Player Matchup

Heimdallr
Heimdallr
Itadakimas4
Heimdallr
Level 116
God Stats
3W - 6L
1,498 SR
Queue Stats
643W - 682L
1,455 Elo+
Party 2
Thanatos
Thanatos
PapaEmeritasIII
Thanatos
Level 116
God Stats
16W - 11L
1,444 SR
Queue Stats
359W - 382L
1,475 Elo+
Party 3
Bellona
Bellona
UsagisTears
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Ra
Ra
Vraximus
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
elreybénon
Baron Samedi
Level 45
God Stats
89W - 57L
1,594 SR
Queue Stats
115W - 91L
1,492 Elo+
Party 2
Team Averages
Level 56
1,507 SR
1,484 Elo+

VS

Team Averages
Level 42
1,536 SR
1,384 Elo+
Medusa
Medusa
Brownie69
Medusa
Level 33
God Stats
15W - 10L
1,440 SR
Queue Stats
340W - 336L
1,474 Elo+
Party 1
Horus
Horus
DiscordicAurora
Horus
Level 67
God Stats
10W - 5L
1,366 SR
Queue Stats
183W - 200L
1,380 Elo+
Party 4
Bakasura
Bakasura
HEROcrafted
Bakasura
Level 74
God Stats
2W - 2L
1,798 SR
Queue Stats
171W - 175L
1,368 Elo+
Party 4
Sol
Sol
Pheonix7001
Sol
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 90L
1,402 Elo+
Party 1
Athena
Athena
Statheros
Athena
Level 18
God Stats
13W - 7L
1,574 SR
Queue Stats
18W - 26L
1,299 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itadakimas4
Heimdallr
10
1 / 7 / 2
6,681
514
6,814
10,775
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
2 / 4 / 3
6,755
520
5,181
10,569
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
UsagisTears
Bellona
9
1 / 10 / 0
5,661
435
1,360
11,535
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 8 / 3
6,793
523
3,356
7,378
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
elreybénon
Baron Samedi
11
3 / 2 / 1
6,565
505
6,984
8,090
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brownie69
Medusa
12
3 / 0 / 4
6,981
537
5,385
7,207
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 5
9,220
709
9,933
6,933
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
HEROcrafted
Bakasura
13
13 / 1 / 3
8,604
662
8,360
8,359
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 5
6,851
527
3,981
6,224
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Statheros
Athena
11
2 / 2 / 8
7,321
563
4,124
8,208
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
30
31
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brownie69
Medusa
3
0
4
5
W
11
2
5
6.75
W
Bakasura
HEROcrafted
Bakasura
13
1
3
14.5
L
Heimdallr
Itadakimas4
Heimdallr
1
7
2
0.29
L
Thanatos
2
4
3
0.88
W
1
3
5
1.17
W
Athena
Statheros
Athena
2
2
8
3
L
Bellona
UsagisTears
Bellona
1
10
0
0.1
L
1
8
3
0.31
L
Baron Samedi
elreybénon
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
31,783
48,347
Taken
36,931
18,545
Mitigated
14,167
14,387
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brownie69
Medusa
5,385
1,894
0
2,868
7,207
1,763
717
2,116
5,091
0
41,075
W
9,933
5,578
122
1,680
6,933
4,930
0
1,408
5,525
0
52,686
W
Bakasura
HEROcrafted
Bakasura
8,360
5,531
0
1,891
8,359
2,760
0
2,343
6,016
0
26,791
L
Heimdallr
Itadakimas4
Heimdallr
6,814
3,042
0
1,465
10,775
3,491
0
1,644
8,778
0
34,292
L
Thanatos
5,181
884
0
8,363
10,569
3,126
0
2,254
8,110
0
32,923
W
3,981
1,463
0
1,526
6,224
1,501
1,054
1,033
5,191
30,066
0
W
Athena
Statheros
Athena
4,124
1,050
0
2,254
8,208
3,213
125
3,440
4,768
16,145
3,655
L
Bellona
UsagisTears
Bellona
1,360
706
0
613
11,535
6,933
0
329
10,829
0
14,383
L
3,356
587
121
524
7,378
2,013
0
2,221
4,720
21,647
0
L
Baron Samedi
elreybénon
Baron Samedi
6,984
415
835
2,466
8,090
2,982
0
1,103
6,460
30,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
38,977
236
Minions Killed
321
0
Camps Cleared
0
1,221,566
Distance Traveled
1,552,852
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,981
537
71
5
0
319,471
5
W
Horus
9,220
709
93
7
0
268,574
0
W
Bakasura
8,604
662
66
5
0
378,986
1
L
Heimdallr
6,681
514
54
4
0
220,604
1
L
Thanatos
6,755
520
75
6
0
289,950
1
W
Sol
6,851
527
59
5
0
289,675
5
W
Athena
7,321
563
32
2
0
296,146
0
L
Bellona
5,661
435
21
2
0
241,298
1
L
Ra
6,793
523
31
2
0
224,537
2
L
Baron Samedi
6,565
505
55
4
0
245,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role