Player Matchup

Zeus
Zeus
TheStryder1000
Zeus
Level 14
God Stats
4W - 4L
1,729 SR
Queue Stats
13W - 10L
1,523 Elo+
Party 1
Khepri
Khepri
rdc_of_the_mac15
Khepri
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
42W - 36L
1,531 Elo+
Party 1
Set
Set
rdcmac1
Set
Level 77
God Stats
13W - 14L
1,562 SR
Queue Stats
107W - 110L
1,525 Elo+
Party 1
Team Averages
Level 40
1,677 SR
1,526 Elo+

VS

Team Averages
Level 62
1,364 SR
1,375 Elo+
Cthulhu
Cthulhu
Havier_Phoenix
Cthulhu
Level 37
God Stats
22W - 21L
1,285 SR
Queue Stats
56W - 67L
1,413 Elo+
Solo
Aphrodite
Aphrodite
scogs
Aphrodite
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 21L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yokers
Tsukuyomi
Level 105
God Stats
3W - 2L
1,308 SR
Queue Stats
118W - 123L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,211
601
25,976
14,329
6,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 3
10,771
634
6,955
24,853
32,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
12
2 / 4 / 2
9,918
583
8,007
9,576
3,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
11,987
705
11,554
27,803
29,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
scogs
Aphrodite
16
2 / 1 / 9
11,217
660
7,435
12,019
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
yokers
Tsukuyomi
17
9 / 1 / 3
12,251
721
25,031
21,068
8,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
2
7
2
0.43
L
1
2
3
1.25
L
Set
2
4
2
0.75
W
Aphrodite
scogs
Aphrodite
2
1
9
6.5
W
Tsukuyomi
yokers
Tsukuyomi
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
44,020
48,758
Taken
60,890
42,824
Mitigated
43,164
5,128
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,554
1,802
521
7,672
27,803
29,797
308
15,023
12,780
42,970
0
L
25,976
6,633
0
1,214
14,329
6,803
0
6,364
7,965
62,074
0
L
6,955
624
385
2,003
24,853
32,106
0
10,876
13,977
14,371
0
L
Set
8,007
2,649
0
1,526
9,576
3,915
0
1,959
7,617
0
18,430
W
Aphrodite
scogs
Aphrodite
7,435
1,710
9,809
7,893
12,019
5,166
458
8,945
3,074
21,499
0
W
Tsukuyomi
yokers
Tsukuyomi
25,031
10,331
0
7,551
21,068
8,201
1,217
9,683
11,385
0
59,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
35,455
120
Minions Killed
157
5
Camps Cleared
6
691,784
Distance Traveled
949,670
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,987
705
59
3
1
308,764
1
L
Zeus
10,211
601
84
5
4
221,992
3
L
Khepri
10,771
634
20
1
0
314,752
1
L
Set
9,918
583
16
1
1
155,040
0
W
Aphrodite
11,217
660
37
2
1
327,491
2
W
Tsukuyomi
12,251
721
61
4
4
313,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role