Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Silver II
DonKing70
Mercury
Silver II
Level 126
God Stats
4W - 9L
1,539 SR
Queue Stats
21W - 25L
1,326 MMR
Party 3
Jormungandr
Jormungandr
Silver I
Jeqov
Jormungandr
Silver I
Level 106
God Stats
8W - 10L
1,600 SR
Queue Stats
67W - 66L
1,221 MMR
Party 1
Hachiman
Hachiman
Gold IV
OwenCarti
Hachiman
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 218L
1,399 MMR
Party 1
Ymir
Ymir
Silver I
no dolphins
Ymir
Silver I
Level 117
God Stats
3W - 1L
1,312 SR
Queue Stats
296W - 300L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,490 SR
1,350 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,395 SR
1,351 MMR
Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Silver I
Bakir-David
Tiamat
Silver I
Level 128
God Stats
1W - 3L
1,302 SR
Queue Stats
26W - 40L
1,355 MMR
Solo
Kali
Kali
Gold V
Isthatyounev
Kali
Gold V
Level 126
God Stats
3W - 5L
1,276 SR
Queue Stats
171W - 173L
1,294 MMR
Solo
Mulan
Mulan
Bronze V
MK-Ports
Mulan
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,322 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Speed Weede
Cthulhu
Silver II
Level 120
God Stats
0W - 2L
1,398 SR
Queue Stats
22W - 30L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 0 / 0
5,645
706
1,202
2,020
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DonKing70
Mercury
9
3 / 0 / 3
5,315
664
2,182
3,338
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Jeqov
Jormungandr
9
1 / 1 / 3
5,478
685
3,717
5,113
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
OwenCarti
Hachiman
10
5 / 2 / 2
5,908
739
3,543
4,064
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 2
5,855
732
2,359
4,775
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AwilixAtlasLokiArachne

VS

Bans
CliodhnaBellonaSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 6 / 1
4,073
509
1,179
5,217
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
7
0 / 1 / 0
4,201
525
433
1,754
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,467
558
1,144
5,046
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
MK-Ports
Mulan
7
0 / 4 / 0
4,089
511
1,017
6,578
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Speed Weede
Cthulhu
6
1 / 1 / 0
3,956
495
2,865
3,864
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
0
2
L
Medusa
 
Medusa
1
6
1
0.25
L
Tiamat
0
1
0
0
W
Mercury
DonKing70
Mercury
3
0
3
4.5
L
1
2
0
0.5
W
Jormungandr
Jeqov
Jormungandr
1
1
3
2.5
L
Mulan
MK-Ports
Mulan
0
4
0
0
W
Hachiman
OwenCarti
Hachiman
5
2
2
3
L
Cthulhu
Speed Weede
Cthulhu
1
1
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
6,638
19,310
Taken
22,459
8,299
Mitigated
10,602
4,797
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,202
207
0
605
2,020
475
455
200
1,820
33,580
0
L
Medusa
 
Medusa
1,179
476
0
122
5,217
1,294
0
2,170
3,047
0
6,583
L
Tiamat
433
0
0
540
1,754
619
0
1,069
685
18,082
0
W
Mercury
DonKing70
Mercury
2,182
1,519
0
623
3,338
892
489
977
2,234
0
18,192
L
1,144
467
0
1,679
5,046
2,053
29
1,379
3,667
0
18,401
W
Jormungandr
Jeqov
Jormungandr
3,717
2,036
0
1,000
5,113
2,892
215
1,611
3,279
27,401
0
L
Mulan
MK-Ports
Mulan
1,017
360
0
615
6,578
4,659
0
1,198
5,380
0
14,251
W
Hachiman
OwenCarti
Hachiman
3,543
2,008
0
260
4,064
1,041
122
0
4,036
0
27,325
L
Cthulhu
Speed Weede
Cthulhu
2,865
401
0
1,704
3,864
1,977
0
1,462
2,402
12,793
0
W
2,359
717
1,013
1,296
4,775
2,999
0
154
4,552
14,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
20,786
245
Minions Killed
141
0
Camps Cleared
0
790,042
Distance Traveled
727,219
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,645
706
73
9
0
140,303
3
L
Medusa
4,073
509
9
1
0
167,222
1
L
Tiamat
4,201
525
41
5
0
107,741
2
W
Mercury
5,315
664
37
5
0
191,046
3
L
Kali
4,467
558
41
5
0
164,206
0
W
Jormungandr
5,478
685
58
7
0
144,666
3
L
Mulan
4,089
511
31
4
0
155,521
0
W
Hachiman
5,908
739
55
7
0
151,898
1
L
Cthulhu
3,956
495
19
2
0
132,529
3
W
Ymir
5,855
732
22
3
0
162,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role