Player Matchup

Serqet
Serqet
Backstabber0220
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,339 Elo+
Party 4
Bellona
Bellona
Kelvin1221
Bellona
Level 34
God Stats
0W - 1L
1,311 SR
Queue Stats
14W - 29L
1,454 Elo+
Party 4
Zeus
Zeus
Morpson
Zeus
Level 68
God Stats
5W - 6L
1,375 SR
Queue Stats
201W - 267L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
SLOWPOKE 4 LYFE
Kukulkan
Level 71
God Stats
9W - 2L
1,704 SR
Queue Stats
257W - 311L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
THE KEZ FAMILY
Sylvanus
Level 92
God Stats
0W - 1L
1,282 SR
Queue Stats
44W - 78L
1,380 Elo+
Party 4
Team Averages
Level 66
1,434 SR
1,395 Elo+

VS

Team Averages
Level 79
1,515 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Cook__305
Baron Samedi
Level 67
God Stats
24W - 15L
1,633 SR
Queue Stats
270W - 287L
1,453 Elo+
Solo
Medusa
Medusa
Jujubinha6469
Medusa
Level 30
God Stats
3W - 2L
1,430 SR
Queue Stats
31W - 48L
1,355 Elo+
Party 3
Ra
Ra
Riversword-
Ra
Level 140
God Stats
38W - 35L
1,536 SR
Queue Stats
137W - 139L
1,527 Elo+
Party 1
King Arthur
King Arthur
Tenebroso-69BR
King Arthur
Level 127
God Stats
3W - 0L
1,487 SR
Queue Stats
27W - 37L
1,361 Elo+
Party 3
Susano
Susano
ayJBeezy
Susano
Level 31
God Stats
5W - 11L
1,490 SR
Queue Stats
171W - 157L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
7,173
717
2,229
9,942
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Kelvin1221
Bellona
11
0 / 7 / 3
6,676
668
5,483
12,643
8,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Morpson
Zeus
13
3 / 4 / 0
7,157
716
9,696
7,903
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
13
0 / 4 / 1
6,896
690
4,191
6,418
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
0 / 4 / 3
6,949
695
5,066
9,709
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cook__305
Baron Samedi
14
4 / 1 / 15
7,857
786
5,870
6,480
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
7,375
738
3,285
7,530
2,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 15
7,691
769
10,134
7,672
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Tenebroso-69BR
King Arthur
15
4 / 2 / 11
8,131
813
5,810
9,624
6,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
ayJBeezy
Susano
17
15 / 0 / 10
9,645
965
15,138
6,189
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
5
Kills
27
27
Deaths
5
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Baron Samedi
Cook__305
Baron Samedi
4
1
15
11.5
W
1
2
6
2
L
Bellona
Kelvin1221
Bellona
0
7
3
0.21
L
Zeus
Morpson
Zeus
3
4
0
0.75
W
3
0
15
10.5
L
Kukulkan
0
4
1
0.13
L
Sylvanus
0
4
3
0.38
W
King Arthur
Tenebroso-69BR
King Arthur
4
2
11
4.75
W
Susano
ayJBeezy
Susano
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
40,237
46,615
Taken
37,495
21,461
Mitigated
17,073
4,371
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,229
254
27
425
9,942
3,559
0
4,737
5,205
0
5,848
W
Baron Samedi
Cook__305
Baron Samedi
5,870
60
919
2,337
6,480
2,948
656
3,173
3,245
17,025
0
W
3,285
1,486
0
0
7,530
2,539
1,055
3,054
4,334
0
20,858
L
Bellona
Kelvin1221
Bellona
5,483
1,157
626
623
12,643
8,239
0
3,008
9,635
0
8,695
L
Zeus
Morpson
Zeus
9,696
543
0
248
7,903
2,215
0
2,691
5,212
27,748
0
W
10,134
404
804
1,823
7,672
2,859
0
4,522
2,760
31,659
0
L
Kukulkan
4,191
50
0
302
6,418
1,776
0
3,949
2,469
20,730
0
L
Sylvanus
5,066
1,687
754
1,366
9,709
5,672
0
1,619
8,090
17,471
0
W
King Arthur
Tenebroso-69BR
King Arthur
5,810
668
0
1,344
9,624
6,328
391
3,571
5,710
0
21,775
W
Susano
ayJBeezy
Susano
15,138
3,231
0
1,190
6,189
2,399
0
4,033
2,066
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
40,699
141
Minions Killed
174
0
Camps Cleared
0
868,255
Distance Traveled
1,012,941
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,173
717
11
1
0
157,804
0
W
Baron Samedi
7,857
786
23
2
0
189,208
1
W
Medusa
7,375
738
35
4
0
181,860
4
L
Bellona
6,676
668
9
1
0
171,076
0
L
Zeus
7,157
716
33
3
0
185,496
1
W
Ra
7,691
769
48
5
0
220,248
0
L
Kukulkan
6,896
690
58
6
0
196,469
1
L
Sylvanus
6,949
695
30
3
0
157,410
0
W
King Arthur
8,131
813
45
5
0
191,588
5
W
Susano
9,645
965
23
2
0
230,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role