Player Matchup

Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GRnikol85
Bastet
Level 87
God Stats
11W - 13L
1,514 SR
Queue Stats
969W - 1,033L
1,457 Elo+
Solo
Horus
Horus
Squamthz
Horus
Level 49
God Stats
1W - 0L
1,784 SR
Queue Stats
9W - 8L
1,428 Elo+
Solo
Xing Tian
Xing Tian
narkin
Xing Tian
Level 129
God Stats
7W - 7L
1,451 SR
Queue Stats
292W - 300L
1,543 Elo+
Solo
Freya
Freya
zt614271458
Freya
Level 126
God Stats
3W - 4L
1,308 SR
Queue Stats
148W - 171L
1,479 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,481 Elo+

VS

Team Averages
Level 106
1,376 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TaTbI3ae6aJI
Sylvanus
Level 65
God Stats
1W - 8L
978 SR
Queue Stats
201W - 225L
1,460 Elo+
Solo
Sol
Sol
dunhelm
Sol
Level 104
God Stats
8W - 12L
1,402 SR
Queue Stats
866W - 898L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 0 / 12
9,742
696
13,545
14,089
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
GRnikol85
Bastet
14
2 / 4 / 12
8,846
632
8,406
12,116
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Squamthz
Horus
15
1 / 1 / 14
8,756
625
5,345
14,725
15,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
narkin
Xing Tian
17
4 / 0 / 10
10,582
756
8,278
16,196
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 1 / 7
10,774
770
10,136
12,991
5,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 2 / 1
8,891
635
15,864
9,628
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
 
Geb
16
0 / 3 / 5
8,249
589
10,879
14,142
14,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
14
0 / 5 / 3
8,241
589
10,027
10,420
5,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TaTbI3ae6aJI
Sylvanus
11
0 / 2 / 1
7,478
534
3,729
7,493
6,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
15
2 / 6 / 2
8,711
622
14,098
10,193
4,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
18
Kills
5
6
Deaths
18
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
12
8
L
Agni
 
Agni
3
2
1
1.75
L
Geb
 
Geb
0
3
5
0.83
L
Izanami
 
Izanami
0
5
3
0.3
W
Bastet
GRnikol85
Bastet
2
4
12
2
W
Horus
Squamthz
Horus
1
1
14
8
L
Sylvanus
TaTbI3ae6aJI
Sylvanus
0
2
1
0.25
L
Sol
2
6
2
0.5
W
Xing Tian
narkin
Xing Tian
4
0
10
9
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
54,597
70,117
Taken
51,876
46,873
Mitigated
34,961
46,891
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,545
1,651
1,332
4,188
14,089
5,134
306
10,456
3,633
47,737
0
L
Agni
 
Agni
15,864
985
1,969
3,607
9,628
4,552
0
6,105
3,523
30,754
0
L
Geb
 
Geb
10,879
461
1,326
2,525
14,142
14,525
0
8,606
5,536
15,642
0
L
Izanami
 
Izanami
10,027
4,579
622
1,808
10,420
5,029
0
7,080
3,340
0
27,792
W
Bastet
GRnikol85
Bastet
8,406
1,702
3,418
2,394
12,116
5,757
230
8,117
3,999
3,081
11,210
W
Horus
Squamthz
Horus
5,345
1,993
10,639
8,174
14,725
15,488
247
8,582
6,143
0
8,526
L
Sylvanus
TaTbI3ae6aJI
Sylvanus
3,729
470
4,686
2,919
7,493
6,396
0
4,763
2,730
8,500
0
L
Sol
14,098
4,262
809
1,085
10,193
4,459
0
6,229
3,964
26,090
0
W
Xing Tian
narkin
Xing Tian
8,278
326
3,247
4,374
16,196
15,144
557
8,835
7,361
10,712
0
W
10,136
2,882
3,390
5,735
12,991
5,350
664
8,580
4,411
23,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
41,570
133
Minions Killed
120
0
Camps Cleared
0
1,427,611
Distance Traveled
1,068,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,742
696
64
5
0
267,069
0
L
Agni
8,891
635
31
2
0
274,896
0
L
Geb
8,249
589
3
0
0
265,378
0
L
Izanami
8,241
589
40
3
0
208,543
1
W
Bastet
8,846
632
15
1
0
259,725
0
W
Horus
8,756
625
11
1
0
284,509
1
L
Sylvanus
7,478
534
12
1
0
123,972
0
L
Sol
8,711
622
34
2
0
195,548
0
W
Xing Tian
10,582
756
3
0
0
337,190
0
W
Freya
10,774
770
40
3
0
279,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role