Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NaMeISmAx
Ra
Level 101
God Stats
11W - 3L
1,623 SR
Queue Stats
126W - 136L
1,501 Elo+
Solo
Arachne
Arachne
Norian88
Arachne
Level 67
God Stats
2W - 2L
1,436 SR
Queue Stats
61W - 43L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Vorlok86
Hou Yi
Level 135
God Stats
23W - 14L
1,729 SR
Queue Stats
384W - 426L
1,460 Elo+
Solo
Athena
Athena
xSturky
Athena
Level 86
God Stats
3W - 3L
1,299 SR
Queue Stats
52W - 49L
1,467 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,481 Elo+

VS

Team Averages
Level 114
1,521 SR
1,505 Elo+
Camazotz
Camazotz
 
Camazotz
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PowerOfNow
Chiron
Level 144
God Stats
24W - 23L
1,432 SR
Queue Stats
654W - 680L
1,470 Elo+
Solo
Tiamat
Tiamat
Rolend
Tiamat
Level 143
God Stats
1W - 2L
1,737 SR
Queue Stats
105W - 76L
1,650 Elo+
Solo
Cthulhu
Cthulhu
mrcynex
Cthulhu
Level 57
God Stats
9W - 8L
1,439 SR
Queue Stats
158W - 187L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
10 / 1 / 1
13,204
660
17,487
22,299
18,683
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 3 / 2
10,021
501
5,809
10,781
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Norian88
Arachne
16
0 / 1 / 4
9,826
491
3,058
14,318
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Vorlok86
Hou Yi
15
1 / 2 / 1
9,465
473
2,776
9,551
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
xSturky
Athena
14
0 / 1 / 4
9,176
459
3,946
13,204
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
4 / 3 / 0
10,390
520
11,177
19,222
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
9
0 / 6 / 0
6,640
332
3,977
8,588
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
PowerOfNow
Chiron
16
2 / 1 / 2
9,581
479
10,682
8,129
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Rolend
Tiamat
16
1 / 2 / 5
10,016
501
10,014
7,635
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
mrcynex
Cthulhu
13
1 / 1 / 4
8,387
419
5,950
11,517
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
8
8
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
1
1
10.5
L
Camazotz
 
Camazotz
4
3
0
1.33
L
Freya
 
Freya
0
6
0
0
W
2
3
2
1
W
Arachne
Norian88
Arachne
0
1
4
2
L
Chiron
PowerOfNow
Chiron
2
1
2
3
L
Tiamat
Rolend
Tiamat
1
2
5
1.75
W
Hou Yi
Vorlok86
Hou Yi
1
2
1
0.75
L
Cthulhu
mrcynex
Cthulhu
1
1
4
3
W
Athena
xSturky
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
41,800
70,153
Taken
55,091
44,949
Mitigated
28,973
29,090
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
17,487
8,280
722
11,626
22,299
18,683
1,148
5,746
16,395
0
104,340
L
Camazotz
 
Camazotz
11,177
3,886
0
6,623
19,222
10,167
0
2,001
16,380
0
77,341
L
Freya
 
Freya
3,977
1,667
0
1,627
8,588
1,672
0
694
7,894
20,759
0
W
5,809
258
2,013
4,504
10,781
3,778
402
5,629
4,818
64,964
0
W
Arachne
Norian88
Arachne
3,058
2,194
0
4,517
14,318
8,596
0
1,840
12,384
0
81,327
L
Chiron
PowerOfNow
Chiron
10,682
2,385
296
2,970
8,129
2,851
2,646
699
7,254
0
71,018
L
Tiamat
Rolend
Tiamat
10,014
835
0
1,842
7,635
4,519
0
1,551
5,930
73,063
0
W
Hou Yi
Vorlok86
Hou Yi
2,776
1,107
0
3,797
9,551
3,277
2,605
2,155
7,342
0
51,853
L
Cthulhu
mrcynex
Cthulhu
5,950
152
612
2,697
11,517
9,764
0
4,810
6,547
25,284
0
W
Athena
xSturky
Athena
3,946
897
0
1,911
13,204
10,615
296
3,827
9,273
34,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
45,014
618
Minions Killed
500
0
Camps Cleared
0
1,986,889
Distance Traveled
1,773,115
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,204
660
211
11
0
416,001
7
L
Camazotz
10,390
520
122
6
0
425,099
8
L
Freya
6,640
332
42
2
0
191,298
2
W
Ra
10,021
501
119
6
0
400,031
5
W
Arachne
9,826
491
129
6
0
433,867
2
L
Chiron
9,581
479
123
6
0
361,959
5
L
Tiamat
10,016
501
173
9
0
394,796
4
W
Hou Yi
9,465
473
101
5
0
325,702
2
L
Cthulhu
8,387
419
40
2
0
399,963
1
W
Athena
9,176
459
58
3
0
411,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role