Player Matchup

Horus
Horus
KidCavalão
Horus
Level 60
God Stats
6W - 1L
1,603 SR
Queue Stats
7W - 1L
1,648 Elo+
Party 1
Hera
Hera
Pitelzinha
Hera
Level 160
God Stats
3W - 0L
1,604 SR
Queue Stats
170W - 44L
1,825 Elo+
Party 1
Hou Yi
Hou Yi
ViolletXIII
Hou Yi
Level 160
God Stats
88W - 21L
1,830 SR
Queue Stats
430W - 77L
1,826 Elo+
Party 1
Team Averages
Level 127
1,679 SR
1,766 Elo+

VS

Team Averages
Level 105
1,538 SR
1,424 Elo+
Sol
Sol
R4zie1l
Sol
Level 145
God Stats
5W - 1L
1,615 SR
Queue Stats
105W - 118L
1,489 Elo+
Solo
Ares
Ares
aNuFaKeR
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
vladimirsekaa
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 9
5,310
885
2,762
3,510
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 7
5,387
898
3,095
2,264
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
7 / 0 / 3
6,183
1,031
7,036
4,271
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
4
0 / 1 / 0
3,784
631
1,322
1,600
507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
7
0 / 5 / 1
4,081
680
1,025
6,113
2,803
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 6 / 0
4,505
751
2,545
7,785
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
3
1
7
6.5
L
Sol
0
1
0
0
W
Hou Yi
7
0
3
8.5
L
Ares
0
5
1
0.1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
4,892
10,045
Taken
15,498
3,813
Mitigated
6,659
3,616
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,762
801
570
1,409
3,510
1,728
209
848
2,662
0
3,957
W
3,095
703
0
394
2,264
712
965
473
1,763
12,078
0
L
Sol
1,322
637
0
195
1,600
507
0
515
1,085
2,739
523
W
Hou Yi
7,036
4,326
0
1,243
4,271
1,373
468
1,056
3,126
0
21,595
L
Ares
1,025
70
0
390
6,113
2,803
0
1,018
5,013
4,453
0
L
2,545
607
0
1,266
7,785
3,349
0
1,672
5,977
0
7,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,880
Gold Earned
12,370
67
Minions Killed
18
4
Camps Cleared
2
318,700
Distance Traveled
244,539
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,310
885
5
1
1
106,348
0
W
Hera
5,387
898
21
4
1
104,372
2
L
Sol
3,784
631
5
1
0
52,495
1
W
Hou Yi
6,183
1,031
41
7
2
107,980
2
L
Ares
4,081
680
2
0
0
96,606
2
L
Fenrir
4,505
751
11
2
2
95,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role