Player Matchup

Izanami
Izanami
Mechan1calBr1des
Izanami
Level 26
God Stats
1W - 3L
1,374 SR
Queue Stats
39W - 32L
1,545 Elo+
Party 3
Loki
Loki
Zunoz
Loki
Level 109
God Stats
17W - 11L
1,666 SR
Queue Stats
87W - 72L
1,627 Elo+
Party 3
Cthulhu
Cthulhu
b_lades
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Party 2
Chang'e
Chang'e
darwinjuarez52_
Chang'e
Level 18
God Stats
61W - 79L
1,500 SR
Queue Stats
188W - 202L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
pug_chan_tm
Nu Wa
Level 62
God Stats
18W - 11L
1,561 SR
Queue Stats
159W - 154L
1,436 Elo+
Party 2
Team Averages
Level 51
1,520 SR
1,452 Elo+

VS

Team Averages
Level 63
1,476 SR
1,463 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
IrishLiberty
Kuzenbo
Level 103
God Stats
12W - 17L
1,460 SR
Queue Stats
160W - 158L
1,402 Elo+
Solo
Sobek
Sobek
Norsewolf505
Sobek
Level 67
God Stats
2W - 2L
1,264 SR
Queue Stats
293W - 306L
1,389 Elo+
Solo
Hou Yi
Hou Yi
PEPLINO
Hou Yi
Level 68
God Stats
33W - 20L
1,654 SR
Queue Stats
178W - 166L
1,563 Elo+
Party 1
Thoth
Thoth
nibbakilla
Thoth
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 188L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,605
419
1,650
6,745
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Zunoz
Loki
13
4 / 0 / 1
7,029
639
6,245
8,049
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
b_lades
Cthulhu
7
0 / 1 / 1
5,048
459
3,078
7,243
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,426
493
3,065
6,921
2,107
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,565
597
5,340
3,819
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 0
5,910
537
1,779
4,643
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
IrishLiberty
Kuzenbo
10
3 / 1 / 0
6,309
574
3,939
7,038
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,539
594
3,888
7,610
5,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
PEPLINO
Hou Yi
10
4 / 1 / 2
6,471
588
7,790
7,119
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
0 / 3 / 0
5,600
509
1,603
6,235
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
11
11
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
0
1
W
Kuzenbo
IrishLiberty
Kuzenbo
3
1
0
3
L
0
7
1
0.07
W
3
0
3
4.5
W
Hou Yi
PEPLINO
Hou Yi
4
1
2
5
L
Loki
Zunoz
Loki
4
0
1
4.5
L
Cthulhu
b_lades
Cthulhu
0
1
1
0.5
L
0
3
0
0
W
Thoth
0
3
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
18,999
32,777
Taken
32,645
10,510
Mitigated
16,282
9,857
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,779
438
0
2,842
4,643
1,254
0
887
3,756
0
32,447
W
Kuzenbo
IrishLiberty
Kuzenbo
3,939
2,056
0
1,079
7,038
5,939
0
3,281
3,757
24,817
0
L
1,650
1,423
0
516
6,745
1,401
0
1,527
5,218
0
16,046
W
3,888
335
1,320
3,806
7,610
5,407
0
2,207
5,403
16,340
0
W
Hou Yi
PEPLINO
Hou Yi
7,790
4,837
0
3,477
7,119
2,185
1,160
1,984
5,135
0
34,854
L
Loki
Zunoz
Loki
6,245
2,129
0
4,223
8,049
2,520
0
1,182
6,867
0
45,979
L
Cthulhu
b_lades
Cthulhu
3,078
203
174
1,093
7,243
3,437
0
1,011
6,232
12,342
0
L
3,065
530
0
2,876
6,921
2,107
162
3,772
3,149
22,535
0
W
Thoth
1,603
201
0
826
6,235
1,497
0
3,124
3,111
31,352
0
L
5,340
1,249
0
975
3,819
1,045
400
1,938
1,881
40,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
30,829
263
Minions Killed
254
0
Camps Cleared
0
1,103,550
Distance Traveled
1,132,479
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,910
537
77
7
0
270,971
1
W
Kuzenbo
6,309
574
44
4
0
209,993
6
L
Izanami
4,605
419
28
3
0
187,911
1
W
Sobek
6,539
594
25
2
0
229,471
2
W
Hou Yi
6,471
588
51
5
0
218,734
1
L
Loki
7,029
639
83
8
0
270,256
6
L
Cthulhu
5,048
459
21
2
0
222,423
0
L
Chang'e
5,426
493
56
5
0
197,327
0
W
Thoth
5,600
509
57
5
0
203,310
3
L
Nu Wa
6,565
597
75
7
0
225,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role