Player Matchup

Hades
Hades
Bulik5
Hades
Level 125
God Stats
4W - 6L
1,425 SR
Queue Stats
124W - 153L
1,425 Elo+
Solo
Terra
Terra
MisterChair
Terra
Level 124
God Stats
30W - 29L
1,589 SR
Queue Stats
89W - 78L
1,617 Elo+
Solo
Ullr
Ullr
Mystang1119
Ullr
Level 36
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 2L
1,333 Elo+
Solo
Arachne
Arachne
Norian88
Arachne
Level 67
God Stats
2W - 2L
1,584 SR
Queue Stats
61W - 43L
1,498 Elo+
Solo
Rama
Rama
arcasul11
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,475 Elo+

VS

Team Averages
Level 94
1,531 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Bonecro
Gilgamesh
Level 67
God Stats
13W - 14L
1,482 SR
Queue Stats
343W - 431L
1,388 Elo+
Solo
Apollo
Apollo
Ipnosi
Apollo
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 290L
1,544 Elo+
Solo
Thoth
Thoth
Tox1cwR4th
Thoth
Level 43
God Stats
58W - 50L
1,454 SR
Queue Stats
242W - 231L
1,292 Elo+
Solo
Artio
Artio
Zhiga228
Artio
Level 148
God Stats
1W - 4L
1,697 SR
Queue Stats
83W - 80L
1,622 Elo+
Solo
Hun Batz
Hun Batz
柴米油盐不觉甜
Hun Batz
Level 109
God Stats
26W - 20L
1,523 SR
Queue Stats
525W - 530L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bulik5
Hades
9
1 / 4 / 0
5,294
662
5,461
9,330
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 1
4,734
592
2,031
4,986
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 4 / 0
3,578
447
1,589
3,595
481
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Norian88
Arachne
8
0 / 2 / 0
4,740
593
1,657
6,980
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
7
1 / 4 / 0
4,331
541
1,545
5,096
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonecro
Gilgamesh
7
1 / 0 / 2
4,538
567
1,831
4,826
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Ipnosi
Apollo
9
1 / 0 / 3
5,019
627
3,955
4,765
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
10
3 / 1 / 3
5,860
733
4,698
2,343
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Zhiga228
Artio
9
3 / 0 / 3
5,434
679
5,081
8,412
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
6 / 1 / 1
5,867
733
4,696
5,464
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bonecro
Gilgamesh
1
0
2
2
L
Hades
Bulik5
Hades
1
4
0
0.25
W
Apollo
Ipnosi
Apollo
1
0
3
2.5
L
0
0
1
0.5
L
0
4
0
0
L
Arachne
Norian88
Arachne
0
2
0
0
W
Thoth
3
1
3
4.5
W
Artio
Zhiga228
Artio
3
0
3
4.5
L
Rama
1
4
0
0.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
20,261
29,987
Taken
25,810
9,135
Mitigated
11,579
8,617
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bonecro
Gilgamesh
1,831
529
0
1,685
4,826
2,346
0
794
4,032
0
8,999
L
Hades
Bulik5
Hades
5,461
1,217
25
4,462
9,330
3,160
0
4,488
4,315
26,627
0
W
Apollo
Ipnosi
Apollo
3,955
2,353
0
3,211
4,765
1,277
1,150
538
4,227
0
32,153
L
2,031
448
62
1,485
4,986
2,269
0
648
4,289
15,598
0
L
1,589
943
0
250
3,595
481
0
0
3,595
0
7,794
L
Arachne
Norian88
Arachne
1,657
860
0
1,885
6,980
1,862
0
1,113
5,785
0
26,068
W
Thoth
4,698
102
0
0
2,343
561
26
518
1,825
26,904
0
W
Artio
Zhiga228
Artio
5,081
907
149
4,549
8,412
5,670
0
4,049
4,363
21,705
0
L
Rama
1,545
1,144
0
448
5,096
1,363
0
2,576
2,224
0
13,096
W
4,696
1,888
0
650
5,464
1,725
0
1,593
3,871
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
26,718
193
Minions Killed
248
0
Camps Cleared
0
734,201
Distance Traveled
797,555
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,538
567
14
2
0
135,065
0
L
Hades
5,294
662
66
8
0
121,067
1
W
Apollo
5,019
627
72
9
0
144,815
1
L
Terra
4,734
592
20
3
0
179,229
3
L
Ullr
3,578
447
14
2
0
130,741
0
L
Arachne
4,740
593
60
8
0
163,617
0
W
Thoth
5,860
733
59
7
0
157,623
3
W
Artio
5,434
679
41
5
0
170,390
1
L
Rama
4,331
541
33
4
0
139,547
0
W
Hun Batz
5,867
733
62
8
0
189,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role