Player Matchup

Poseidon
Poseidon
Guillers26
Poseidon
Level 35
God Stats
4W - 1L
1,979 SR
Queue Stats
65W - 43L
1,649 Elo+
Party 2
Anhur
Anhur
HozYi
Anhur
Level 68
God Stats
15W - 7L
1,774 SR
Queue Stats
108W - 85L
1,651 Elo+
Party 2
Yemoja
Yemoja
SrDumpling
Yemoja
Level 49
God Stats
11W - 10L
1,604 SR
Queue Stats
107W - 89L
1,638 Elo+
Party 2
Loki
Loki
gabrieliny_1998
Loki
Level 148
God Stats
8W - 10L
1,485 SR
Queue Stats
135W - 117L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
iKaibil
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 71L
1,721 Elo+
Party 2
Team Averages
Level 74
1,668 SR
1,649 Elo+

VS

Team Averages
Level 78
1,580 SR
1,621 Elo+
Zeus
Zeus
MacTheSex
Zeus
Level 139
God Stats
2W - 0L
1,240 SR
Queue Stats
56W - 42L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
MarsupialFurioso
Sylvanus
Level 107
God Stats
17W - 8L
1,731 SR
Queue Stats
115W - 111L
1,561 Elo+
Party 1
Ullr
Ullr
PerritoConCejas
Ullr
Level 35
God Stats
4W - 1L
1,722 SR
Queue Stats
56W - 48L
1,551 Elo+
Party 1
King Arthur
King Arthur
TheFakeBobbyLee
King Arthur
Level 62
God Stats
19W - 10L
1,708 SR
Queue Stats
103W - 54L
1,697 Elo+
Party 3
Hachiman
Hachiman
ThomasAnthonyII
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 52L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Guillers26
Poseidon
12
2 / 8 / 1
8,202
410
9,055
15,269
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
HozYi
Anhur
16
4 / 6 / 1
10,621
531
8,385
15,866
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SrDumpling
Yemoja
12
0 / 3 / 3
8,098
405
4,293
21,015
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 2
9,068
453
3,917
14,803
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
iKaibil
Kuzenbo
16
0 / 5 / 0
9,500
475
5,387
15,452
18,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 2 / 7
12,063
603
15,940
8,366
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 13
10,370
519
9,065
16,855
18,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 2 / 10
12,764
638
16,091
14,165
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheFakeBobbyLee
King Arthur
18
5 / 0 / 7
12,711
636
12,247
19,927
16,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
19
7 / 2 / 2
12,417
621
12,732
15,457
5,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
29
29
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Guillers26
Poseidon
2
8
1
0.31
L
Anhur
HozYi
Anhur
4
6
1
0.75
W
Zeus
7
2
7
5.25
W
1
2
13
3.75
W
9
2
10
7
L
Yemoja
SrDumpling
Yemoja
0
3
3
0.5
W
King Arthur
TheFakeBobbyLee
King Arthur
5
0
7
8.5
W
Hachiman
7
2
2
4
L
1
7
2
0.29
L
Kuzenbo
iKaibil
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
66,075
82,405
Taken
74,770
50,173
Mitigated
49,469
16,041
Healing
31,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Guillers26
Poseidon
9,055
1,503
0
1,092
15,269
4,404
0
4,695
10,574
40,852
0
L
Anhur
HozYi
Anhur
8,385
4,803
0
3,672
15,866
4,668
2,895
5,050
10,816
0
69,439
W
Zeus
15,940
2,329
0
1,459
8,366
2,961
2,862
2,936
4,928
99,925
0
W
9,065
2,909
1,630
6,543
16,855
18,704
1,647
5,133
11,290
23,932
13,262
W
16,091
5,531
0
6,794
14,165
5,965
3,788
4,593
9,376
0
89,188
L
Yemoja
SrDumpling
Yemoja
4,293
906
926
3,127
21,015
17,871
135
6,677
14,338
23,377
0
W
King Arthur
TheFakeBobbyLee
King Arthur
12,247
1,113
0
7,858
19,927
16,621
90
6,109
13,426
0
86,052
W
Hachiman
12,732
7,180
0
7,701
15,457
5,218
2,389
2,511
12,878
0
95,522
L
3,917
883
0
3,676
14,803
4,805
0
3,622
11,181
0
56,382
L
Kuzenbo
iKaibil
Kuzenbo
5,387
1,456
0
3,548
15,452
18,425
676
2,970
12,482
67,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
60,325
492
Minions Killed
670
0
Camps Cleared
0
1,908,808
Distance Traveled
1,974,888
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,202
410
89
4
0
376,478
5
L
Anhur
10,621
531
137
7
0
327,812
3
W
Zeus
12,063
603
152
8
0
370,034
4
W
Sylvanus
10,370
519
60
3
0
383,273
3
W
Ullr
12,764
638
156
8
0
446,156
4
L
Yemoja
8,098
405
36
2
0
411,746
6
W
King Arthur
12,711
636
159
8
0
411,683
6
W
Hachiman
12,417
621
143
7
0
363,742
4
L
Loki
9,068
453
92
5
0
384,974
3
L
Kuzenbo
9,500
475
138
7
0
407,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role