Player Matchup

Hun Batz
Hun Batz
CMS40193
Hun Batz
Level 116
God Stats
2W - 4L
1,447 SR
Queue Stats
363W - 404L
1,429 Elo+
Solo
Ares
Ares
DumauXD
Ares
Level 82
God Stats
3W - 3L
1,676 SR
Queue Stats
101W - 116L
1,419 Elo+
Solo
Izanami
Izanami
FergardClown
Izanami
Level 83
God Stats
26W - 37L
1,429 SR
Queue Stats
58W - 75L
1,405 Elo+
Solo
Zeus
Zeus
Muhi Online
Zeus
Level 66
God Stats
2W - 1L
1,719 SR
Queue Stats
165W - 159L
1,456 Elo+
Solo
Guan Yu
Guan Yu
koonsie17
Guan Yu
Level 83
God Stats
16W - 11L
1,399 SR
Queue Stats
431W - 518L
1,397 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,421 Elo+

VS

Team Averages
Level 39
1,373 SR
1,323 Elo+
Mercury
Mercury
DARK ANGEL SANS
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NerdySaint
Danzaburou
Level 41
God Stats
0W - 1L
1,253 SR
Queue Stats
4W - 11L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
Nightsoul655
Kukulkan
Level 14
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Cthulhu
Cthulhu
RishyB
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
XFactor505
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CMS40193
Hun Batz
11
6 / 2 / 4
7,222
556
3,719
8,803
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
DumauXD
Ares
10
0 / 0 / 13
6,998
538
3,993
8,116
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
FergardClown
Izanami
12
7 / 1 / 0
7,220
555
7,369
6,700
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 2 / 5
7,349
565
5,846
6,025
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
koonsie17
Guan Yu
11
2 / 2 / 4
6,332
487
5,563
10,263
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,855
527
5,072
9,357
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NerdySaint
Danzaburou
9
1 / 5 / 0
5,772
444
6,332
8,101
2,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nightsoul655
Kukulkan
10
1 / 9 / 0
5,870
452
4,677
7,769
2,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RishyB
Cthulhu
8
0 / 4 / 0
5,169
398
1,005
8,887
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
XFactor505
Anubis
11
4 / 3 / 0
7,070
544
5,887
6,736
2,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
7
7
Deaths
22
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CMS40193
Hun Batz
6
2
4
4
L
1
1
1
1.5
W
Ares
DumauXD
Ares
0
0
13
6.5
W
Izanami
FergardClown
Izanami
7
1
0
7
W
6
2
5
4.25
L
Danzaburou
NerdySaint
Danzaburou
1
5
0
0.2
L
Kukulkan
Nightsoul655
Kukulkan
1
9
0
0.11
L
Cthulhu
RishyB
Cthulhu
0
4
0
0
L
Anubis
XFactor505
Anubis
4
3
0
1.33
W
Guan Yu
koonsie17
Guan Yu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
22,973
39,907
Taken
40,850
21,564
Mitigated
14,413
9,048
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CMS40193
Hun Batz
3,719
668
125
680
8,803
2,828
1,748
2,226
6,577
0
24,980
L
5,072
2,194
0
3,777
9,357
2,898
0
2,153
7,100
0
47,027
W
Ares
DumauXD
Ares
3,993
457
415
2,526
8,116
6,123
257
854
7,262
16,685
0
W
Izanami
FergardClown
Izanami
7,369
4,794
0
1,575
6,700
2,231
704
659
6,041
0
44,417
W
5,846
1,493
0
590
6,025
2,143
553
3,649
2,376
33,771
0
L
Danzaburou
NerdySaint
Danzaburou
6,332
2,465
0
2,572
8,101
2,050
0
1,788
6,313
0
30,002
L
Kukulkan
Nightsoul655
Kukulkan
4,677
1,346
0
0
7,769
2,549
219
3,495
4,239
21,448
0
L
Cthulhu
RishyB
Cthulhu
1,005
314
0
346
8,887
4,521
46
2,532
6,326
8,369
0
L
Anubis
XFactor505
Anubis
5,887
429
0
2,045
6,736
2,395
428
1,011
5,395
31,915
0
W
Guan Yu
koonsie17
Guan Yu
5,563
239
255
2,882
10,263
8,239
429
4,181
6,082
3,286
21,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
30,736
283
Minions Killed
264
0
Camps Cleared
0
1,181,797
Distance Traveled
1,147,789
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,222
556
44
3
0
264,407
0
L
Mercury
6,855
527
95
7
0
282,012
6
W
Ares
6,998
538
21
2
0
249,396
2
W
Izanami
7,220
555
88
7
0
209,598
5
W
Zeus
7,349
565
74
6
0
195,176
2
L
Danzaburou
5,772
444
47
4
0
220,097
2
L
Kukulkan
5,870
452
37
3
0
192,105
0
L
Cthulhu
5,169
398
16
1
0
230,964
0
L
Anubis
7,070
544
69
5
0
222,611
3
W
Guan Yu
6,332
487
56
4
0
263,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role