Player Matchup

Kuzenbo
Kuzenbo
Brusefalus
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,142 Elo+
Party 1
Cupid
Cupid
CozyElii
Cupid
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 39L
1,396 Elo+
Solo
Izanami
Izanami
Daichifox
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,142 Elo+
Party 1
Nemesis
Nemesis
MarioWallestein
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 130L
1,637 Elo+
Party 1
Vulcan
Vulcan
RochaS6
Vulcan
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 22L
1,543 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,372 Elo+

VS

Team Averages
Level 64
1,373 SR
1,476 Elo+
Chaac
Chaac
AthleticGamer77
Chaac
Level 54
God Stats
0W - 2L
1,161 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 2
Agni
Agni
BoneDaddy112
Agni
Level 30
God Stats
0W - 1L
1,193 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 2
Artemis
Artemis
CIover Boi
Artemis
Level 64
God Stats
1W - 1L
1,627 SR
Queue Stats
12W - 19L
1,433 Elo+
Party 2
Eset
Eset
DrDeath124
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 2
Zeus
Zeus
TsSlender
Zeus
Level 63
God Stats
0W - 3L
1,386 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brusefalus
Kuzenbo
13
0 / 2 / 4
7,602
760
1,936
7,238
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
CozyElii
Cupid
15
3 / 1 / 11
9,062
906
4,940
9,238
3,937
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Daichifox
Izanami
14
0 / 1 / 1
7,608
761
376
6,018
2,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
14 / 3 / 8
9,937
994
17,440
13,512
5,875
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
RochaS6
Vulcan
16
6 / 1 / 3
9,172
917
11,680
7,063
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,637
764
7,401
7,309
8,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
6,890
689
7,871
8,485
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
CIover Boi
Artemis
13
2 / 7 / 3
7,449
745
5,222
9,400
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 2
6,613
661
5,049
7,575
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
14
3 / 4 / 1
7,529
753
8,907
7,514
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
8
8
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
5
3
0.5
W
Kuzenbo
Brusefalus
Kuzenbo
0
2
4
1
L
Artemis
CIover Boi
Artemis
2
7
3
0.5
W
Cupid
CozyElii
Cupid
3
1
11
8.5
W
Izanami
Daichifox
Izanami
0
1
1
0.5
L
0
5
2
0.2
W
14
3
8
6
W
Vulcan
RochaS6
Vulcan
6
1
3
7.5
L
Zeus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
34,450
43,069
Taken
40,283
21,491
Mitigated
17,241
10,877
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
1,142
0
1,443
7,309
8,061
0
2,220
5,037
0
19,992
L
7,871
589
450
1,024
8,485
2,303
0
3,491
4,846
15,573
0
W
Kuzenbo
Brusefalus
Kuzenbo
1,936
825
224
1,038
7,238
6,334
62
3,857
3,060
3,822
0
L
Artemis
CIover Boi
Artemis
5,222
2,357
150
847
9,400
3,028
0
3,357
5,943
0
16,488
W
Cupid
CozyElii
Cupid
4,940
1,193
1,772
2,042
9,238
3,937
128
4,407
4,545
0
18,891
W
Izanami
Daichifox
Izanami
376
207
175
841
6,018
2,166
3,075
3,497
2,200
0
19,557
L
5,049
211
72
1,143
7,575
1,920
0
1,779
5,670
13,965
0
W
17,440
7,251
0
3,243
13,512
5,875
294
5,680
7,555
0
31,432
W
Vulcan
RochaS6
Vulcan
11,680
2,371
92
1,450
7,063
3,179
806
3,357
3,378
41,963
0
L
Zeus
8,907
351
0
1,315
7,514
1,929
0
2,225
5,171
26,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
36,118
203
Minions Killed
163
0
Camps Cleared
0
1,080,340
Distance Traveled
999,522
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,637
764
30
3
0
220,007
0
L
Agni
6,890
689
23
2
0
196,907
0
W
Kuzenbo
7,602
760
5
1
0
206,298
1
L
Artemis
7,449
745
34
3
0
184,933
1
W
Cupid
9,062
906
34
3
0
225,724
1
W
Izanami
7,608
761
50
5
0
167,667
0
L
Eset
6,613
661
21
2
0
196,641
0
W
Nemesis
9,937
994
34
3
0
236,012
0
W
Vulcan
9,172
917
80
8
0
244,639
1
L
Zeus
7,529
753
55
6
0
201,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role