Player Matchup

Cerberus
Cerberus
DarkAssailent23
Cerberus
Level 100
God Stats
0W - 3L
1,419 SR
Queue Stats
46W - 42L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Rainier96
Baron Samedi
Level 107
God Stats
5W - 8L
1,444 SR
Queue Stats
94W - 135L
1,341 Elo+
Party 1
Charybdis
Charybdis
insanewolfchick
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,425 Elo+
Party 1
Team Averages
Level 98
1,454 SR
1,407 Elo+

VS

Team Averages
Level 98
1,543 SR
1,411 Elo+
Zeus
Zeus
redingtonTJ
Zeus
Level 64
God Stats
12W - 9L
1,572 SR
Queue Stats
52W - 54L
1,415 Elo+
Party 2
Discordia
Discordia
thatGOODcolorado
Discordia
Level 105
God Stats
3W - 2L
1,568 SR
Queue Stats
32W - 35L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
vVHULKVv
Heimdallr
Level 124
God Stats
27W - 27L
1,490 SR
Queue Stats
425W - 562L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 9 / 7
10,650
666
6,179
21,525
23,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Rainier96
Baron Samedi
14
4 / 11 / 3
10,824
677
6,459
22,141
12,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
insanewolfchick
Charybdis
15
3 / 6 / 4
10,960
685
9,316
18,420
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 10
13,165
823
18,180
8,709
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
17
3 / 2 / 19
11,725
733
13,445
7,080
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
vVHULKVv
Heimdallr
17
12 / 4 / 13
13,342
834
24,732
16,660
6,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
26
26
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
9
7
0.5
L
Baron Samedi
Rainier96
Baron Samedi
4
11
3
0.5
L
Charybdis
insanewolfchick
Charybdis
3
6
4
0.83
W
11
5
10
3.2
W
Discordia
3
2
19
6.25
W
Heimdallr
vVHULKVv
Heimdallr
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
56,357
62,086
Taken
32,449
42,823
Mitigated
12,231
7,057
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,179
31
0
1,648
21,525
23,812
0
8,350
13,172
22,940
0
L
Baron Samedi
Rainier96
Baron Samedi
6,459
590
179
2,485
22,141
12,837
0
11,733
10,398
22,217
0
L
Charybdis
insanewolfchick
Charybdis
9,316
3,507
212
2,533
18,420
6,174
338
11,934
6,486
0
42,987
W
18,180
1,597
326
431
8,709
3,052
348
2,627
6,082
43,904
0
W
Discordia
13,445
0
0
721
7,080
2,678
415
3,508
3,572
49,615
0
W
Heimdallr
vVHULKVv
Heimdallr
24,732
12,189
0
6,878
16,660
6,501
1,511
7,543
9,117
0
53,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
38,232
137
Minions Killed
177
3
Camps Cleared
10
905,179
Distance Traveled
844,541
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,650
666
44
3
0
369,439
0
L
Baron Samedi
10,824
677
32
2
1
242,026
1
L
Charybdis
10,960
685
61
4
2
293,714
0
W
Zeus
13,165
823
57
4
0
253,218
0
W
Discordia
11,725
733
64
4
5
314,158
4
W
Heimdallr
13,342
834
56
4
5
277,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role