Player Matchup

Chaac
Chaac
DryIce0
Chaac
Level 28
God Stats
8W - 2L
1,837 SR
Queue Stats
75W - 83L
1,474 Elo+
Party 3
Baba Yaga
Baba Yaga
Monkspunk
Baba Yaga
Level 66
God Stats
6W - 1L
1,978 SR
Queue Stats
557W - 486L
1,524 Elo+
Party 2
Khepri
Khepri
OfficialPresson
Khepri
Level 69
God Stats
48W - 28L
1,752 SR
Queue Stats
747W - 697L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
OniRavoli
Ah Puch
Level 32
God Stats
8W - 3L
1,500 SR
Queue Stats
396W - 336L
1,541 Elo+
Party 2
King Arthur
King Arthur
snapersbaby
King Arthur
Level 81
God Stats
10W - 9L
1,255 SR
Queue Stats
143W - 142L
1,528 Elo+
Party 3
Team Averages
Level 55
1,664 SR
1,516 Elo+

VS

Team Averages
Level 29
1,520 SR
1,419 Elo+
Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BigRichardJammer
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
LolJayUWild
Xing Tian
Level 16
God Stats
1W - 1L
1,564 SR
Queue Stats
5W - 12L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
REALRADCHAD
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,428 Elo+
Party 1
He Bo
He Bo
burtcobain
He Bo
Level 26
God Stats
5W - 4L
1,538 SR
Queue Stats
13W - 17L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DryIce0
Chaac
16
3 / 0 / 21
10,408
1,041
17,115
8,415
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Monkspunk
Baba Yaga
17
10 / 0 / 15
12,160
1,216
27,019
3,999
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 20
11,095
1,110
7,281
10,252
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
OniRavoli
Ah Puch
16
5 / 0 / 20
10,524
1,052
21,557
7,122
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
snapersbaby
King Arthur
16
4 / 1 / 20
10,682
1,068
13,009
10,459
15,146
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

345

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 4 / 0
8,854
885
7,881
18,556
6,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 1
8,980
898
6,215
19,841
22,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LolJayUWild
Xing Tian
14
0 / 5 / 1
9,616
962
5,400
20,973
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
REALRADCHAD
Sun Wukong
14
1 / 7 / 0
9,086
909
10,023
19,474
15,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
14
0 / 3 / 1
8,495
850
5,704
11,531
4,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
4
26
Kills
1
1
Deaths
26
96
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
0
7
1
0.07
W
Chaac
DryIce0
Chaac
3
0
21
13.5
L
Xing Tian
LolJayUWild
Xing Tian
0
5
1
0.1
W
Baba Yaga
Monkspunk
Baba Yaga
10
0
15
17.5
W
4
0
20
14
W
Ah Puch
OniRavoli
Ah Puch
5
0
20
15
L
Sun Wukong
REALRADCHAD
Sun Wukong
1
7
0
0.14
L
He Bo
0
3
1
0.17
W
King Arthur
snapersbaby
King Arthur
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,981
Damage
35,223
40,247
Taken
90,375
49,689
Mitigated
69,620
9,729
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,881
6,399
0
1,400
18,556
6,334
0
11,600
6,507
0
26,651
L
6,215
622
1,448
138
19,841
22,246
0
9,582
9,714
18,610
0
W
Chaac
DryIce0
Chaac
17,115
2,700
0
4,122
8,415
9,211
0
3,348
5,067
0
26,882
L
Xing Tian
LolJayUWild
Xing Tian
5,400
718
0
864
20,973
20,764
0
13,052
7,318
12,015
0
W
Baba Yaga
Monkspunk
Baba Yaga
27,019
1,610
0
1,687
3,999
2,715
0
1,186
2,813
52,882
0
W
7,281
1,399
0
2,018
10,252
17,848
0
5,633
4,619
13,717
0
W
Ah Puch
OniRavoli
Ah Puch
21,557
3,251
0
1,902
7,122
4,769
0
2,771
4,351
43,380
0
L
Sun Wukong
REALRADCHAD
Sun Wukong
10,023
1,736
0
2,619
19,474
15,818
0
13,930
5,186
0
26,794
L
He Bo
5,704
292
199
499
11,531
4,458
0
6,787
4,537
11,598
0
W
King Arthur
snapersbaby
King Arthur
13,009
1,063
0
0
10,459
15,146
0
4,381
6,078
157
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
45,031
178
Minions Killed
171
7
Camps Cleared
4
1,052,889
Distance Traveled
797,905
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,854
885
62
6
0
172,933
0
L
Yemoja
8,980
898
23
2
1
152,240
0
W
Chaac
10,408
1,041
23
2
1
219,505
0
L
Xing Tian
9,616
962
18
2
1
156,013
3
W
Baba Yaga
12,160
1,216
65
7
3
222,503
0
W
Khepri
11,095
1,110
21
2
0
201,846
0
W
Ah Puch
10,524
1,052
53
5
3
184,921
1
L
Sun Wukong
9,086
909
43
4
2
186,463
2
L
He Bo
8,495
850
25
3
0
130,256
0
W
King Arthur
10,682
1,068
16
2
0
224,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role