Player Matchup

Rama
Rama
Asgeirr80
Rama
Level 38
God Stats
0W - 4L
1,260 SR
Queue Stats
296W - 313L
1,420 Elo+
Party 1
Neith
Neith
ReckonerCeleste
Neith
Level 58
God Stats
23W - 14L
1,577 SR
Queue Stats
208W - 200L
1,397 Elo+
Party 3
Artio
Artio
Zephy55
Artio
Level 86
God Stats
4W - 21L
1,132 SR
Queue Stats
267W - 289L
1,409 Elo+
Party 1
Ra
Ra
hakujinGBE
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,382 Elo+
Party 3
Artemis
Artemis
uwuwatsthis
Artemis
Level 17
God Stats
0W - 7L
1,104 SR
Queue Stats
71W - 72L
1,379 Elo+
Party 3
Team Averages
Level 41
1,315 SR
1,397 Elo+

VS

Team Averages
Level 61
1,373 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Anbu Jarrod
Skadi
Level 38
God Stats
6W - 5L
1,229 SR
Queue Stats
58W - 65L
1,302 Elo+
Party 2
Chang'e
Chang'e
ElderTucci
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 60L
1,557 Elo+
Party 4
Hades
Hades
L3GGOMYEGGO876
Hades
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
12W - 21L
1,316 Elo+
Party 2
Da Ji
Da Ji
Maethorr
Da Ji
Level 66
God Stats
2W - 3L
1,138 SR
Queue Stats
112W - 69L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 5 / 4
9,752
975
8,526
13,545
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 9 / 1
11,199
1,120
13,388
16,909
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Zephy55
Artio
15
1 / 2 / 4
10,365
1,037
7,097
20,264
24,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 12 / 5
9,303
930
4,024
17,159
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
uwuwatsthis
Artemis
15
0 / 16 / 5
9,291
929
12,671
21,260
6,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

69

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
13 / 1 / 18
13,580
1,358
27,361
11,735
9,862
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 1 / 20
11,104
1,110
8,904
6,262
2,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ElderTucci
Chang'e
18
4 / 1 / 20
10,757
1,076
14,437
12,167
4,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 14
10,505
1,051
12,648
11,982
8,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Maethorr
Da Ji
18
17 / 3 / 13
13,494
1,349
19,952
9,460
4,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
7
Kills
44
44
Deaths
7
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
18
22
W
4
1
20
14
L
Rama
1
5
4
0.6
W
Chang'e
ElderTucci
Chang'e
4
1
20
14
W
6
1
14
13
W
Da Ji
Maethorr
Da Ji
17
3
13
7.83
L
5
9
1
0.61
L
Artio
Zephy55
Artio
1
2
4
1.5
L
0
12
5
0.21
L
Artemis
uwuwatsthis
Artemis
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
83,302
89,137
Taken
51,606
43,960
Mitigated
29,063
9,394
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,361
5,478
0
4,133
11,735
9,862
0
3,205
8,530
0
46,395
W
8,904
2,467
0
398
6,262
2,288
0
1,252
5,010
0
33,494
L
Rama
8,526
7,924
0
1,766
13,545
3,567
0
3,199
10,346
0
31,179
W
Chang'e
ElderTucci
Chang'e
14,437
3,197
1,154
3,735
12,167
4,160
0
3,649
8,518
27,691
0
W
12,648
311
224
2,011
11,982
8,438
0
1,530
10,452
20,759
0
W
Da Ji
Maethorr
Da Ji
19,952
6,046
0
1,336
9,460
4,315
0
1,485
7,975
0
34,587
L
13,388
4,885
0
1,238
16,909
5,071
0
5,265
11,644
0
32,653
L
Artio
Zephy55
Artio
7,097
1,462
1,022
3,404
20,264
24,063
0
5,465
14,799
17,628
0
L
4,024
1,702
46
1,230
17,159
4,767
0
7,384
9,775
19,359
0
L
Artemis
uwuwatsthis
Artemis
12,671
7,360
0
688
21,260
6,492
0
5,772
15,488
0
26,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
59,440
165
Minions Killed
173
3
Camps Cleared
11
783,564
Distance Traveled
897,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,580
1,358
46
5
1
213,225
0
W
Skadi
11,104
1,110
59
6
1
179,974
0
L
Rama
9,752
975
42
4
0
174,910
1
W
Chang'e
10,757
1,076
17
2
0
151,321
0
W
Hades
10,505
1,051
26
3
1
176,031
0
W
Da Ji
13,494
1,349
25
3
8
176,962
0
L
Neith
11,199
1,120
54
5
1
165,517
0
L
Artio
10,365
1,037
17
2
1
190,626
0
L
Ra
9,303
930
33
3
0
124,987
1
L
Artemis
9,291
929
19
2
1
127,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role