Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AverageBrux
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,577 Elo+
Solo
Set
Set
OcardTheBard
Set
Level 69
God Stats
3W - 4L
1,715 SR
Queue Stats
240W - 210L
1,547 Elo+
Solo
Ravana
Ravana
Sun_Wu_Dong_AU
Ravana
Level 120
God Stats
4W - 3L
1,547 SR
Queue Stats
385W - 384L
1,582 Elo+
Solo
Cupid
Cupid
Tekphonik
Cupid
Level 69
God Stats
7W - 9L
1,311 SR
Queue Stats
749W - 764L
1,540 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,549 Elo+

VS

Team Averages
Level 139
1,600 SR
1,558 Elo+
Skadi
Skadi
Fluffyunicorn1
Skadi
Level 118
God Stats
3W - 1L
1,564 SR
Queue Stats
113W - 110L
1,595 Elo+
Solo
Geb
Geb
TK RoCkA
Geb
Level 160
God Stats
7W - 3L
1,827 SR
Queue Stats
418W - 445L
1,529 Elo+
Solo
Odin
Odin
Wichi2 MX
Odin
Level 137
God Stats
8W - 0L
1,849 SR
Queue Stats
232W - 247L
1,574 Elo+
Solo
Bellona
Bellona
crazy_cow16
Bellona
Level 121
God Stats
2W - 2L
1,304 SR
Queue Stats
104W - 90L
1,561 Elo+
Solo
Olorun
Olorun
vHammertime
Olorun
Level 160
God Stats
3W - 5L
1,458 SR
Queue Stats
827W - 832L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 3 / 9
11,249
703
21,858
13,552
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AverageBrux
Hachiman
17
6 / 6 / 8
10,451
653
20,661
16,319
7,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 2
10,518
657
16,003
19,697
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 11
11,007
688
10,166
17,442
18,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Tekphonik
Cupid
15
0 / 6 / 10
9,376
586
11,034
17,782
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 10
11,639
727
16,600
17,157
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 18
12,167
760
16,142
20,282
26,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
19
5 / 2 / 13
12,168
761
12,210
24,439
24,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
crazy_cow16
Bellona
19
7 / 2 / 13
12,449
778
11,486
18,014
19,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
17
3 / 5 / 9
10,956
685
18,137
17,378
9,444
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
16
Kills
23
23
Deaths
16
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
9
2.5
L
Hachiman
AverageBrux
Hachiman
6
6
8
1.67
W
5
5
10
2
L
4
5
2
1
L
3
3
11
2.83
W
3
2
18
6
L
Cupid
Tekphonik
Cupid
0
6
10
0.83
W
Odin
5
2
13
5.75
W
Bellona
crazy_cow16
Bellona
7
2
13
6.75
W
Olorun
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,722
Damage
74,575
84,792
Taken
97,270
64,539
Mitigated
88,691
34,370
Healing
36,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
21,858
1,096
1,005
2,731
13,552
17,549
430
6,502
7,050
34,560
0
L
Hachiman
AverageBrux
Hachiman
20,661
8,853
1,775
3,320
16,319
7,317
1,200
6,926
9,393
0
34,801
W
16,600
8,642
303
4,365
17,157
7,934
2,330
5,593
11,485
0
35,343
L
16,003
6,495
1,720
5,031
19,697
13,781
0
8,939
10,758
0
26,574
L
10,166
2,355
3,214
5,391
17,442
18,196
522
7,368
10,074
0
27,232
W
16,142
1,369
536
1,985
20,282
26,794
291
5,059
14,991
29,088
0
L
Cupid
Tekphonik
Cupid
11,034
5,973
4,381
5,802
17,782
7,696
952
8,285
9,497
0
24,106
W
Odin
12,210
2,355
1,693
8,827
24,439
24,675
877
4,345
19,769
6,594
20,346
W
Bellona
crazy_cow16
Bellona
11,486
3,646
1,872
3,647
18,014
19,844
433
2,332
14,644
1,612
18,682
W
Olorun
18,137
9,134
7,698
5,583
17,378
9,444
1,704
4,529
12,767
40,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
59,379
160
Minions Killed
153
0
Camps Cleared
0
1,364,599
Distance Traveled
1,353,333
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,249
703
17
1
0
299,979
0
L
Hachiman
10,451
653
30
2
0
256,964
1
W
Skadi
11,639
727
32
2
0
245,838
0
L
Set
10,518
657
34
2
0
260,172
4
L
Ravana
11,007
688
34
2
0
281,628
0
W
Geb
12,167
760
13
1
0
283,306
1
L
Cupid
9,376
586
45
3
0
265,856
4
W
Odin
12,168
761
44
3
0
303,858
5
W
Bellona
12,449
778
11
1
0
281,170
0
W
Olorun
10,956
685
53
3
0
239,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role