Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ApexBurger
Atlas
Level 28
God Stats
0W - 2L
1,236 SR
Queue Stats
47W - 56L
1,480 Elo+
Party 2
Bellona
Bellona
CupOtaters
Bellona
Level 32
God Stats
0W - 3L
1,159 SR
Queue Stats
18W - 42L
1,317 Elo+
Party 3
Chiron
Chiron
GhettoMancer
Chiron
Level 42
God Stats
41W - 38L
1,502 SR
Queue Stats
91W - 138L
1,442 Elo+
Party 3
Yu Huang
Yu Huang
pherall2k
Yu Huang
Level 56
God Stats
1W - 2L
1,521 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Team Averages
Level 53
1,384 SR
1,455 Elo+

VS

Team Averages
Level 78
1,563 SR
1,503 Elo+
Scylla
Scylla
Astromikeyy
Scylla
Level 69
God Stats
24W - 18L
1,532 SR
Queue Stats
210W - 220L
1,453 Elo+
Solo
Chiron
Chiron
Cameran117
Chiron
Level 137
God Stats
16W - 18L
1,687 SR
Queue Stats
129W - 127L
1,520 Elo+
Party 1
Bastet
Bastet
PiRhoMania
Bastet
Level 17
God Stats
2W - 5L
1,199 SR
Queue Stats
94W - 94L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Warden435
Jormungandr
Level 160
God Stats
1W - 0L
1,656 SR
Queue Stats
61W - 49L
1,588 Elo+
Party 1
Horus
Horus
Zetenatom
Horus
Level 8
God Stats
2W - 0L
1,743 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 5 / 6
10,783
1,078
9,863
17,142
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
16
1 / 6 / 6
10,254
1,025
8,846
26,423
17,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
CupOtaters
Bellona
16
1 / 6 / 5
10,733
1,073
5,829
22,291
22,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
16
4 / 5 / 4
11,007
1,101
12,227
13,108
4,211
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
pherall2k
Yu Huang
16
0 / 4 / 6
9,749
975
8,661
10,854
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

127

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 2 / 13
12,450
1,245
18,322
6,744
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Cameran117
Chiron
17
4 / 0 / 18
11,589
1,159
23,450
5,647
2,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
PiRhoMania
Bastet
17
7 / 3 / 15
12,135
1,214
16,047
9,459
4,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Warden435
Jormungandr
18
6 / 0 / 20
11,650
1,165
19,994
13,887
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zetenatom
Horus
17
2 / 4 / 18
11,234
1,123
7,516
15,882
17,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
9
Kills
26
26
Deaths
9
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
6
1.2
L
Atlas
1
6
6
0.67
W
Scylla
7
2
13
6.75
W
Chiron
Cameran117
Chiron
4
0
18
13
L
Bellona
CupOtaters
Bellona
1
6
5
0.58
L
Chiron
4
5
4
1.2
W
Bastet
PiRhoMania
Bastet
7
3
15
4.83
W
Jormungandr
Warden435
Jormungandr
6
0
20
16
W
Horus
Zetenatom
Horus
2
4
18
2.75
L
Yu Huang
pherall2k
Yu Huang
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
85,329
89,818
Taken
51,619
58,533
Mitigated
40,451
13,407
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,863
2,089
0
2,883
17,142
10,423
0
7,194
9,544
0
15,712
L
Atlas
8,846
1,884
0
5,096
26,423
17,792
0
10,736
15,078
33,504
0
W
Scylla
18,322
981
66
209
6,744
2,588
0
2,305
4,290
40,669
0
W
Chiron
Cameran117
Chiron
23,450
10,191
1,909
1,750
5,647
2,221
0
2,592
3,020
0
59,476
L
Bellona
CupOtaters
Bellona
5,829
1,673
1,748
1,571
22,291
22,627
0
8,403
13,378
0
22,909
L
Chiron
12,227
5,236
845
1,264
13,108
4,211
0
5,517
7,400
0
28,488
W
Bastet
PiRhoMania
Bastet
16,047
3,111
0
1,992
9,459
4,127
0
2,542
6,731
0
24,881
W
Jormungandr
Warden435
Jormungandr
19,994
4,511
521
2,213
13,887
14,162
0
4,299
9,427
30,598
0
W
Horus
Zetenatom
Horus
7,516
4,133
2,908
3,989
15,882
17,353
0
5,769
8,994
0
10,822
L
Yu Huang
pherall2k
Yu Huang
8,661
943
0
0
10,854
3,480
0
4,637
6,102
23,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
59,058
199
Minions Killed
198
4
Camps Cleared
11
959,273
Distance Traveled
1,065,290
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,783
1,078
19
2
2
226,923
1
L
Atlas
10,254
1,025
64
6
1
181,422
0
W
Scylla
12,450
1,245
53
5
7
218,990
1
W
Chiron
11,589
1,159
91
9
3
206,584
0
L
Bellona
10,733
1,073
36
4
0
176,583
0
L
Chiron
11,007
1,101
49
5
0
174,539
0
W
Bastet
12,135
1,214
27
3
1
229,499
0
W
Jormungandr
11,650
1,165
19
2
0
198,611
0
W
Horus
11,234
1,123
8
1
0
211,606
0
L
Yu Huang
9,749
975
31
3
1
199,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role