Player Matchup

Cerberus
Cerberus
Canadia43
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DSLNIGHTMARE
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,612 Elo+
Party 2
Rama
Rama
Doankee
Rama
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
233W - 239L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
NotNimb
Jing Wei
Level 79
God Stats
4W - 4L
1,531 SR
Queue Stats
49W - 36L
1,519 Elo+
Solo
Artemis
Artemis
toolegittopause
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 120L
1,564 Elo+
Party 2
Team Averages
Level 74
1,506 SR
1,548 Elo+

VS

Team Averages
Level 117
1,627 SR
1,512 Elo+
Hun Batz
Hun Batz
CallMePants
Hun Batz
Level 160
God Stats
5W - 4L
1,893 SR
Queue Stats
753W - 851L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Crimson_Zephyrr
Cthulhu
Level 153
God Stats
14W - 3L
1,735 SR
Queue Stats
347W - 314L
1,529 Elo+
Party 1
Fenrir
Fenrir
DeathsRival0
Fenrir
Level 140
God Stats
3W - 1L
1,542 SR
Queue Stats
240W - 235L
1,529 Elo+
Party 1
Ganesha
Ganesha
ImJxstToxic
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
SLUMPT-AK
Gilgamesh
Level 66
God Stats
4W - 1L
1,465 SR
Queue Stats
133W - 117L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Canadia43
Cerberus
20
4 / 4 / 14
12,708
669
10,700
29,413
34,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
DSLNIGHTMARE
Xing Tian
15
2 / 8 / 10
10,729
565
9,815
20,764
16,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Doankee
Rama
20
9 / 6 / 7
14,410
758
19,434
15,603
8,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
NotNimb
Jing Wei
18
4 / 7 / 6
11,388
599
10,680
17,031
8,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 8 / 8
11,348
597
8,816
14,217
6,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallMePants
Hun Batz
20
8 / 5 / 13
12,864
677
17,460
14,000
9,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 2 / 16
14,632
770
25,681
13,736
22,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
5 / 4 / 20
12,619
664
14,051
15,582
11,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ImJxstToxic
Ganesha
20
0 / 4 / 28
13,452
708
14,835
24,423
36,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SLUMPT-AK
Gilgamesh
20
8 / 7 / 15
12,861
677
16,636
19,803
12,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
21
Kills
33
33
Deaths
22
45
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CallMePants
Hun Batz
8
5
13
2.9
L
Cerberus
Canadia43
Cerberus
4
4
14
2.75
W
12
2
16
10
L
Xing Tian
DSLNIGHTMARE
Xing Tian
2
8
10
0.88
W
Fenrir
5
4
20
3.75
L
Rama
Doankee
Rama
9
6
7
2.08
W
Ganesha
ImJxstToxic
Ganesha
0
4
28
3.5
L
Jing Wei
NotNimb
Jing Wei
4
7
6
1
W
Gilgamesh
SLUMPT-AK
Gilgamesh
8
7
15
2.21
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,445
Damage
88,663
97,028
Taken
87,544
73,569
Mitigated
92,775
24,823
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CallMePants
Hun Batz
17,460
791
210
250
14,000
9,159
1,258
3,225
10,775
0
43,452
L
Cerberus
Canadia43
Cerberus
10,700
1,256
235
11,131
29,413
34,138
226
15,057
14,356
21,197
0
W
25,681
1,319
2,756
1,443
13,736
22,936
574
4,403
9,333
63,720
0
L
Xing Tian
DSLNIGHTMARE
Xing Tian
9,815
548
879
1,879
20,764
16,512
0
7,128
13,636
24,803
0
W
Fenrir
14,051
5,226
1,560
2,812
15,582
11,568
1,872
3,466
12,116
0
25,697
L
Rama
Doankee
Rama
19,434
10,430
977
3,545
15,603
8,857
1,411
5,311
10,292
0
49,996
W
Ganesha
ImJxstToxic
Ganesha
14,835
1,429
4,943
4,708
24,423
36,947
362
4,859
19,564
26,408
0
L
Jing Wei
NotNimb
Jing Wei
10,680
7,718
1,093
2,378
17,031
8,035
0
7,784
9,247
0
28,360
W
Gilgamesh
SLUMPT-AK
Gilgamesh
16,636
7,777
95
2,364
19,803
12,165
609
4,562
15,241
0
30,553
L
8,816
4,284
460
2,246
14,217
6,027
156
5,236
8,981
0
19,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,583
Gold Earned
66,428
200
Minions Killed
210
0
Camps Cleared
0
1,601,653
Distance Traveled
1,741,695
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,864
677
59
3
0
336,415
1
L
Cerberus
12,708
669
27
1
0
366,217
0
W
Cthulhu
14,632
770
85
4
0
386,416
5
L
Xing Tian
10,729
565
17
1
0
324,715
3
W
Fenrir
12,619
664
23
1
0
330,453
4
L
Rama
14,410
758
72
4
0
314,249
3
W
Ganesha
13,452
708
0
0
0
358,367
4
L
Jing Wei
11,388
599
53
3
0
309,233
2
W
Gilgamesh
12,861
677
43
2
0
330,044
0
L
Artemis
11,348
597
31
2
0
287,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role