Player Matchup

Chiron
Chiron
Andrew99911
Chiron
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,293 Elo+
Party 1
Discordia
Discordia
Bleep Nicole
Discordia
Level 119
God Stats
4W - 2L
1,494 SR
Queue Stats
171W - 145L
1,462 Elo+
Party 3
Fafnir
Fafnir
CrustyNasty
Fafnir
Level 145
God Stats
4W - 0L
1,604 SR
Queue Stats
164W - 153L
1,486 Elo+
Party 3
Skadi
Skadi
HEROESEMH
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
1,535 Elo+
Party 3
Olorun
Olorun
Thetwinewoks
Olorun
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,293 Elo+
Party 1
Team Averages
Level 120
1,520 SR
1,413 Elo+

VS

Team Averages
Level 96
1,460 SR
1,525 Elo+
Pele
Pele
ASVP McThruster
Pele
Level 160
God Stats
3W - 3L
1,490 SR
Queue Stats
122W - 125L
1,544 Elo+
Solo
Nike
Nike
Bunduruu
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Clutchface
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
Darkstarlt
Ravana
Level 47
God Stats
3W - 2L
1,308 SR
Queue Stats
173W - 181L
1,527 Elo+
Solo
Mercury
Mercury
Wheeelz
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
7 / 1 / 9
8,020
1,003
4,883
4,654
2,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Bleep Nicole
Discordia
13
3 / 1 / 13
7,590
949
8,951
3,221
1,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
3 / 1 / 19
8,540
1,068
5,184
6,858
8,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
HEROESEMH
Skadi
14
3 / 1 / 17
7,922
990
9,925
5,595
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
6 / 2 / 14
8,068
1,009
9,232
8,911
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,575
822
5,766
8,909
3,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
1 / 5 / 2
6,897
862
2,960
10,270
6,375
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Clutchface
Baron Samedi
12
0 / 4 / 3
6,358
795
5,973
7,159
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Darkstarlt
Ravana
10
0 / 5 / 2
5,676
710
3,607
10,868
6,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Wheeelz
Mercury
12
3 / 3 / 2
7,055
882
3,593
4,215
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
22
Kills
5
6
Deaths
22
72
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chiron
7
1
9
11.5
W
Discordia
Bleep Nicole
Discordia
3
1
13
9.5
L
Nike
1
5
2
0.4
L
Baron Samedi
Clutchface
Baron Samedi
0
4
3
0.38
W
Fafnir
3
1
19
12.5
L
Ravana
Darkstarlt
Ravana
0
5
2
0.2
W
Skadi
HEROESEMH
Skadi
3
1
17
11.5
W
Olorun
6
2
14
6.5
L
Mercury
Wheeelz
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
21,899
29,239
Taken
41,421
18,450
Mitigated
21,364
15,733
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,766
658
208
1,596
8,909
3,034
0
4,755
4,154
0
15,833
W
Chiron
4,883
2,312
1,348
1,285
4,654
2,204
1,280
1,420
3,234
0
10,990
W
Discordia
Bleep Nicole
Discordia
8,951
446
472
327
3,221
1,258
657
293
2,928
18,009
0
L
Nike
2,960
133
1,286
1,925
10,270
6,375
202
6,221
4,049
0
7,314
L
Baron Samedi
Clutchface
Baron Samedi
5,973
345
1,229
2,055
7,159
3,898
0
5,442
1,717
14,131
0
W
Fafnir
5,184
1,291
2,189
2,178
6,858
8,525
162
1,489
5,369
7,958
0
L
Ravana
Darkstarlt
Ravana
3,607
271
312
2,583
10,868
6,517
0
5,179
5,689
0
5,138
W
Skadi
HEROESEMH
Skadi
9,925
5,233
432
891
5,595
2,369
1,161
985
4,610
0
22,706
W
Olorun
9,232
4,476
2,755
3,856
8,911
4,094
1,932
1,786
7,125
20,279
0
L
Mercury
Wheeelz
Mercury
3,593
445
0
368
4,215
1,540
0
1,770
2,445
0
8,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
32,561
80
Minions Killed
57
0
Camps Cleared
0
780,987
Distance Traveled
778,943
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,575
822
24
3
0
149,852
1
W
Chiron
8,020
1,003
19
2
0
140,534
1
W
Discordia
7,590
949
16
2
0
162,881
4
L
Nike
6,897
862
8
1
0
159,374
0
L
Baron Samedi
6,358
795
16
2
0
142,217
1
W
Fafnir
8,540
1,068
8
1
0
170,404
4
L
Ravana
5,676
710
4
1
0
142,809
1
W
Skadi
7,922
990
21
3
0
156,286
1
W
Olorun
8,068
1,009
16
2
0
150,882
2
L
Mercury
7,055
882
5
1
0
184,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role