Player Matchup

Ymir
Ymir
ComfierSocks
Ymir
Level 5
God Stats
8W - 4L
1,762 SR
Queue Stats
27W - 11L
1,647 Elo+
Party 2
Chiron
Chiron
ShadowUprise19
Chiron
Level 106
God Stats
12W - 2L
1,891 SR
Queue Stats
42W - 28L
1,623 Elo+
Party 2
Chaac
Chaac
SupremeAlphaChad
Chaac
Level 142
God Stats
2W - 2L
1,882 SR
Queue Stats
44W - 25L
1,739 Elo+
Party 2
Nike
Nike
Zulgun
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
cutepotato25
Kukulkan
Level 90
God Stats
31W - 26L
1,443 SR
Queue Stats
203W - 205L
1,496 Elo+
Solo
Team Averages
Level 93
1,696 SR
1,633 Elo+

VS

Team Averages
Level 83
1,544 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Pumpki05
Da Ji
Level 74
God Stats
14W - 9L
1,659 SR
Queue Stats
47W - 49L
1,476 Elo+
Party 3
Neith
Neith
Shluptz
Neith
Level 5
God Stats
8W - 6L
1,500 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
deepfreezekillr
Kukulkan
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 44L
1,422 Elo+
Solo
Chang'e
Chang'e
idkherr
Chang'e
Level 17
God Stats
7W - 5L
1,562 SR
Queue Stats
20W - 7L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
11,119
1,112
6,544
21,842
24,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 3 / 6
11,103
1,110
9,432
10,956
3,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 7 / 8
10,191
1,019
10,840
16,513
19,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
Zulgun
Nike
16
3 / 7 / 7
10,636
1,064
13,166
16,912
13,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
cutepotato25
Kukulkan
16
4 / 4 / 2
10,731
1,073
9,479
7,746
2,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

152

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 3 / 20
11,213
1,121
6,190
18,112
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Pumpki05
Da Ji
18
18 / 3 / 8
13,975
1,398
23,005
11,602
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Shluptz
Neith
16
5 / 2 / 10
10,698
1,070
10,784
8,795
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
3 / 2 / 11
10,638
1,064
12,828
4,496
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
idkherr
Chang'e
18
4 / 1 / 17
11,848
1,185
16,283
11,388
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
11
Kills
30
30
Deaths
11
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
20
3.33
L
1
9
8
0.56
W
Da Ji
Pumpki05
Da Ji
18
3
8
7.33
L
2
3
6
1.67
W
Neith
Shluptz
Neith
5
2
10
5
L
1
7
8
0.71
L
Nike
Zulgun
Nike
3
7
7
0.93
L
Kukulkan
cutepotato25
Kukulkan
4
4
2
1.25
W
Kukulkan
3
2
11
4.25
W
Chang'e
idkherr
Chang'e
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,461
Damage
69,090
73,969
Taken
54,393
62,886
Mitigated
39,256
7,152
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,190
1,064
0
937
18,112
22,584
0
5,597
11,465
21,406
0
L
6,544
1,352
0
521
21,842
24,777
0
13,734
8,108
10,114
0
W
Da Ji
Pumpki05
Da Ji
23,005
5,902
0
695
11,602
6,133
0
3,000
8,602
0
28,456
L
9,432
3,252
1,005
1,615
10,956
3,489
0
1,856
9,006
0
35,501
W
Neith
Shluptz
Neith
10,784
6,065
0
378
8,795
3,584
0
1,788
7,007
0
22,614
L
10,840
2,958
0
2,204
16,513
19,012
0
8,868
7,645
0
26,550
L
Nike
Zulgun
Nike
13,166
2,136
0
1,807
16,912
13,183
0
6,999
9,913
0
28,120
L
Kukulkan
cutepotato25
Kukulkan
9,479
660
0
0
7,746
2,425
0
3,844
3,902
34,888
0
W
Kukulkan
12,828
314
0
193
4,496
2,330
0
829
3,667
37,151
0
W
Chang'e
idkherr
Chang'e
16,283
1,905
1,811
3,712
11,388
4,625
0
4,809
6,579
38,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
58,372
181
Minions Killed
175
3
Camps Cleared
12
949,196
Distance Traveled
831,220
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,213
1,121
33
3
0
163,940
2
L
Ymir
11,119
1,112
11
1
1
175,849
0
W
Da Ji
13,975
1,398
9
1
1
180,827
1
L
Chiron
11,103
1,110
58
6
1
178,042
0
W
Neith
10,698
1,070
30
3
0
163,829
1
L
Chaac
10,191
1,019
31
3
1
183,727
2
L
Nike
10,636
1,064
26
3
0
208,560
2
L
Kukulkan
10,731
1,073
55
6
0
203,018
0
W
Kukulkan
10,638
1,064
46
5
7
142,513
0
W
Chang'e
11,848
1,185
57
6
4
180,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role