Player Matchup

Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AgentPolly
Ah Muzen Cab
Level 124
God Stats
7W - 6L
1,487 SR
Queue Stats
89W - 83L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
PiiNK RANGR
Sylvanus
Level 44
God Stats
4W - 4L
1,514 SR
Queue Stats
108W - 102L
1,549 Elo+
Party 1
Agni
Agni
RedRangerHoe
Agni
Level 129
God Stats
1W - 0L
1,658 SR
Queue Stats
109W - 101L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
flamejake
Cliodhna
Level 151
God Stats
24W - 12L
1,700 SR
Queue Stats
204W - 197L
1,559 Elo+
Party 1
Team Averages
Level 102
1,572 SR
1,529 Elo+

VS

Team Averages
Level 75
1,487 SR
1,400 Elo+
Mercury
Mercury
Livelongboss142
Mercury
Level 135
God Stats
7W - 11L
1,284 SR
Queue Stats
125W - 122L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
Shinburg96
Nu Wa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,260 Elo+
Party 3
Ymir
Ymir
gemxcity
Ymir
Level 37
God Stats
5W - 3L
1,708 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 2
Medusa
Medusa
lemon67
Medusa
Level 106
God Stats
0W - 1L
1,401 SR
Queue Stats
6W - 8L
1,445 Elo+
Party 2
Bellona
Bellona
silverserpent09
Bellona
Level 87
God Stats
21W - 13L
1,541 SR
Queue Stats
39W - 32L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 3 / 14
12,070
635
18,178
14,946
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
AgentPolly
Ah Muzen Cab
15
2 / 4 / 14
10,091
531
12,554
13,420
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
PiiNK RANGR
Sylvanus
14
2 / 3 / 10
9,308
490
5,112
19,208
19,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 4 / 6
13,071
688
15,284
10,653
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
flamejake
Cliodhna
18
10 / 2 / 10
12,465
656
16,774
19,815
13,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 1
11,411
601
11,658
17,589
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
14
1 / 9 / 2
9,029
475
6,139
13,447
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 8 / 3
7,783
410
5,931
23,155
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
lemon67
Medusa
13
1 / 7 / 4
8,339
439
7,117
14,651
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 2
9,183
483
8,315
19,885
18,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
39
Kills
12
16
Deaths
39
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
14
6.33
W
Ah Muzen Cab
AgentPolly
Ah Muzen Cab
2
4
14
2.25
L
9
8
1
1.19
W
Sylvanus
PiiNK RANGR
Sylvanus
2
3
10
2.33
W
13
4
6
4
L
Nu Wa
1
9
2
0.22
W
Cliodhna
flamejake
Cliodhna
10
2
10
7.5
L
Ymir
0
8
3
0.19
L
Medusa
lemon67
Medusa
1
7
4
0.43
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,902
Damage
39,160
78,042
Taken
88,727
49,132
Mitigated
44,820
26,611
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,178
4,107
0
5,021
14,946
6,507
2,615
4,019
10,793
0
74,152
W
Ah Muzen Cab
AgentPolly
Ah Muzen Cab
12,554
4,048
0
3,408
13,420
5,462
3,878
3,114
10,184
0
60,009
L
11,658
7,592
0
714
17,589
5,387
0
4,751
12,838
0
49,645
W
Sylvanus
PiiNK RANGR
Sylvanus
5,112
1,746
2,018
4,028
19,208
19,652
816
4,125
14,899
23,241
12,199
W
15,284
786
0
772
10,653
4,471
927
1,897
8,542
102,801
0
L
Nu Wa
6,139
1,290
0
816
13,447
3,436
754
6,780
6,667
40,965
0
W
Cliodhna
flamejake
Cliodhna
16,774
2,089
0
11,364
19,815
13,040
741
4,361
14,484
0
90,070
L
Ymir
5,931
967
427
1,407
23,155
13,848
240
3,856
19,299
29,699
0
L
Medusa
lemon67
Medusa
7,117
2,461
0
3,053
14,651
4,096
2,218
1,483
13,168
0
48,931
L
8,315
2,873
33
4,420
19,885
18,053
0
3,005
16,880
214
61,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
45,745
593
Minions Killed
464
0
Camps Cleared
0
1,863,138
Distance Traveled
1,771,735
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,070
635
97
5
0
412,119
3
W
Ah Muzen Cab
10,091
531
87
5
0
338,693
1
L
Mercury
11,411
601
92
5
0
403,219
0
W
Sylvanus
9,308
490
71
4
0
314,039
2
W
Agni
13,071
688
166
9
0
364,927
2
L
Nu Wa
9,029
475
81
4
0
309,452
1
W
Cliodhna
12,465
656
172
9
0
433,360
2
L
Ymir
7,783
410
47
2
0
371,543
1
L
Medusa
8,339
439
122
6
0
331,777
3
L
Bellona
9,183
483
122
6
0
355,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role