Player Matchup

Anhur
Anhur
BlueDragon7783
Anhur
Level 106
God Stats
5W - 6L
1,427 SR
Queue Stats
19W - 18L
1,498 Elo+
Party 1
Bellona
Bellona
Skwadras
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
SoonKinetic
Ymir
Level 149
God Stats
6W - 2L
1,563 SR
Queue Stats
71W - 50L
1,583 Elo+
Party 1
Freya
Freya
TheChilledSpirit
Freya
Level 117
God Stats
9W - 9L
1,715 SR
Queue Stats
159W - 154L
1,541 Elo+
Solo
Arachne
Arachne
cinril
Arachne
Level 109
God Stats
3W - 1L
1,679 SR
Queue Stats
61W - 65L
1,455 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,515 Elo+

VS

Team Averages
Level 106
1,613 SR
1,500 Elo+
Ganesha
Ganesha
Flappers10
Ganesha
Level 75
God Stats
5W - 5L
1,890 SR
Queue Stats
88W - 82L
1,499 Elo+
Party 2
Pele
Pele
RealisticMars0
Pele
Level 123
God Stats
10W - 5L
1,569 SR
Queue Stats
472W - 437L
1,506 Elo+
Party 2
Janus
Janus
Skiilz_xo
Janus
Level 94
God Stats
6W - 9L
1,395 SR
Queue Stats
193W - 203L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
St3ph3nW1
Tsukuyomi
Level 136
God Stats
14W - 11L
1,547 SR
Queue Stats
564W - 538L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
ZOTTmaster
Danzaburou
Level 100
God Stats
4W - 3L
1,663 SR
Queue Stats
194W - 201L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 6
8,937
596
8,886
9,164
2,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Skwadras
Bellona
13
2 / 1 / 2
7,760
517
3,502
7,247
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 12
8,947
596
7,093
13,141
8,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 8
7,568
505
8,067
9,197
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
cinril
Arachne
15
7 / 0 / 7
8,707
580
10,496
8,466
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flappers10
Ganesha
9
1 / 5 / 2
6,424
428
4,024
10,692
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 1
7,662
511
3,520
8,787
5,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Skiilz_xo
Janus
13
3 / 8 / 0
7,704
514
4,732
11,241
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
St3ph3nW1
Tsukuyomi
11
2 / 6 / 3
7,456
497
6,720
11,681
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
ZOTTmaster
Danzaburou
11
0 / 6 / 1
6,469
431
2,259
9,898
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
8
8
Deaths
27
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Ganesha
Flappers10
Ganesha
1
5
2
0.4
L
2
2
1
1.25
L
Janus
Skiilz_xo
Janus
3
8
0
0.38
W
Bellona
Skwadras
Bellona
2
1
2
3
W
6
2
12
6
L
Tsukuyomi
St3ph3nW1
Tsukuyomi
2
6
3
0.58
W
3
2
8
3.5
L
Danzaburou
ZOTTmaster
Danzaburou
0
6
1
0.08
W
Arachne
cinril
Arachne
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
21,255
47,215
Taken
52,299
24,002
Mitigated
19,929
14,038
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,886
4,244
0
468
9,164
2,883
397
2,489
6,524
0
63,578
L
Ganesha
Flappers10
Ganesha
4,024
1,032
0
2,082
10,692
5,402
0
3,179
7,513
14,090
0
L
3,520
987
0
2,738
8,787
5,397
0
1,506
7,281
0
43,359
L
Janus
Skiilz_xo
Janus
4,732
649
0
1,302
11,241
3,437
0
3,972
7,269
40,390
0
W
Bellona
Skwadras
Bellona
3,502
621
30
2,823
7,247
5,804
934
503
6,744
0
38,125
W
7,093
2,471
594
3,626
13,141
8,720
372
3,450
9,691
30,061
3,401
L
Tsukuyomi
St3ph3nW1
Tsukuyomi
6,720
1,213
0
538
11,681
3,264
0
3,100
8,581
0
36,377
W
8,067
2,551
0
4,187
9,197
3,470
0
1,333
7,864
33,767
0
L
Danzaburou
ZOTTmaster
Danzaburou
2,259
1,195
82
2,470
9,898
2,429
0
3,024
6,874
0
35,056
W
Arachne
cinril
Arachne
10,496
8,226
0
2,310
8,466
3,125
81
981
7,485
0
54,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
35,715
387
Minions Killed
299
0
Camps Cleared
0
1,528,935
Distance Traveled
1,378,368
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,937
596
103
7
0
270,670
1
L
Ganesha
6,424
428
3
0
0
246,295
4
L
Pele
7,662
511
86
6
0
332,249
3
L
Janus
7,704
514
81
5
0
227,643
4
W
Bellona
7,760
517
80
5
0
316,450
0
W
Ymir
8,947
596
56
4
0
282,875
2
L
Tsukuyomi
7,456
497
58
4
0
305,068
2
W
Freya
7,568
505
47
3
0
293,160
5
L
Danzaburou
6,469
431
71
5
0
267,113
1
W
Arachne
8,707
580
101
7
0
365,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role