Player Matchup

Kumbhakarna
Kumbhakarna
EdgarRT117
Kumbhakarna
Level 75
God Stats
6W - 2L
1,644 SR
Queue Stats
64W - 77L
1,338 Elo+
Party 1
Chang'e
Chang'e
Grumpymagician9
Chang'e
Level 64
God Stats
3W - 1L
1,749 SR
Queue Stats
99W - 78L
1,404 Elo+
Party 1
Pele
Pele
kevinseeker1
Pele
Level 89
God Stats
5W - 6L
1,337 SR
Queue Stats
117W - 120L
1,390 Elo+
Party 1
Team Averages
Level 76
1,577 SR
1,377 Elo+

VS

Team Averages
Level 70
1,577 SR
1,440 Elo+
Bacchus
Bacchus
BashfulBuzzard
Bacchus
Level 107
God Stats
0W - 1L
1,795 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 2
Anhur
Anhur
Jerry_Da_Great
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,567 Elo+
Solo
Hercules
Hercules
tomskater123
Hercules
Level 46
God Stats
1W - 2L
1,437 SR
Queue Stats
9W - 18L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EdgarRT117
Kumbhakarna
11
0 / 1 / 15
8,395
700
2,236
12,296
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
11 / 1 / 5
9,721
810
14,633
9,489
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 10
8,880
740
8,754
7,785
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
7,174
598
8,656
13,192
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 6 / 0
6,943
579
5,994
11,074
2,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tomskater123
Hercules
11
1 / 4 / 1
7,335
611
4,413
10,002
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Kumbhakarna
EdgarRT117
Kumbhakarna
0
1
15
7.5
W
11
1
5
13.5
L
1
6
0
0.17
W
5
0
10
10
L
Hercules
tomskater123
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
19,063
29,570
Taken
34,268
19,402
Mitigated
21,991
11,457
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,656
707
0
485
13,192
12,700
0
5,420
7,438
21,229
0
W
Kumbhakarna
EdgarRT117
Kumbhakarna
2,236
145
392
1,303
12,296
12,193
266
2,188
9,897
6,003
0
W
14,633
854
2,956
4,116
9,489
3,848
926
3,523
5,859
41,916
0
L
5,994
2,334
301
176
11,074
2,629
0
4,939
5,894
0
16,383
W
8,754
2,824
343
2,347
7,785
3,361
775
3,263
4,419
0
34,095
L
Hercules
tomskater123
Hercules
4,413
1,163
119
1,670
10,002
6,662
0
5,806
3,872
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
21,452
119
Minions Killed
50
7
Camps Cleared
1
690,315
Distance Traveled
545,517
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,174
598
15
1
0
202,379
1
W
Kumbhakarna
8,395
700
4
0
0
224,497
1
W
Chang'e
9,721
810
71
6
4
224,928
4
L
Anhur
6,943
579
20
2
0
162,477
2
W
Pele
8,880
740
44
4
3
240,890
1
L
Hercules
7,335
611
15
1
1
180,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role