Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MaliceMizerlmL
Anubis
Level 40
God Stats
77W - 95L
1,488 SR
Queue Stats
132W - 155L
1,451 Elo+
Solo
Xbalanque
Xbalanque
Nuzyx
Xbalanque
Level 27
God Stats
44W - 52L
1,492 SR
Queue Stats
102W - 144L
1,369 Elo+
Party 1
Neith
Neith
Scyfn
Neith
Level 91
God Stats
6W - 9L
1,539 SR
Queue Stats
64W - 96L
1,385 Elo+
Party 1
Cerberus
Cerberus
mayachen
Cerberus
Level 27
God Stats
3W - 2L
1,821 SR
Queue Stats
43W - 55L
1,425 Elo+
Solo
Team Averages
Level 43
1,568 SR
1,426 Elo+

VS

Team Averages
Level 30
1,494 SR
1,357 Elo+
Guan Yu
Guan Yu
Lowestform
Guan Yu
Level 10
God Stats
5W - 4L
1,426 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 2
Zeus
Zeus
Ricksgiving
Zeus
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 10L
1,042 Elo+
Solo
Bastet
Bastet
Twistexx323
Bastet
Level 27
God Stats
1W - 4L
1,997 SR
Queue Stats
126W - 112L
1,432 Elo+
Party 2
Susano
Susano
Wbdy
Susano
Level 26
God Stats
0W - 4L
1,306 SR
Queue Stats
4W - 10L
1,319 Elo+
Party 2
Awilix
Awilix
wert1227
Awilix
Level 82
God Stats
0W - 2L
1,488 SR
Queue Stats
41W - 36L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 0 / 7
11,325
708
8,422
10,622
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 5 / 9
12,423
776
11,188
13,424
7,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Nuzyx
Xbalanque
18
3 / 6 / 8
11,479
717
5,310
13,150
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Scyfn
Neith
19
5 / 1 / 7
12,126
758
13,335
15,181
6,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
mayachen
Cerberus
17
4 / 1 / 9
11,380
711
6,505
14,164
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lowestform
Guan Yu
18
0 / 3 / 2
10,693
668
6,233
11,020
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
1 / 4 / 5
10,744
672
10,136
10,282
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
4 / 3 / 5
10,178
636
14,056
13,749
4,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Wbdy
Susano
17
5 / 5 / 5
11,043
690
11,362
12,406
3,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
wert1227
Awilix
18
2 / 6 / 7
11,150
697
9,797
11,195
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
21
Kills
12
13
Deaths
21
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
7
6.5
L
Guan Yu
Lowestform
Guan Yu
0
3
2
0.33
W
6
5
9
2.1
W
Xbalanque
Nuzyx
Xbalanque
3
6
8
1.17
L
1
4
5
0.88
W
Neith
Scyfn
Neith
5
1
7
8.5
L
Bastet
4
3
5
2.17
L
Susano
Wbdy
Susano
5
5
5
1.5
W
Cerberus
mayachen
Cerberus
4
1
9
8.5
L
Awilix
wert1227
Awilix
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
51,584
66,541
Taken
58,652
44,439
Mitigated
26,715
21,111
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,422
1,417
3,938
4,294
10,622
11,002
592
1,444
8,839
34,762
0
L
Guan Yu
Lowestform
Guan Yu
6,233
899
313
1,819
11,020
10,176
1,136
5,066
5,436
0
36,840
W
11,188
422
0
4,579
13,424
7,827
849
1,359
12,022
65,794
0
W
Xbalanque
Nuzyx
Xbalanque
5,310
3,650
0
2,185
13,150
4,686
3,225
1,240
11,886
0
40,130
L
10,136
415
0
0
10,282
4,309
0
4,700
5,358
60,105
0
W
Neith
Scyfn
Neith
13,335
3,861
0
4,333
15,181
6,646
1,117
2,853
12,242
0
53,859
L
Bastet
14,056
2,839
0
2,978
13,749
4,006
0
4,851
8,758
0
23,628
L
Susano
Wbdy
Susano
11,362
2,889
0
0
12,406
3,937
0
4,898
7,254
0
26,301
W
Cerberus
mayachen
Cerberus
6,505
586
0
1,782
14,164
14,278
530
3,240
10,759
14,656
0
L
Awilix
wert1227
Awilix
9,797
3,577
0
647
11,195
4,287
0
5,217
5,731
0
38,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
53,808
351
Minions Killed
289
0
Camps Cleared
0
1,434,851
Distance Traveled
1,593,837
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,325
708
63
4
0
290,680
6
L
Guan Yu
10,693
668
78
5
0
320,536
1
W
Anubis
12,423
776
101
6
0
251,468
1
W
Xbalanque
11,479
717
71
4
0
258,852
4
L
Zeus
10,744
672
104
7
0
268,592
2
W
Neith
12,126
758
99
6
0
300,960
0
L
Bastet
10,178
636
15
1
0
346,957
0
L
Susano
11,043
690
34
2
0
309,423
0
W
Cerberus
11,380
711
17
1
0
332,891
2
L
Awilix
11,150
697
58
4
0
348,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role