Player Matchup

Baron Samedi
Baron Samedi
Baby_Sparx
Baron Samedi
Level 141
God Stats
0W - 3L
1,279 SR
Queue Stats
121W - 118L
1,491 Elo+
Party 3
King Arthur
King Arthur
JK474LIFE
King Arthur
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 488L
1,512 Elo+
Party 3
Ullr
Ullr
KQREAN DEMQN
Ullr
Level 159
God Stats
0W - 2L
1,710 SR
Queue Stats
108W - 117L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Lets RIIIDE7809
Sylvanus
Level 13
God Stats
6W - 2L
1,906 SR
Queue Stats
30W - 20L
1,559 Elo+
Party 1
Arachne
Arachne
bigbabyjr
Arachne
Level 125
God Stats
17W - 17L
1,615 SR
Queue Stats
416W - 428L
1,502 Elo+
Party 3
Team Averages
Level 119
1,602 SR
1,516 Elo+

VS

Team Averages
Level 84
1,597 SR
1,634 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Antwannn
Gilgamesh
Level 14
God Stats
4W - 0L
1,779 SR
Queue Stats
34W - 31L
1,692 Elo+
Party 4
Poseidon
Poseidon
Habullah
Poseidon
Level 47
God Stats
15W - 9L
1,628 SR
Queue Stats
208W - 124L
1,696 Elo+
Party 2
Apollo
Apollo
HowdMyDKTaste
Apollo
Level 152
God Stats
6W - 4L
1,494 SR
Queue Stats
153W - 94L
1,659 Elo+
Party 2
Bellona
Bellona
Panchonattor
Bellona
Level 95
God Stats
16W - 15L
1,582 SR
Queue Stats
175W - 157L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baby_Sparx
Baron Samedi
8
0 / 3 / 1
5,029
503
5,067
6,458
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
JK474LIFE
King Arthur
10
1 / 6 / 0
5,815
582
3,078
9,377
4,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 4 / 0
5,183
518
4,072
7,344
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
8
0 / 3 / 3
4,804
480
6,018
9,006
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
bigbabyjr
Arachne
8
2 / 6 / 1
5,553
555
3,886
7,901
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 1 / 3
6,071
607
5,216
7,929
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Antwannn
Gilgamesh
10
5 / 0 / 7
6,446
645
6,741
8,275
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Habullah
Poseidon
11
2 / 2 / 1
6,281
628
3,228
7,601
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 6
6,014
601
8,013
6,369
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Panchonattor
Bellona
13
7 / 1 / 4
7,449
745
4,976
6,885
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
22
22
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
3
6.5
W
Gilgamesh
Antwannn
Gilgamesh
5
0
7
8.5
L
Baron Samedi
Baby_Sparx
Baron Samedi
0
3
1
0.17
W
Poseidon
Habullah
Poseidon
2
2
1
1.25
W
3
1
6
6
L
King Arthur
JK474LIFE
King Arthur
1
6
0
0.17
L
2
4
0
0.5
L
Sylvanus
0
3
3
0.5
W
Bellona
Panchonattor
Bellona
7
1
4
9
L
Arachne
bigbabyjr
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
28,174
40,086
Taken
37,059
16,048
Mitigated
19,175
10,687
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,216
2,037
1,028
3,260
7,929
5,486
0
3,168
4,723
17,376
6,075
W
Gilgamesh
Antwannn
Gilgamesh
6,741
2,509
0
3,228
8,275
3,332
0
819
7,390
0
27,484
L
Baron Samedi
Baby_Sparx
Baron Samedi
5,067
575
121
1,926
6,458
2,830
0
3,640
2,818
27,452
0
W
Poseidon
Habullah
Poseidon
3,228
1,053
0
2,711
7,601
2,378
0
3,859
3,504
34,945
0
W
8,013
4,897
0
1,772
6,369
1,972
1,066
1,714
4,655
0
34,651
L
King Arthur
JK474LIFE
King Arthur
3,078
481
0
1,631
9,377
4,131
0
0
9,377
0
29,909
L
4,072
2,366
0
1,481
7,344
1,752
0
1,601
5,743
0
25,295
L
Sylvanus
6,018
2,247
716
2,913
9,006
4,172
0
1,802
7,204
16,180
3,945
W
Bellona
Panchonattor
Bellona
4,976
2,602
0
1,795
6,885
6,007
200
289
6,529
0
37,641
L
Arachne
bigbabyjr
Arachne
3,886
3,305
0
1,899
7,901
3,163
0
627
7,274
0
23,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
32,261
236
Minions Killed
350
0
Camps Cleared
0
953,746
Distance Traveled
1,006,230
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,071
607
48
5
0
175,783
0
W
Gilgamesh
6,446
645
58
6
0
227,445
3
L
Baron Samedi
5,029
503
41
4
0
176,076
4
W
Poseidon
6,281
628
73
7
0
195,068
2
W
Apollo
6,014
601
68
7
0
193,953
0
L
King Arthur
5,815
582
70
7
0
192,550
4
L
Ullr
5,183
518
46
5
0
172,404
1
L
Sylvanus
4,804
480
36
4
0
183,765
3
W
Bellona
7,449
745
103
10
0
213,981
2
L
Arachne
5,553
555
43
4
0
228,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role