,029
1
L
Janus
6,018
602
23
2
1
137,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role