Player Matchup

Artio
Artio
CalamityKlam
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,675 Elo+
Party 1
Anhur
Anhur
ImArchy
Anhur
Level 93
God Stats
1W - 2L
1,294 SR
Queue Stats
49W - 24L
1,429 Elo+
Party 3
Yemoja
Yemoja
Moroshu
Yemoja
Level 139
God Stats
4W - 6L
1,391 SR
Queue Stats
334W - 272L
1,515 Elo+
Party 3
Merlin
Merlin
Zackery681
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
deathcount
Bastet
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 79L
1,561 Elo+
Party 3
Team Averages
Level 65
1,437 SR
1,536 Elo+

VS

Team Averages
Level 125
1,617 SR
1,457 Elo+
Pele
Pele
LexiRaye15
Pele
Level 104
God Stats
8W - 12L
1,553 SR
Queue Stats
277W - 363L
1,382 Elo+
Party 4
Arachne
Arachne
UnikTsalmavet
Arachne
Level 156
God Stats
4W - 2L
1,715 SR
Queue Stats
303W - 284L
1,521 Elo+
Party 2
Artio
Artio
WaterMelon115
Artio
Level 123
God Stats
5W - 0L
1,892 SR
Queue Stats
125W - 138L
1,472 Elo+
Solo
Hel
Hel
sit2win
Hel
Level 104
God Stats
1W - 2L
1,260 SR
Queue Stats
188W - 174L
1,523 Elo+
Party 2
Ares
Ares
temp-122567
Ares
Level 140
God Stats
4W - 4L
1,667 SR
Queue Stats
481W - 637L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,145
1,029
1,253
5,517
4,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
ImArchy
Anhur
9
3 / 2 / 1
5,611
1,122
7,044
4,265
1,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Moroshu
Yemoja
8
0 / 0 / 2
4,563
913
1,277
516
545
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Zackery681
Merlin
1
0 / 0 / 0
1,212
242
0
259
120
Bastet
deathcount
Bastet
6
0 / 2 / 1
4,378
876
1,782
2,094
759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,997
1,199
1,702
3,176
1,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
11
2 / 0 / 2
6,259
1,252
2,334
3,371
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 6
5,937
1,187
839
4,358
4,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hel
10
2 / 1 / 4
5,982
1,196
1,383
3,220
1,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 4
5,688
1,138
2,018
5,170
3,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
6
6
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Anhur
ImArchy
Anhur
3
2
1
1.75
W
1
1
5
3.5
L
Yemoja
Moroshu
Yemoja
0
0
2
1
W
Arachne
2
0
2
3
W
0
0
6
3
L
Merlin
Zackery681
Merlin
0
0
0
0
L
Bastet
deathcount
Bastet
0
2
1
0.25
W
Hel
2
1
4
4
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,356
Damage
8,276
12,651
Taken
19,295
7,602
Mitigated
11,472
2,968
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,253
282
233
588
5,517
4,613
0
1,895
3,622
4,367
0
L
Anhur
ImArchy
Anhur
7,044
3,654
197
693
4,265
1,565
0
1,115
3,150
0
11,182
W
1,702
247
109
160
3,176
1,247
786
190
2,986
0
7,187
L
Yemoja
Moroshu
Yemoja
1,277
179
858
88
516
545
0
231
285
3,660
0
W
Arachne
2,334
1,530
432
1,493
3,371
1,430
1,454
795
2,576
0
9,326
W
839
223
989
938
4,358
4,102
685
607
3,751
4,458
0
L
Merlin
Zackery681
Merlin
0
0
0
0
259
120
0
259
0
0
0
L
Bastet
deathcount
Bastet
1,782
525
123
188
2,094
759
0
740
1,354
0
2,308
W
Hel
1,383
0
2,252
1,103
3,220
1,189
912
407
2,813
3,596
0
W
2,018
26
0
638
5,170
3,504
604
531
4,639
4,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
29,863
27
Minions Killed
41
0
Camps Cleared
0
292,465
Distance Traveled
434,183
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,145
1,029
5
1
0
93,823
1
L
Anhur
5,611
1,122
15
3
0
78,649
0
W
Pele
5,997
1,199
9
2
0
72,896
0
L
Yemoja
4,563
913
5
1
0
53,559
0
W
Arachne
6,259
1,252
18
4
0
99,768
0
W
Artio
5,937
1,187
8
2
0
101,636
0
L
Merlin
1,212
242
0
0
0
0
0
L
Bastet
4,378
876
2
0
0
66,434
0
W
Hel
5,982
1,196
3
1
0
70,353
0
W
Ares
5,688
1,138
3
1
0
89,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role