Player Matchup

Neith
Neith
Archma
Neith
Level 72
God Stats
3W - 7L
1,518 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 1
Loki
Loki
Lavadrake2
Loki
Level 85
God Stats
0W - 3L
1,332 SR
Queue Stats
12W - 22L
1,353 Elo+
Party 1
Yemoja
Yemoja
MilitaryTree70
Yemoja
Level 48
God Stats
2W - 9L
1,280 SR
Queue Stats
7W - 25L
1,178 Elo+
Party 1
Freya
Freya
NogitsuneX
Freya
Level 118
God Stats
1W - 3L
1,537 SR
Queue Stats
21W - 25L
1,418 Elo+
Party 1
Shiva
Shiva
Novastar6496
Shiva
Level 107
God Stats
3W - 2L
1,740 SR
Queue Stats
19W - 26L
1,435 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,357 Elo+

VS

Team Averages
Level 109
1,525 SR
1,571 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BOOGALOO9901
Neith
Level 67
God Stats
53W - 55L
1,618 SR
Queue Stats
62W - 66L
1,521 Elo+
Party 2
Scylla
Scylla
Sick Murdah
Scylla
Level 160
God Stats
1W - 1L
1,724 SR
Queue Stats
122W - 85L
1,686 Elo+
Party 2
Loki
Loki
merck8909
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Çasual
Cthulhu
Level 158
God Stats
1W - 2L
1,284 SR
Queue Stats
187W - 148L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archma
Neith
18
1 / 7 / 5
11,107
653
14,295
19,589
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 5
11,425
672
12,159
18,529
5,541
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 4
10,445
614
2,926
14,391
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
19
5 / 5 / 3
11,712
689
15,895
19,411
5,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 9 / 5
11,282
664
14,423
29,092
25,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 2 / 17
12,946
762
12,380
21,970
28,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 4 / 12
12,789
752
13,242
12,205
6,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
11 / 0 / 10
13,738
808
23,749
9,005
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
6 / 5 / 16
13,083
770
14,811
18,317
8,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Çasual
Cthulhu
20
7 / 0 / 17
13,556
797
19,309
18,460
24,569
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
11
Kills
32
32
Deaths
11
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
17
6.75
L
Neith
Archma
Neith
1
7
5
0.5
W
3
4
12
2.25
L
3
7
5
0.79
L
0
4
4
0.5
L
Freya
5
5
3
1.3
L
2
9
5
0.5
W
Scylla
11
0
10
16
W
Loki
6
5
16
2.8
W
Cthulhu
Çasual
Cthulhu
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,698
Damage
83,491
101,012
Taken
79,957
47,224
Mitigated
71,765
18,689
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,380
1,077
4,190
7,551
21,970
28,710
866
5,225
16,347
0
24,904
L
Neith
Archma
Neith
14,295
6,291
0
2,135
19,589
5,587
240
10,664
8,518
0
48,207
W
13,242
2,966
0
2,610
12,205
6,207
5,022
1,993
10,034
0
51,817
L
12,159
2,001
0
408
18,529
5,541
777
7,949
10,171
0
35,278
L
2,926
1,134
4,627
3,158
14,391
5,170
541
5,200
8,740
28,039
0
L
Freya
15,895
5,169
0
4,547
19,411
5,757
0
8,877
9,852
45,272
0
L
14,423
1,703
267
3,547
29,092
25,169
0
8,872
19,073
0
49,867
W
Scylla
23,749
1,122
0
1,597
9,005
4,170
3,697
2,384
6,550
59,649
0
W
Loki
14,811
1,342
0
860
18,317
8,109
885
5,057
13,030
0
47,007
W
Cthulhu
Çasual
Cthulhu
19,309
826
362
1,760
18,460
24,569
0
4,162
14,156
48,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,971
Gold Earned
66,112
259
Minions Killed
318
0
Camps Cleared
0
1,609,228
Distance Traveled
1,806,541
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,946
762
31
2
0
405,687
0
L
Neith
11,107
653
68
4
0
293,516
1
W
Neith
12,789
752
78
5
0
276,200
0
L
Loki
11,425
672
44
3
0
370,511
2
L
Yemoja
10,445
614
38
2
0
277,878
1
L
Freya
11,712
689
53
3
0
339,294
0
L
Shiva
11,282
664
56
3
0
328,029
2
W
Scylla
13,738
808
99
6
0
378,480
2
W
Loki
13,083
770
52
3
0
370,451
2
W
Cthulhu
13,556
797
58
3
0
375,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role