Player Matchup

Kukulkan
Kukulkan
GeneralDubs6996
Kukulkan
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 8L
1,584 Elo+
Party 1
Cupid
Cupid
MajorGankster
Cupid
Level 120
God Stats
4W - 0L
1,831 SR
Queue Stats
19W - 22L
1,576 Elo+
Party 1
Ymir
Ymir
TepitoKid
Ymir
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
10W - 10L
1,381 Elo+
Party 3
Ao Kuang
Ao Kuang
Zealossus
Ao Kuang
Level 28
God Stats
9W - 7L
1,387 SR
Queue Stats
24W - 20L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
terratroop98
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,566 Elo+
Party 3
Team Averages
Level 61
1,545 SR
1,534 Elo+

VS

Team Averages
Level 70
1,587 SR
1,400 Elo+
Merlin
Merlin
BlooKazoo98
Merlin
Level 17
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Hel
Hel
BuraiPower
Hel
Level 138
God Stats
0W - 1L
1,561 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 2
Fenrir
Fenrir
LuoFox
Fenrir
Level 46
God Stats
5W - 7L
1,407 SR
Queue Stats
33W - 45L
1,407 Elo+
Solo
Artemis
Artemis
hoyaaddict
Artemis
Level 27
God Stats
1W - 2L
1,569 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 2
Atlas
Atlas
wowbayou
Atlas
Level 122
God Stats
0W - 1L
1,569 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 1 / 14
12,076
1,208
18,042
5,175
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 17
11,508
1,151
21,779
14,341
5,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
1 / 1 / 19
10,593
1,059
5,567
12,900
17,252
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Zealossus
Ao Kuang
17
9 / 2 / 8
11,412
1,141
11,168
9,089
3,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
terratroop98
Sun Wukong
18
9 / 0 / 17
12,083
1,208
20,832
15,750
13,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

284

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 4
10,154
1,015
5,072
11,117
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 5
10,442
1,044
11,747
17,271
15,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LuoFox
Fenrir
16
2 / 7 / 5
10,303
1,030
13,171
23,193
19,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
hoyaaddict
Artemis
16
0 / 8 / 8
9,849
985
10,722
16,218
8,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
wowbayou
Atlas
15
3 / 1 / 5
11,102
1,110
12,525
14,774
20,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
29
Kills
9
9
Deaths
29
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
4
0.6
L
3
8
5
0.69
W
Kukulkan
5
1
14
12
L
Fenrir
LuoFox
Fenrir
2
7
5
0.64
W
5
5
17
2.7
W
Ymir
1
1
19
10.5
W
Ao Kuang
Zealossus
Ao Kuang
9
2
8
6.5
L
Artemis
hoyaaddict
Artemis
0
8
8
0.5
W
Sun Wukong
terratroop98
Sun Wukong
9
0
17
17.5
L
Atlas
wowbayou
Atlas
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,388
Damage
53,237
57,255
Taken
82,573
41,627
Mitigated
68,430
11,778
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,072
129
0
0
11,117
5,079
0
5,846
5,271
27,442
0
L
11,747
945
5,681
5,028
17,271
15,065
0
6,671
10,600
33,071
0
W
Kukulkan
18,042
760
0
0
5,175
2,337
0
1,198
3,977
56,134
0
L
Fenrir
LuoFox
Fenrir
13,171
2,486
160
1,287
23,193
19,467
0
9,503
13,690
1,253
17,250
W
21,779
12,783
67
3,160
14,341
5,294
0
8,536
5,805
0
35,927
W
Ymir
5,567
1,614
281
208
12,900
17,252
0
8,094
4,806
11,089
0
W
Ao Kuang
Zealossus
Ao Kuang
11,168
4,704
0
2,562
9,089
3,457
0
4,622
4,467
21,543
0
L
Artemis
hoyaaddict
Artemis
10,722
5,207
0
1,248
16,218
8,121
0
7,212
9,006
0
32,099
W
Sun Wukong
terratroop98
Sun Wukong
20,832
3,303
0
5,500
15,750
13,287
0
7,658
8,092
0
30,630
L
Atlas
wowbayou
Atlas
12,525
4,624
0
2,118
14,774
20,698
0
5,545
9,229
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
51,850
201
Minions Killed
162
6
Camps Cleared
7
961,165
Distance Traveled
932,703
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,154
1,015
60
6
1
172,534
0
L
Hel
10,442
1,044
36
4
1
206,339
0
W
Kukulkan
12,076
1,208
111
11
0
203,608
1
L
Fenrir
10,303
1,030
8
1
3
195,418
0
W
Cupid
11,508
1,151
40
4
1
176,549
0
W
Ymir
10,593
1,059
12
1
0
193,958
0
W
Ao Kuang
11,412
1,141
19
2
3
171,155
0
L
Artemis
9,849
985
39
4
1
158,203
0
W
Sun Wukong
12,083
1,208
19
2
2
215,895
0
L
Atlas
11,102
1,110
19
2
1
200,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role