Player Matchup

Danzaburou
Danzaburou
TV_soldier-
Danzaburou
Level 120
God Stats
15W - 12L
1,506 SR
Queue Stats
265W - 213L
1,484 Elo+
Party 2
Sol
Sol
pap3r8oi
Sol
Level 50
God Stats
23W - 32L
1,478 SR
Queue Stats
171W - 171L
1,492 Elo+
Party 2
Atlas
Atlas
theinspector12
Atlas
Level 49
God Stats
2W - 3L
1,140 SR
Queue Stats
4W - 8L
1,061 Elo+
Solo
Team Averages
Level 73
1,375 SR
1,346 Elo+

VS

Team Averages
Level 74
1,527 SR
1,528 Elo+
Skadi
Skadi
BEANCANOPENER
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,570 Elo+
Solo
He Bo
He Bo
Shadowbeast1691
He Bo
Level 15
God Stats
3W - 6L
1,521 SR
Queue Stats
39W - 41L
1,468 Elo+
Party 1
Osiris
Osiris
Voltmage
Osiris
Level 125
God Stats
3W - 4L
1,560 SR
Queue Stats
98W - 75L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TV_soldier-
Danzaburou
12
4 / 1 / 7
8,026
803
8,019
7,420
3,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 0 / 6
8,315
832
8,459
5,239
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 12
7,383
738
4,612
4,325
3,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,377
638
4,553
9,646
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
6,073
607
2,624
6,949
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Voltmage
Osiris
10
0 / 4 / 2
6,074
607
4,514
9,963
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
12
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
6
2
0.17
W
Danzaburou
TV_soldier-
Danzaburou
4
1
7
7.5
L
Osiris
Voltmage
Osiris
0
4
2
0.25
W
7
0
6
10
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
11,691
16,984
Taken
26,558
8,309
Mitigated
12,349
5,488
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,553
1,993
0
1,256
9,646
2,921
0
4,860
4,786
0
14,262
L
2,624
261
0
505
6,949
1,881
0
2,712
4,237
17,584
0
W
Danzaburou
TV_soldier-
Danzaburou
8,019
2,598
0
1,997
7,420
3,039
915
1,670
5,475
0
24,405
L
Osiris
Voltmage
Osiris
4,514
707
213
1,515
9,963
7,547
0
4,930
4,867
0
18,429
W
8,459
3,331
252
2,668
5,239
2,150
1,796
1,491
3,719
26,717
2,500
W
4,612
1,907
0
571
4,325
3,120
114
204
3,980
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
18,524
99
Minions Killed
86
5
Camps Cleared
4
539,148
Distance Traveled
496,931
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,377
638
33
3
1
147,726
3
L
He Bo
6,073
607
34
3
1
147,955
0
W
Danzaburou
8,026
803
33
3
1
169,904
4
L
Osiris
6,074
607
19
2
2
201,250
1
W
Sol
8,315
832
50
5
3
181,843
0
W
Atlas
7,383
738
16
2
1
187,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role